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「モジュール:Utility/TableUtil/Apex」の版間の差分
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(内部型名が AmmoCell と WeaponNameCell で重複していた問題の修正) |
(ホップアップとしての改造ローダーに対応) |
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61行目: | 61行目: | ||
end | end | ||
local hopup = inu.hopup(id, { desktopOnly = true }) | if id == 'modded_loader' then | ||
builder:append('[[File:Abilities_Passive_改造ローダー.png|16px|link=|alt=改造ローダー|class=image-rarity image-rarity-common image-rarity-size16]]<span class="text-rarity text-rarity-common text-desktoponly"> 改造ローダー</span>') | |||
else | |||
local hopup = inu.hopup(id, { desktopOnly = true }) | |||
builder:append(hopup) | |||
end | |||
first = false | first = false | ||
end | end |
2021年8月18日 (水) 23:43時点における版
このモジュールについての説明文ページを モジュール:Utility/TableUtil/Apex/doc に作成できます
local aw = require('Module:Utility/Library') local iu = require('Module:Utility/Image') local inu = require('Module:Utility/ImageWithName') local StringBuilder = require('Module:Utility/StringBuilder') local tableutil = require('Module:Utility/TableUtil') -- ========================= -- type: AmmoCell: Cell (UI) -- ========================= local __TableUtil__AmmoCell = tableutil.specifyUICell('ammo', function(that, row, dataset, i, datainfo) local value = dataset[that.dataIndex] local ammo = iu.ammo(value, { size = 20, link = '' }) local cell = that:__cell__render(row, dataset, i, datainfo):wikitext(ammo) return cell end) tableutil.AmmoCell = __TableUtil__AmmoCell -- =============================== -- type: WeaponNameCell: Cell (UI) -- =============================== local getEmphasizableText = aw.getEmphasizableTextFunc('%s', '<span class="text-desktoponly">%s</span>', '<span class="text-desktoponly">%s</span>') local __TableUtil__WeaponNameCell = tableutil.specifyUICell('weaponname', function(that, row, dataset, i, datainfo) local ammoclass = that.ammoIndex and dataset[that.ammoIndex] or 'light' if aw.stringstarts(ammoclass, 'special_') then ammoclass = 'special' end local fullname = dataset[that.dataIndex] local text if that.shortnameIndex then local shortname = dataset[that.shortnameIndex] local suitableName = getEmphasizableText(fullname, shortname) if that.optionIndex and dataset[that.optionIndex] then text = string.format('[[%s|<span class="text-ammo-%s">%s</span>]] (%s)', fullname, ammoclass, suitableName, dataset[that.optionIndex]) else text = string.format('[[%s|<span class="text-ammo-%s">%s</span>]]', fullname, ammoclass, suitableName) end elseif that.optionIndex and dataset[that.optionIndex] then text = string.format('[[%s|<span class="text-ammo-%s">%s</span>]] (%s)', fullname, ammoclass, fullname, dataset[that.optionIndex]) else text = string.format('[[%s|<span class="text-ammo-%s">%s</span>]]', fullname, ammoclass, fullname) end local cell = that:__cell__render(row, dataset, i, datainfo):wikitext(text) return cell end, { 'ammoIndex', 'shortnameIndex', 'optionIndex' }) tableutil.WeaponNameCell = __TableUtil__WeaponNameCell -- ========================== -- type: HopupCell: Cell (UI) -- ========================== local __TableUtil__HopupCell = tableutil.specifyUICell('hopup', function(that, row, dataset, i, datainfo) local ids = dataset[that.dataIndex] local cell = that:__cell__render(row, dataset, i, datainfo) if type(ids) == 'table' then local first = true local builder = StringBuilder.new() for _, id in ipairs(ids) do if not first then builder:append('<br>') end if id == 'modded_loader' then builder:append('[[File:Abilities_Passive_改造ローダー.png|16px|link=|alt=改造ローダー|class=image-rarity image-rarity-common image-rarity-size16]]<span class="text-rarity text-rarity-common text-desktoponly"> 改造ローダー</span>') else local hopup = inu.hopup(id, { desktopOnly = true }) builder:append(hopup) end first = false end cell:wikitext(tostring(builder)) end return cell end) tableutil.HopupCell = __TableUtil__HopupCell return tableutil