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「モジュール:Utility/Name/configuration」の版間の差分
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| 9行目: | 9行目: | ||
shotgun = 'Shotguns', | shotgun = 'Shotguns', | ||
pistol = 'Pistols', | pistol = 'Pistols', | ||
ultimate = 'Ultimate', | ultimate = 'Ultimate', | ||
}, | }, | ||
| 27行目: | 26行目: | ||
}, | }, | ||
attachment = { | attachment = { | ||
name = 'Attachment', | |||
extended_mag = { | extended_mag = { | ||
name = 'Mag', | |||
light = 'Extended Light Mag', | light = 'Extended Light Mag', | ||
heavy = 'Extended Heavy Mag', | heavy = 'Extended Heavy Mag', | ||
| 36行目: | 37行目: | ||
}, | }, | ||
hopup = { | hopup = { | ||
name = 'Hop-Up', | |||
anvil_receiver = 'Anvil Receiver', | anvil_receiver = 'Anvil Receiver', | ||
deadeyes_tempo = 'Deadeye\'s Tempo', | deadeyes_tempo = 'Deadeye\'s Tempo', | ||
| 49行目: | 51行目: | ||
}, | }, | ||
legends = { | legends = { | ||
name = 'Legends', | |||
bloodhound = 'Bloodhound', | bloodhound = 'Bloodhound', | ||
gibraltar = 'Gibraltar', | gibraltar = 'Gibraltar', | ||
| 68行目: | 71行目: | ||
}, | }, | ||
passive = { | passive = { | ||
name = 'Passive', | |||
tracker = 'Tracker', | tracker = 'Tracker', | ||
gun_shield = 'Gun Shield', | gun_shield = 'Gun Shield', | ||
| 89行目: | 93行目: | ||
}, | }, | ||
tactical = { | tactical = { | ||
name = 'Tactical', | |||
amped_cover = 'Amped Cover', | amped_cover = 'Amped Cover', | ||
burglars_best_friend = 'Burglar’s Best Friend', | burglars_best_friend = 'Burglar’s Best Friend', | ||
| 108行目: | 113行目: | ||
}, | }, | ||
ultimate = { | ultimate = { | ||
name = 'Ultimate', | |||
beast_of_the_hunt = 'Beast of the Hunt', | beast_of_the_hunt = 'Beast of the Hunt', | ||
defensive_bombardment = 'Defensive Bombardment', | defensive_bombardment = 'Defensive Bombardment', | ||
| 137行目: | 143行目: | ||
shotgun = 'ショットガン', | shotgun = 'ショットガン', | ||
pistol = 'ピストル', | pistol = 'ピストル', | ||
ultimate = 'アルティメット', | ultimate = 'アルティメット', | ||
}, | }, | ||
| 155行目: | 160行目: | ||
}, | }, | ||
attachment = { | attachment = { | ||
name = 'アタッチメント', | |||
extended_mag = { | extended_mag = { | ||
name = 'マガジン', | |||
light = '拡張ライトマガジン', | light = '拡張ライトマガジン', | ||
heavy = '拡張ヘビーマガジン', | heavy = '拡張ヘビーマガジン', | ||
| 164行目: | 171行目: | ||
}, | }, | ||
hopup = { | hopup = { | ||
name = 'ホップアップ', | |||
anvil_receiver = 'アンビルレシーバー', | anvil_receiver = 'アンビルレシーバー', | ||
deadeyes_tempo = 'デッドアイズテンポ', | deadeyes_tempo = 'デッドアイズテンポ', | ||
| 177行目: | 185行目: | ||
}, | }, | ||
legends = { | legends = { | ||
name = 'レジェンド', | |||
bloodhound = 'ブラッドハウンド', | bloodhound = 'ブラッドハウンド', | ||
gibraltar = 'ジブラルタル', | gibraltar = 'ジブラルタル', | ||
| 196行目: | 205行目: | ||
}, | }, | ||
passive = { | passive = { | ||
name = 'パッシブ', | |||
tracker = 'トラッカー', | tracker = 'トラッカー', | ||
gun_shield = 'ガンシールド', | gun_shield = 'ガンシールド', | ||
| 217行目: | 227行目: | ||
}, | }, | ||
tactical = { | tactical = { | ||
name = '戦術', | |||
amped_cover = '増幅バリケード', | amped_cover = '増幅バリケード', | ||
burglars_best_friend = '盗賊の相棒', | burglars_best_friend = '盗賊の相棒', | ||
| 236行目: | 247行目: | ||
}, | }, | ||
ultimate = { | ultimate = { | ||
name = 'アルティメット', | |||
beast_of_the_hunt = 'ハンティングビースト', | beast_of_the_hunt = 'ハンティングビースト', | ||
defensive_bombardment = '防衛爆撃', | defensive_bombardment = '防衛爆撃', | ||
2021年5月14日 (金) 14:59時点における版
このモジュールについての説明文ページを モジュール:Utility/Name/configuration/doc に作成できます
local configuration = {
en = {
category = {
assault_rifle = 'Assault rifles',
sub_machine_gun = 'Sub machine guns',
light_machine_gun = 'Light machine guns',
marksman_weapons = 'Marksman weapons',
sniper = 'Sniper rifles',
shotgun = 'Shotguns',
pistol = 'Pistols',
ultimate = 'Ultimate',
},
ammo = {
light = 'Light Rounds',
heavy = 'Heavy Rounds',
energy = 'Energy Ammo',
sniper = 'Sniper Ammo',
shotgun = 'Shotgun Shells',
arrows = 'Arrows',
special_light = 'Special Light Rounds',
special_heavy = 'Special Heavy Rounds',
special_energy = 'Special Energy Ammo',
special_sniper = 'Special Sniper Ammo',
special_shotgun = 'Special Shotgun Shells',
minigun = 'Minigun Ammo',
},
attachment = {
name = 'Attachment',
extended_mag = {
name = 'Mag',
light = 'Extended Light Mag',
heavy = 'Extended Heavy Mag',
energy = 'Extended Energy Mag',
sniper = 'Extended Sniper Mag',
},
shotgun_bolt = 'Shotgun Bolt',
},
hopup = {
name = 'Hop-Up',
anvil_receiver = 'Anvil Receiver',
deadeyes_tempo = 'Deadeye\'s Tempo',
disruptor_rounds = 'Disruptor Rounds',
double_tap_trigger = 'Double Tap Trigger',
hammerpoint_rounds = 'Hammerpoint Rounds',
precision_choke = 'Precision Choke',
quickdraw_holster = 'Quickdraw Holster',
selectfire_receiver = 'Selectfire Receiver',
shatter_caps = 'Shatter Caps',
skullpiercer_rifling = 'Skullpiercer Rifling',
turbocharger = 'Turbocharger',
},
legends = {
name = 'Legends',
bloodhound = 'Bloodhound',
gibraltar = 'Gibraltar',
lifeline = 'Lifeline',
pathfinder = 'Pathfinder',
wraith = 'Wraith',
bangalore = 'Bangalore',
caustic = 'Caustic',
mirage = 'Mirage',
octane = 'Octane',
wattson = 'Wattson',
crypto = 'Crypto',
revenant = 'Revenant',
loba = 'Loba',
rampart = 'Rampart',
horizon = 'Horizon',
fuse = 'Fuse',
valkyrie = 'Valkyrie',
},
passive = {
name = 'Passive',
tracker = 'Tracker',
gun_shield = 'Gun Shield',
combat_medic = 'Combat Medic',
combat_revive = 'Combat Revive',
insider_knowledge = 'Insider Knowledge',
voices_from_the_void = 'Voices from the Void',
double_time = 'Double Time',
nox_vision = 'Nox Vision',
encore = 'Encore!',
now_you_see_me = 'Now You See Me...',
swift_mend = 'Swift Mend',
spark_of_genius = 'Spark of Genius',
neurolink = 'Neurolink',
stalker = 'Stalker',
eye_for_quality = 'Eye for Quality',
modded_loader = 'Modded Loader',
spacewalk = 'Spacewalk',
grenadier = 'Grenadier',
vtol_jets = 'VTOL Jets',
},
tactical = {
name = 'Tactical',
amped_cover = 'Amped Cover',
burglars_best_friend = 'Burglar’s Best Friend',
doc_heal_drone = 'D.O.C. Heal Drone',
dome_of_protection = 'Dome of Protection',
eye_of_the_allfather = 'Eye of the Allfather',
grappling_hook = 'Grappling Hook',
gravity_lift = 'Gravity Lift',
into_the_void = 'Into the Void',
knuckle_cluster = 'Knuckle Cluster',
missile_swarm = 'Missile Swarm',
nox_gas_trap = 'Nox Gas Trap',
perimeter_security = 'Perimeter Security',
psyche_out = 'Psyche Out',
silence = 'Silence',
smoke_launcher = 'Smoke Launcher',
stim = 'Stim',
surveillance_drone = 'Surveillance Drone',
},
ultimate = {
name = 'Ultimate',
beast_of_the_hunt = 'Beast of the Hunt',
defensive_bombardment = 'Defensive Bombardment',
care_package = 'Care Package',
zipline_gun = 'Zipline Gun',
dimensiona_rift = 'Dimensional Rift',
rolling_thunder = 'Rolling Thunder',
nox_gas_grenade = 'Nox Gas Grenade',
vanishing_act = 'Vanishing Act',
life_of_the_party = 'Life of the Party',
launch_pad = 'Launch Pad',
interception_pylon = 'Interception Pylon',
drone_emp = 'Drone EMP',
death_totem = 'Death Totem',
black_market_boutique = 'Black Market Boutique',
emplaced_minigun_sheila = 'Emplaced Minigun "Sheila"',
black_hole = 'Black Hole',
the_motherlode = 'The Motherlode',
skyward_dive = 'Skyward Dive',
},
},
ja = {
category = {
assault_rifle = 'アサルトライフル',
sub_machine_gun = 'サブマシンガン',
light_machine_gun = 'ライトマシンガン',
marksman_weapons = 'マークスマン武器',
sniper = 'スナイパーライフル',
shotgun = 'ショットガン',
pistol = 'ピストル',
ultimate = 'アルティメット',
},
ammo = {
light = 'ライトアモ',
heavy = 'ヘビーアモ',
energy = 'エネルギーアモ',
sniper = 'スナイパーアモ',
shotgun = 'ショットガンアモ',
arrows = 'アロー',
special_light = '専用ライトアモ',
special_heavy = '専用ヘビーアモ',
special_energy = '専用エネルギーアモ',
special_sniper = '専用スナイパーアモ',
special_shotgun = '専用ショットガンアモ',
minigun = 'ミニガンアモ',
},
attachment = {
name = 'アタッチメント',
extended_mag = {
name = 'マガジン',
light = '拡張ライトマガジン',
heavy = '拡張ヘビーマガジン',
energy = '拡張エネルギーマガジン',
sniper = '拡張スナイパーマガジン',
},
shotgun_bolt = 'ショットガンボルト',
},
hopup = {
name = 'ホップアップ',
anvil_receiver = 'アンビルレシーバー',
deadeyes_tempo = 'デッドアイズテンポ',
disruptor_rounds = 'ディスラプター弾',
double_tap_trigger = 'ダブルタップトリガー',
hammerpoint_rounds = 'ハンマーポイント弾',
precision_choke = 'プレシジョンチョーク',
quickdraw_holster = 'クイックドローホルスター',
selectfire_receiver = 'セレクトファイアレシーバー',
shatter_caps = 'シャッターキャップ',
skullpiercer_rifling = 'スカルピアサーライフリング',
turbocharger = 'ターボチャージャー',
},
legends = {
name = 'レジェンド',
bloodhound = 'ブラッドハウンド',
gibraltar = 'ジブラルタル',
lifeline = 'ライフライン',
pathfinder = 'パスファインダー',
wraith = 'レイス',
bangalore = 'バンガロール',
caustic = 'コースティック',
mirage = 'ミラージュ',
octane = 'オクタン',
wattson = 'ワットソン',
crypto = 'クリプト',
revenant = 'レヴナント',
loba = 'ローバ',
rampart = 'ランパート',
horizon = 'ホライゾン',
fuse = 'ヒューズ',
valkyrie = 'ヴァルキリー',
},
passive = {
name = 'パッシブ',
tracker = 'トラッカー',
gun_shield = 'ガンシールド',
combat_medic = '戦う衛生兵',
combat_revive = '戦闘復活',
insider_knowledge = '内部情報',
voices_from_the_void = '虚空からの声',
double_time = '駆け足',
nox_vision = 'Noxビジョン',
encore = 'アンコール',
now_you_see_me = '神出鬼没',
swift_mend = '高速修復',
spark_of_genius = '天才のひらめき',
neurolink = 'ニューロリンク',
stalker = 'ストーカー',
eye_for_quality = 'アイフォークオリティ',
modded_loader = '改造ローダー',
spacewalk = 'スペースウォーク',
grenadier = 'グレネーダー',
vtol_jets = 'VTOLジェット',
},
tactical = {
name = '戦術',
amped_cover = '増幅バリケード',
burglars_best_friend = '盗賊の相棒',
doc_heal_drone = 'D.O.C.ヒールドローン',
dome_of_protection = 'プロテクトドーム',
eye_of_the_allfather = '全能の目',
grappling_hook = 'グラップリングフック',
gravity_lift = 'グラビティリフト',
into_the_void = '虚空へ',
knuckle_cluster = 'ナックルクラスター',
missile_swarm = 'ミサイルスワーム',
nox_gas_trap = 'Noxガストラップ',
perimeter_security = '周辺セキュリティ',
psyche_out = 'サイクアウト',
silence = 'サイレンス',
smoke_launcher = 'スモークランチャー',
stim = '興奮剤',
surveillance_drone = 'スパイドローン',
},
ultimate = {
name = 'アルティメット',
beast_of_the_hunt = 'ハンティングビースト',
defensive_bombardment = '防衛爆撃',
care_package = 'ケアパッケージ',
zipline_gun = 'ジップラインガン',
dimensiona_rift = 'ディメンションリフト',
rolling_thunder = 'ローリングサンダー',
nox_gas_grenade = 'Noxガスグレネード',
vanishing_act = 'ファントム',
life_of_the_party = 'パーティーライフ',
launch_pad = 'ジャンプパッド',
interception_pylon = 'インターセプターパイロン',
drone_emp = 'ドローンEMP',
death_totem = 'デストーテム',
black_market_boutique = 'ブラックマーケット',
emplaced_minigun_sheila = 'ミニガン「シーラ」',
black_hole = 'ブラックホール',
the_motherlode = 'マザーロード',
skyward_dive = 'スカイハイダイブ',
},
},
}
return configuration