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「モジュール:Utility/Formatter」の版間の差分
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(弾薬用関数を追加) |
(ホップアップ用のコードを改善) |
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133行目: | 133行目: | ||
function withoutFrame.hopup(self, text, size) | function withoutFrame.hopup(self, text, size) | ||
if text == | if text == 'スカルピアサーライフリング' then | ||
return | return '[スカピ]' | ||
else | else | ||
return text | return '[' .. text .. ']' | ||
end | end | ||
end | end |
2021年1月29日 (金) 22:37時点における版
このモジュールについての説明文ページを モジュール:Utility/Formatter/doc に作成できます
-- frame変数がある場合のFormatter local withFrame = {} function withFrame.common(self, text) return self.frame:expandTemplate { title = 'Common', args = { text }} end function withFrame.rare(self, text) return self.frame:expandTemplate { title = 'Rare', args = { text }} end function withFrame.epic(self, text) return self.frame:expandTemplate { title = 'Epic', args = { text }} end function withFrame.legendary(self, text) return self.frame:expandTemplate { title = 'Legendary', args = { text }} end function withFrame.heirloom(self, text) return self.frame:expandTemplate { title = 'Heirloom', args = { text }} end local function _withFrame_format(that, default, common, rare, epic) return default .. ' → ' .. that:common(common) .. ' → ' .. that:rare(rare) .. ' → ' .. that:epic(epic) end function withFrame.format(self, default, common, rare, epic, footer) if footer ~= nil then return _withFrame_format(self, default, common, rare, epic) .. footer else return _withFrame_format(self, default, common, rare, epic) end end function withFrame.format_to4(self, default, common, rare, epic, legendary, footer) footer = footer or '' return _withFrame_format(self, default, common, rare, epic) .. ' → ' .. self:legendary(legendary) .. footer end function withFrame.format_and5(self, default, common, rare, epic, heirloom, footer) footer = footer or '' return _withFrame_format(self, default, common, rare, epic) .. ' → ' .. self:heirloom(heirloom) .. footer end function withFrame.ammo(self, text, size) size = size or 24 return self.frame:expandTemplate { title = 'Ammo', args = { text, size = size }} end function withFrame.hopup(self, text, size) size = size or 24 return self.frame:expandTemplate { title = 'Hopup', args = { text, size = size }} end local levelTableWithFrame = { withFrame.common, withFrame.rare, withFrame.epic, withFrame.legendary, withFrame.heirloom, } function withFrame.level(self, level, text) return levelTableWithFrame[level](self, text) end -- frame変数がない場合のFormatter local withoutFrame = {} function withoutFrame.common(self, text) local html = mw.html.create('span') :css('color', '#A8A8A8') :wikitext(text) return tostring(html) end function withoutFrame.rare(self, text) local html = mw.html.create('span') :css('color', '#51A8D6') :wikitext(text) return tostring(html) end function withoutFrame.epic(self, text) local html = mw.html.create('span') :css('color', '#B237C8') :wikitext(text) return tostring(html) end function withoutFrame.legendary(self, text) local html = mw.html.create('span') :css('color', '#CEAD21') :wikitext(text) return tostring(html) end function withoutFrame.heirloom(self, text) local html = mw.html.create('span') :css('color', '#FF4E1D') :wikitext(text) return tostring(html) end function withoutFrame.format(self, default, common, rare, epic, footer) footer = footer or '' return default .. ' → ' .. self:common(common) .. ' → ' .. self:rare(rare) .. ' → ' .. self:epic(epic) .. footer end function withoutFrame.format_to4(self, default, common, rare, epic, legendary, footer) footer = footer or '' return self:format(default, common, rare, epic) .. ' → ' .. self:legendary(legendary) .. footer end function withoutFrame.format_and5(self, default, common, rare, epic, heirloom, footer) footer = footer or '' return self:format(default, common, rare, epic) .. ' → ' .. self:heirloom(heirloom) .. footer end function withoutFrame.ammo(self, text, size) return '[' .. ammo .. ']' end function withoutFrame.hopup(self, text, size) if text == 'スカルピアサーライフリング' then return '[スカピ]' else return '[' .. text .. ']' end end local levelTableWithoutFrame = { withoutFrame.common, withoutFrame.rare, withoutFrame.epic, withoutFrame.legendary, withoutFrame.heirloom, } function withoutFrame.level(self, level, text) return levelTableWithoutFrame[level](self, text) end -- コンストラクター local p = {} function p.new(frame) local obj if frame ~= nil then obj = setmetatable({ frame = frame, }, { __index = withFrame }) else obj = setmetatable({}, { __index = withoutFrame }) end return obj end return p