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「モジュール:Utility/Name/configuration」の版間の差分
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local configuration = { | local configuration = { | ||
de = { | |||
category = { | |||
assault_rifle = { | |||
one = 'Sturmgewehr', | |||
other = 'Sturmgewehre', | |||
}, | |||
sub_machine_gun = { | |||
one = 'MP', | |||
other = 'MPs', | |||
}, | |||
light_machine_gun = { | |||
one = 'LMG', | |||
other = 'LMGs', | |||
}, | |||
marksman_weapon = { | |||
one = 'Präzisionswaffe', | |||
other = 'Präzisionswaffen', | |||
}, | |||
sniper = { | |||
one = 'Scharfschützengewehr', | |||
other = 'Scharfschützengewehre', | |||
}, | |||
shotgun = { | |||
one = 'Schrotflinte', | |||
other = 'Schrotflinten', | |||
}, | |||
pistol = { | |||
one = 'Pistole', | |||
other = 'Pistolen', | |||
}, | |||
ultimate = { | |||
other = 'Ultimative', | |||
}, | |||
}, | |||
ammo = { | |||
light = 'Leichte Munition', | |||
heavy = 'Schwere Munition', | |||
energy = 'Energiemunition', | |||
sniper = 'Scharfschützenmunition', | |||
shotgun = 'Schrotpatronen', | |||
arrows = 'Pfeile', | |||
special_light = 'Spezial-Leichte Munition', | |||
special_heavy = 'Spezial-Schwere Munition', | |||
special_energy = 'Spezial-Energiemunition', | |||
special_sniper = 'Spezial-Scharfschützenmunition', | |||
special_shotgun = 'Spezial-Schrotpatronen', | |||
minigun = 'Minigun Munition', | |||
}, | |||
attachment = { | |||
name = 'Aufsatz', | |||
extended_mag = { | |||
name = 'Mag', | |||
light = 'Erweitertes Leichtes Magazin', | |||
heavy = 'Erweitertes Schweres Magazin', | |||
energy = 'Erweitertes Energiemagazin', | |||
sniper = 'Erweitertes Scharfschützenmagazin', | |||
}, | |||
optics = { | |||
name = 'Optisch', | |||
onex_hcog_classic = '1x HOKV \'Klassik\'', | |||
twox_hcog_bruiser = '2x HOKV \'Bruiser\'', | |||
onex_reflex_holosight = '1x Holo', | |||
onex_twox_variable_reflex_holosight = '1x-2x Variabel Holo', | |||
onex_digital_threat = '1x Digital Bedrohung', | |||
threex_hcog_ranger = '3x HOKV \'Ranger\'', | |||
twox_fourx_variable_acog = '2x-4x Variabel AOG', | |||
sixx_sniper_scope = '6x Scharfschütze', | |||
fourx_eightx_variable_sniper_scope = '4x-8x Variabel Scharfschütze', | |||
fourx_tenx_digital_sniper_threat = '4x-10x Dig. Scharfschütze Bedrohung', | |||
}, | |||
shotgun_bolt = 'Schrotflintenverschluss', | |||
}, | |||
hopup = { | |||
name = 'Anpassung', | |||
anvil_receiver = 'Ambossempfänger', | |||
deadeyes_tempo = 'Höllentempo', | |||
disruptor_rounds = 'Disruptor Rounds', -- ? | |||
double_tap_trigger = 'Double Tap Trigger', -- ? | |||
hammerpoint_rounds = 'Hammerpoint Rounds', -- ? | |||
precision_choke = 'Präzisionschoke', | |||
quickdraw_holster = 'Express-Halfter', | |||
selectfire_receiver = 'Feuermodus-Receiver', | |||
shatter_caps = 'Splitterspitzen', | |||
skullpiercer_rifling = 'Schädelspalter-Drall', | |||
turbocharger = 'Turbolader', | |||
}, | |||
legends = { | |||
name = 'Legenden', | |||
bloodhound = 'Bloodhound', | |||
gibraltar = 'Gibraltar', | |||
lifeline = 'Lifeline', | |||
pathfinder = 'Pathfinder', | |||
wraith = 'Wraith', | |||
bangalore = 'Bangalore', | |||
caustic = 'Caustic', | |||
mirage = 'Mirage', | |||
octane = 'Octane', | |||
wattson = 'Wattson', | |||
crypto = 'Crypto', | |||
revenant = 'Revenant', | |||
loba = 'Loba', | |||
rampart = 'Rampart', | |||
horizon = 'Horizon', | |||
fuse = 'Fuse', | |||
valkyrie = 'Valkyrie', | |||
}, | |||
passive = { | |||
name = 'Passiv', | |||
tracker = 'Tracker', -- Website: 'Fährtenleser' | |||
gun_shield = 'Waffenschild', | |||
combat_medic = 'Kampfsanitäterin', | |||
combat_revive = 'Kampfbelebung', | |||
insider_knowledge = 'Überwachung', -- Website: 'Insiderwissen' | |||
voices_from_the_void = 'Stimmen aus dem Nichts', | |||
double_time = 'Laufschritt', | |||
nox_vision = 'Nox-Vision', | |||
encore = 'Zugabe!', | |||
now_you_see_me = 'Jetzt siehst du mich ...', | |||
swift_mend = 'Schnelle Heilung', | |||
spark_of_genius = 'Zündende Idee', | |||
neurolink = 'Neurolink', | |||
stalker = 'Stalker', | |||
eye_for_quality = 'Geübter Blick', | |||
modded_loader = 'Modifizierter Lader', | |||
spacewalk = 'Raumspaziergang', | |||
grenadier = 'Grenadier', | |||
vtol_jets = 'VTOL-Düsen', | |||
}, | |||
tactical = { | |||
name = 'Taktisch', | |||
eye_of_the_allfather = 'Auge Des Allvaters', | |||
dome_of_protection = 'Schutzkuppel', | |||
doc_heal_drone = 'DDM-Heildrohne', | |||
grappling_hook = 'Haken', -- Website: 'Kletterhaken' | |||
into_the_void = 'In die Leere', | |||
smoke_launcher = 'Rauchwerfer', | |||
nox_gas_trap = 'Noxgas-Falle', | |||
psyche_out = 'Ausgeflippt', | |||
stim = 'Stim', | |||
perimeter_security = 'Bereichssicherheit', | |||
surveillance_drone = 'Überwachungsdrohne', | |||
silence = 'Stille', | |||
burglars_best_friend = 'Bester Freund der Diebin', | |||
amped_cover = 'Verstärkte Deckung', | |||
gravity_lift = 'Gravitationslift', | |||
knuckle_cluster = 'Knöchel-Cluster', | |||
missile_swarm = 'Raketenschwarm', | |||
}, | |||
ultimate = { | |||
name = 'Ultimative', | |||
beast_of_the_hunt = 'Herr der Jagd', | |||
defensive_bombardment = 'Bombardementt', -- Website: 'Defensivbombardement' | |||
care_package = 'Carepaket', | |||
zipline_gun = 'Seilrutsche', -- Website: 'Seilrutschenwerfer' | |||
dimensiona_rift = 'Portal', -- Website: 'Dimensionstor' | |||
rolling_thunder = 'Donnergrollen', | |||
nox_gas_grenade = 'Noxgas-Granate', | |||
vanishing_act = 'Entschwunden', | |||
life_of_the_party = 'Mittelpunkt der Party', | |||
launch_pad = 'Sprungkissen', -- Website: Startkissen | |||
interception_pylon = 'Interceptor-Mast', | |||
drone_emp = 'Drohnen-EMP', | |||
death_totem = 'Todestotem', | |||
black_market_boutique = 'Schwarzmarkt-Boutique', | |||
emplaced_minigun_sheila = 'Stationäre Minigun "Sheila"', | |||
black_hole = 'Schwarzes Loch', | |||
the_motherlode = 'Der Zerstörer', | |||
skyward_dive = 'Himmelssprung', | |||
}, | |||
}, | |||
en = { | en = { | ||
category = { | category = { | ||
2021年5月14日 (金) 18:01時点における版
このモジュールについての説明文ページを モジュール:Utility/Name/configuration/doc に作成できます
local configuration = {
de = {
category = {
assault_rifle = {
one = 'Sturmgewehr',
other = 'Sturmgewehre',
},
sub_machine_gun = {
one = 'MP',
other = 'MPs',
},
light_machine_gun = {
one = 'LMG',
other = 'LMGs',
},
marksman_weapon = {
one = 'Präzisionswaffe',
other = 'Präzisionswaffen',
},
sniper = {
one = 'Scharfschützengewehr',
other = 'Scharfschützengewehre',
},
shotgun = {
one = 'Schrotflinte',
other = 'Schrotflinten',
},
pistol = {
one = 'Pistole',
other = 'Pistolen',
},
ultimate = {
other = 'Ultimative',
},
},
ammo = {
light = 'Leichte Munition',
heavy = 'Schwere Munition',
energy = 'Energiemunition',
sniper = 'Scharfschützenmunition',
shotgun = 'Schrotpatronen',
arrows = 'Pfeile',
special_light = 'Spezial-Leichte Munition',
special_heavy = 'Spezial-Schwere Munition',
special_energy = 'Spezial-Energiemunition',
special_sniper = 'Spezial-Scharfschützenmunition',
special_shotgun = 'Spezial-Schrotpatronen',
minigun = 'Minigun Munition',
},
attachment = {
name = 'Aufsatz',
extended_mag = {
name = 'Mag',
light = 'Erweitertes Leichtes Magazin',
heavy = 'Erweitertes Schweres Magazin',
energy = 'Erweitertes Energiemagazin',
sniper = 'Erweitertes Scharfschützenmagazin',
},
optics = {
name = 'Optisch',
onex_hcog_classic = '1x HOKV \'Klassik\'',
twox_hcog_bruiser = '2x HOKV \'Bruiser\'',
onex_reflex_holosight = '1x Holo',
onex_twox_variable_reflex_holosight = '1x-2x Variabel Holo',
onex_digital_threat = '1x Digital Bedrohung',
threex_hcog_ranger = '3x HOKV \'Ranger\'',
twox_fourx_variable_acog = '2x-4x Variabel AOG',
sixx_sniper_scope = '6x Scharfschütze',
fourx_eightx_variable_sniper_scope = '4x-8x Variabel Scharfschütze',
fourx_tenx_digital_sniper_threat = '4x-10x Dig. Scharfschütze Bedrohung',
},
shotgun_bolt = 'Schrotflintenverschluss',
},
hopup = {
name = 'Anpassung',
anvil_receiver = 'Ambossempfänger',
deadeyes_tempo = 'Höllentempo',
disruptor_rounds = 'Disruptor Rounds', -- ?
double_tap_trigger = 'Double Tap Trigger', -- ?
hammerpoint_rounds = 'Hammerpoint Rounds', -- ?
precision_choke = 'Präzisionschoke',
quickdraw_holster = 'Express-Halfter',
selectfire_receiver = 'Feuermodus-Receiver',
shatter_caps = 'Splitterspitzen',
skullpiercer_rifling = 'Schädelspalter-Drall',
turbocharger = 'Turbolader',
},
legends = {
name = 'Legenden',
bloodhound = 'Bloodhound',
gibraltar = 'Gibraltar',
lifeline = 'Lifeline',
pathfinder = 'Pathfinder',
wraith = 'Wraith',
bangalore = 'Bangalore',
caustic = 'Caustic',
mirage = 'Mirage',
octane = 'Octane',
wattson = 'Wattson',
crypto = 'Crypto',
revenant = 'Revenant',
loba = 'Loba',
rampart = 'Rampart',
horizon = 'Horizon',
fuse = 'Fuse',
valkyrie = 'Valkyrie',
},
passive = {
name = 'Passiv',
tracker = 'Tracker', -- Website: 'Fährtenleser'
gun_shield = 'Waffenschild',
combat_medic = 'Kampfsanitäterin',
combat_revive = 'Kampfbelebung',
insider_knowledge = 'Überwachung', -- Website: 'Insiderwissen'
voices_from_the_void = 'Stimmen aus dem Nichts',
double_time = 'Laufschritt',
nox_vision = 'Nox-Vision',
encore = 'Zugabe!',
now_you_see_me = 'Jetzt siehst du mich ...',
swift_mend = 'Schnelle Heilung',
spark_of_genius = 'Zündende Idee',
neurolink = 'Neurolink',
stalker = 'Stalker',
eye_for_quality = 'Geübter Blick',
modded_loader = 'Modifizierter Lader',
spacewalk = 'Raumspaziergang',
grenadier = 'Grenadier',
vtol_jets = 'VTOL-Düsen',
},
tactical = {
name = 'Taktisch',
eye_of_the_allfather = 'Auge Des Allvaters',
dome_of_protection = 'Schutzkuppel',
doc_heal_drone = 'DDM-Heildrohne',
grappling_hook = 'Haken', -- Website: 'Kletterhaken'
into_the_void = 'In die Leere',
smoke_launcher = 'Rauchwerfer',
nox_gas_trap = 'Noxgas-Falle',
psyche_out = 'Ausgeflippt',
stim = 'Stim',
perimeter_security = 'Bereichssicherheit',
surveillance_drone = 'Überwachungsdrohne',
silence = 'Stille',
burglars_best_friend = 'Bester Freund der Diebin',
amped_cover = 'Verstärkte Deckung',
gravity_lift = 'Gravitationslift',
knuckle_cluster = 'Knöchel-Cluster',
missile_swarm = 'Raketenschwarm',
},
ultimate = {
name = 'Ultimative',
beast_of_the_hunt = 'Herr der Jagd',
defensive_bombardment = 'Bombardementt', -- Website: 'Defensivbombardement'
care_package = 'Carepaket',
zipline_gun = 'Seilrutsche', -- Website: 'Seilrutschenwerfer'
dimensiona_rift = 'Portal', -- Website: 'Dimensionstor'
rolling_thunder = 'Donnergrollen',
nox_gas_grenade = 'Noxgas-Granate',
vanishing_act = 'Entschwunden',
life_of_the_party = 'Mittelpunkt der Party',
launch_pad = 'Sprungkissen', -- Website: Startkissen
interception_pylon = 'Interceptor-Mast',
drone_emp = 'Drohnen-EMP',
death_totem = 'Todestotem',
black_market_boutique = 'Schwarzmarkt-Boutique',
emplaced_minigun_sheila = 'Stationäre Minigun "Sheila"',
black_hole = 'Schwarzes Loch',
the_motherlode = 'Der Zerstörer',
skyward_dive = 'Himmelssprung',
},
},
en = {
category = {
assault_rifle = {
one = 'Assault rifle',
other = 'Assault rifles',
},
sub_machine_gun = {
one = 'Sub machine gun',
other = 'Sub machine guns',
},
light_machine_gun = {
one = 'Light machine gun',
other = 'Light machine guns',
},
marksman_weapon = {
one = 'Marksman weapon',
other = 'Marksman weapons',
},
sniper = {
one = 'Sniper rifle',
other = 'Sniper rifles',
},
shotgun = {
one = 'Shotgun',
other = 'Shotguns',
},
pistol = {
one = 'Pistol',
other = 'Pistols',
},
ultimate = {
other = 'Ultimate',
},
},
ammo = {
light = 'Light Rounds',
heavy = 'Heavy Rounds',
energy = 'Energy Ammo',
sniper = 'Sniper Ammo',
shotgun = 'Shotgun Shells',
arrows = 'Arrows',
special_light = 'Special Light Rounds',
special_heavy = 'Special Heavy Rounds',
special_energy = 'Special Energy Ammo',
special_sniper = 'Special Sniper Ammo',
special_shotgun = 'Special Shotgun Shells',
minigun = 'Minigun Ammo',
},
attachment = {
name = 'Attachment',
extended_mag = {
name = 'Mag',
light = 'Extended Light Mag',
heavy = 'Extended Heavy Mag',
energy = 'Extended Energy Mag',
sniper = 'Extended Sniper Mag',
},
optics = {
name = 'Optics',
onex_hcog_classic = '1x HCOG \'Classic\'',
twox_hcog_bruiser = '2x HCOG \'Bruiser\'',
onex_reflex_holosight = '1x Reflex Holosight',
onex_twox_variable_reflex_holosight = '1x-2x Variable Reflex Holosight',
onex_digital_threat = '1x Digital Threat',
threex_hcog_ranger = '3x HCOG \'Ranger\'',
twox_fourx_variable_acog = '2x-4x Variable AOG',
sixx_sniper_scope = '6x Sniper Scope',
fourx_eightx_variable_sniper_scope = '4x-8x Variable Sniper Scope',
fourx_tenx_digital_sniper_threat = '4x-10x Digital Sniper Threat',
},
shotgun_bolt = 'Shotgun Bolt',
},
hopup = {
name = 'Hop-Up',
anvil_receiver = 'Anvil Receiver',
deadeyes_tempo = 'Deadeye\'s Tempo',
disruptor_rounds = 'Disruptor Rounds',
double_tap_trigger = 'Double Tap Trigger',
hammerpoint_rounds = 'Hammerpoint Rounds',
precision_choke = 'Precision Choke',
quickdraw_holster = 'Quickdraw Holster',
selectfire_receiver = 'Selectfire Receiver',
shatter_caps = 'Shatter Caps',
skullpiercer_rifling = 'Skullpiercer Rifling',
turbocharger = 'Turbocharger',
},
legends = {
name = 'Legends',
bloodhound = 'Bloodhound',
gibraltar = 'Gibraltar',
lifeline = 'Lifeline',
pathfinder = 'Pathfinder',
wraith = 'Wraith',
bangalore = 'Bangalore',
caustic = 'Caustic',
mirage = 'Mirage',
octane = 'Octane',
wattson = 'Wattson',
crypto = 'Crypto',
revenant = 'Revenant',
loba = 'Loba',
rampart = 'Rampart',
horizon = 'Horizon',
fuse = 'Fuse',
valkyrie = 'Valkyrie',
},
passive = {
name = 'Passive',
tracker = 'Tracker',
gun_shield = 'Gun Shield',
combat_medic = 'Combat Medic',
combat_revive = 'Combat Revive',
insider_knowledge = 'Insider Knowledge',
voices_from_the_void = 'Voices from the Void',
double_time = 'Double Time',
nox_vision = 'Nox Vision',
encore = 'Encore!',
now_you_see_me = 'Now You See Me...',
swift_mend = 'Swift Mend',
spark_of_genius = 'Spark of Genius',
neurolink = 'Neurolink',
stalker = 'Stalker',
eye_for_quality = 'Eye for Quality',
modded_loader = 'Modded Loader',
spacewalk = 'Spacewalk',
grenadier = 'Grenadier',
vtol_jets = 'VTOL Jets',
},
tactical = {
name = 'Tactical',
eye_of_the_allfather = 'Eye of the Allfather',
dome_of_protection = 'Dome of Protection',
doc_heal_drone = 'D.O.C. Heal Drone',
grappling_hook = 'Grappling Hook',
into_the_void = 'Into the Void',
smoke_launcher = 'Smoke Launcher',
nox_gas_trap = 'Nox Gas Trap',
psyche_out = 'Psyche Out',
stim = 'Stim',
perimeter_security = 'Perimeter Security',
surveillance_drone = 'Surveillance Drone',
silence = 'Silence',
burglars_best_friend = 'Burglar’s Best Friend',
amped_cover = 'Amped Cover',
gravity_lift = 'Gravity Lift',
knuckle_cluster = 'Knuckle Cluster',
missile_swarm = 'Missile Swarm',
},
ultimate = {
name = 'Ultimate',
beast_of_the_hunt = 'Beast of the Hunt',
defensive_bombardment = 'Defensive Bombardment',
care_package = 'Care Package',
zipline_gun = 'Zipline Gun',
dimensiona_rift = 'Dimensional Rift',
rolling_thunder = 'Rolling Thunder',
nox_gas_grenade = 'Nox Gas Grenade',
vanishing_act = 'Vanishing Act',
life_of_the_party = 'Life of the Party',
launch_pad = 'Launch Pad',
interception_pylon = 'Interception Pylon',
drone_emp = 'Drone EMP',
death_totem = 'Death Totem',
black_market_boutique = 'Black Market Boutique',
emplaced_minigun_sheila = 'Emplaced Minigun "Sheila"',
black_hole = 'Black Hole',
the_motherlode = 'The Motherlode',
skyward_dive = 'Skyward Dive',
},
},
ja = {
category = {
assault_rifle = { other = 'アサルトライフル' },
sub_machine_gun = { other = 'サブマシンガン' },
light_machine_gun = { other = 'ライトマシンガン' },
marksman_weapon = { other = 'マークスマン武器' },
sniper = { other = 'スナイパーライフル' },
shotgun = { other = 'ショットガン' },
pistol = { other = 'ピストル' },
ultimate = { other = 'アルティメット' },
},
ammo = {
light = 'ライトアモ',
heavy = 'ヘビーアモ',
energy = 'エネルギーアモ',
sniper = 'スナイパーアモ',
shotgun = 'ショットガンアモ',
arrows = 'アロー',
special_light = '専用ライトアモ',
special_heavy = '専用ヘビーアモ',
special_energy = '専用エネルギーアモ',
special_sniper = '専用スナイパーアモ',
special_shotgun = '専用ショットガンアモ',
minigun = 'ミニガンアモ',
},
attachment = {
name = 'アタッチメント',
extended_mag = {
name = 'マガジン',
light = '拡張ライトマガジン',
heavy = '拡張ヘビーマガジン',
energy = '拡張エネルギーマガジン',
sniper = '拡張スナイパーマガジン',
},
optics = {
name = 'スコープ',
onex_hcog_classic = '1倍HCOG\'クラシック\'',
twox_hcog_bruiser = '2倍HCOG\'ブルーザー\'',
onex_reflex_holosight = '1倍ホロサイト',
onex_twox_variable_reflex_holosight = '1~2倍可変式ホロサイト',
onex_digital_threat = '1倍デジタルスレット',
threex_hcog_ranger = '3倍HCOG\'レンジャー\'',
twox_fourx_variable_acog = '2~4倍可変式AOG',
sixx_sniper_scope = '6倍スナイパー',
fourx_eightx_variable_sniper_scope = '4~8倍可変式スナイパー',
fourx_tenx_digital_sniper_threat = '4~10倍デジタルスレット',
},
shotgun_bolt = 'ショットガンボルト',
},
hopup = {
name = 'ホップアップ',
anvil_receiver = 'アンビルレシーバー',
deadeyes_tempo = 'デッドアイズテンポ',
disruptor_rounds = 'ディスラプター弾',
double_tap_trigger = 'ダブルタップトリガー',
hammerpoint_rounds = 'ハンマーポイント弾',
precision_choke = 'プレシジョンチョーク',
quickdraw_holster = 'クイックドローホルスター',
selectfire_receiver = 'セレクトファイアレシーバー',
shatter_caps = 'シャッターキャップ',
skullpiercer_rifling = 'スカルピアサーライフリング',
turbocharger = 'ターボチャージャー',
},
legends = {
name = 'レジェンド',
bloodhound = 'ブラッドハウンド',
gibraltar = 'ジブラルタル',
lifeline = 'ライフライン',
pathfinder = 'パスファインダー',
wraith = 'レイス',
bangalore = 'バンガロール',
caustic = 'コースティック',
mirage = 'ミラージュ',
octane = 'オクタン',
wattson = 'ワットソン',
crypto = 'クリプト',
revenant = 'レヴナント',
loba = 'ローバ',
rampart = 'ランパート',
horizon = 'ホライゾン',
fuse = 'ヒューズ',
valkyrie = 'ヴァルキリー',
},
passive = {
name = 'パッシブ',
tracker = 'トラッカー',
gun_shield = 'ガンシールド',
combat_medic = '戦う衛生兵',
combat_revive = '戦闘復活',
insider_knowledge = '内部情報',
voices_from_the_void = '虚空からの声',
double_time = '駆け足',
nox_vision = 'Noxビジョン',
encore = 'アンコール',
now_you_see_me = '神出鬼没',
swift_mend = '高速修復',
spark_of_genius = '天才のひらめき',
neurolink = 'ニューロリンク',
stalker = 'ストーカー',
eye_for_quality = 'アイフォークオリティ',
modded_loader = '改造ローダー',
spacewalk = 'スペースウォーク',
grenadier = 'グレネーダー',
vtol_jets = 'VTOLジェット',
},
tactical = {
name = '戦術',
eye_of_the_allfather = '全能の目',
dome_of_protection = 'プロテクトドーム',
doc_heal_drone = 'D.O.C.ヒールドローン',
grappling_hook = 'グラップリングフック',
into_the_void = '虚空へ',
smoke_launcher = 'スモークランチャー',
nox_gas_trap = 'Noxガストラップ',
psyche_out = 'サイクアウト',
stim = '興奮剤',
perimeter_security = '周辺セキュリティ',
surveillance_drone = 'スパイドローン',
silence = 'サイレンス',
burglars_best_friend = '盗賊の相棒',
amped_cover = '増幅バリケード',
gravity_lift = 'グラビティリフト',
knuckle_cluster = 'ナックルクラスター',
missile_swarm = 'ミサイルスワーム',
},
ultimate = {
name = 'アルティメット',
beast_of_the_hunt = 'ハンティングビースト',
defensive_bombardment = '防衛爆撃',
care_package = 'ケアパッケージ',
zipline_gun = 'ジップラインガン',
dimensiona_rift = 'ディメンションリフト',
rolling_thunder = 'ローリングサンダー',
nox_gas_grenade = 'Noxガスグレネード',
vanishing_act = 'ファントム',
life_of_the_party = 'パーティーライフ',
launch_pad = 'ジャンプパッド',
interception_pylon = 'インターセプターパイロン',
drone_emp = 'ドローンEMP',
death_totem = 'デストーテム',
black_market_boutique = 'ブラックマーケット',
emplaced_minigun_sheila = 'ミニガン「シーラ」',
black_hole = 'ブラックホール',
the_motherlode = 'マザーロード',
skyward_dive = 'スカイハイダイブ',
},
},
}
return configuration