🌟現在、鉄壁 鉄壁ヘッドショットには対応済みです。
鉄壁HSは通常HSと同じダメージになります。LMG及びDMR、チャージライフル、ハンマーポイント弾を除き、すべてのダメージ値が一致していることを確認しています。

「モジュール:Stat/Shield」の版間の差分

提供:Apex Data
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(ページの作成:「return { -- 2019/02/05 05:00 JST〜 リリース時 release = { { health = 100, shield = 0, label = '100<small> HP</small>' }, { health = 100, shield = 50, labe…」)
 
(tooltipテキストに具体的なアーマーの名称を追加)
3行目: 3行目:
release = {
release = {
{ health = 100, shield =  0, label = '100<small> HP</small>' },
{ health = 100, shield =  0, label = '100<small> HP</small>' },
{ health = 100, shield =  50, label = '<span class="text-rarity text-rarity-common">150<small> HP</small></span>' },
{ health = 100, shield =  50, label = '<span class="text-rarity text-rarity-common">150<small> HP</small></span>', tooltip = '<span class="text-rarity text-rarity-common">ボディーシールド レベル1</span>' },
{ health = 100, shield =  75, label = '<span class="text-rarity text-rarity-rare">175<small> HP</small></span>' },
{ health = 100, shield =  75, label = '<span class="text-rarity text-rarity-rare">175<small> HP</small></span>', tooltip = '<span class="text-rarity text-rarity-rare">ボディーシールド レベル2</span>' },
{ health = 100, shield = 100, label = '<span class="text-rarity text-rarity-epic">200<small> HP</small></span>' },
{ health = 100, shield = 100, label = '<span class="text-rarity text-rarity-epic">200<small> HP</small></span>', tooltip = '<span class="text-rarity text-rarity-epic">ボディーシールド レベル3</span>/<span class="text-rarity text-rarity-legendary">4</span>' },
},
},
12行目: 12行目:
{ health = 100, shield =  0, label = '100<small> HP</small>' },
{ health = 100, shield =  0, label = '100<small> HP</small>' },
{ health =  70, shield =  50, label = '<span class="text-rarity text-rarity-legendary">120<small> HP</small></span>', tooltip = '金バックパック蘇生 (体力 70+シールド 50)' },
{ health =  70, shield =  50, label = '<span class="text-rarity text-rarity-legendary">120<small> HP</small></span>', tooltip = '金バックパック蘇生 (体力 70+シールド 50)' },
{ health = 100, shield =  50, label = '<span class="text-rarity text-rarity-common">150<small> HP</small></span>' },
{ health = 100, shield =  50, label = '<span class="text-rarity text-rarity-common">150<small> HP</small></span>', tooltip = '<span class="text-rarity text-rarity-common">ボディーシールド レベル1</span>' },
{ health = 100, shield =  75, label = '<span class="text-rarity text-rarity-rare">175<small> HP</small></span>' },
{ health = 100, shield =  75, label = '<span class="text-rarity text-rarity-rare">175<small> HP</small></span>', tooltip = '<span class="text-rarity text-rarity-rare">ボディーシールド レベル2</span>' },
{ health = 100, shield = 100, label = '<span class="text-rarity text-rarity-epic">200<small> HP</small></span>' },
{ health = 100, shield = 100, label = '<span class="text-rarity text-rarity-epic">200<small> HP</small></span>', tooltip = '<span class="text-rarity text-rarity-epic">ボディーシールド レベル3</span>/<span class="text-rarity text-rarity-legendary">4</span>' },
},
},
21行目: 21行目:
{ health = 100, shield =  0, label = '100<small> HP</small>' },
{ health = 100, shield =  0, label = '100<small> HP</small>' },
{ health =  70, shield =  50, label = '<span class="text-rarity text-rarity-legendary">120<small> HP</small></span>', tooltip = '金バックパック蘇生 (体力 70+シールド 50)' },
{ health =  70, shield =  50, label = '<span class="text-rarity text-rarity-legendary">120<small> HP</small></span>', tooltip = '金バックパック蘇生 (体力 70+シールド 50)' },
{ health = 100, shield =  25, label = '<span class="text-rarity text-rarity-common">125<small> HP</small></span>' },
{ health = 100, shield =  25, label = '<span class="text-rarity text-rarity-common">125<small> HP</small></span>', tooltip = '<span class="text-rarity text-rarity-common">進化式ボディーシールド レベル1</span>' },
{ health = 100, shield =  50, label = '<span class="text-rarity text-rarity-common">150<small> HP</small></span>' },
{ health = 100, shield =  50, label = '<span class="text-rarity text-rarity-common">150<small> HP</small></span>', tooltip = '<span class="text-rarity text-rarity-common">ボディーシールド レベル1</span><br><span class="text-rarity text-rarity-rare">進化式ボディーシールド レベル2</span>' },
{ health = 100, shield =  75, label = '<span class="text-rarity text-rarity-rare">175<small> HP</small></span>' },
{ health = 100, shield =  75, label = '<span class="text-rarity text-rarity-rare">175<small> HP</small></span>', tooltip = '<span class="text-rarity text-rarity-rare">ボディーシールド レベル2</span>' },
{ health = 100, shield = 100, label = '<span class="text-rarity text-rarity-epic">200<small> HP</small></span>' },
{ health = 100, shield = 100, label = '<span class="text-rarity text-rarity-epic">200<small> HP</small></span>', tooltip = '<span class="text-rarity text-rarity-epic">ボディーシールド レベル3</span>/<span class="text-rarity text-rarity-legendary">4</span><br><span class="text-rarity text-rarity-epic">進化式ボディーシールド レベル3</span>' },
{ health = 100, shield = 125, label = '<span class="text-rarity text-rarity-heirloom">225<small> HP</small></span>' },
{ health = 100, shield = 125, label = '<span class="text-rarity text-rarity-heirloom">225<small> HP</small></span>', tooltip = '<span class="text-rarity text-rarity-heirloom">進化式ボディーシールド レベル5</span>' },
},
},
32行目: 32行目:
{ health = 100, shield =  0, label = '100<small> HP</small>' },
{ health = 100, shield =  0, label = '100<small> HP</small>' },
{ health =  70, shield =  50, label = '<span class="text-rarity text-rarity-legendary">120<small> HP</small></span>', tooltip = '金バックパック蘇生 (体力 70+シールド 50)' },
{ health =  70, shield =  50, label = '<span class="text-rarity text-rarity-legendary">120<small> HP</small></span>', tooltip = '金バックパック蘇生 (体力 70+シールド 50)' },
{ health = 100, shield =  25, label = '<span class="text-rarity text-rarity-common">125<small> HP</small></span>' },
{ health = 100, shield =  25, label = '<span class="text-rarity text-rarity-common">125<small> HP</small></span>', tooltip = '<span class="text-rarity text-rarity-common">進化式ボディーシールド レベル1</span>' },
{ health = 100, shield =  50, label = '<span class="text-rarity text-rarity-rare">150<small> HP</small></span>' },
{ health = 100, shield =  50, label = '<span class="text-rarity text-rarity-rare">150<small> HP</small></span>', tooltip = '<span class="text-rarity text-rarity-rare">進化式ボディーシールド レベル2</span>' },
{ health = 100, shield =  75, label = '<span class="text-rarity text-rarity-epic">175<small> HP</small></span>' },
{ health = 100, shield =  75, label = '<span class="text-rarity text-rarity-epic">175<small> HP</small></span>', tooltip = '<span class="text-rarity text-rarity-legendary">ボディーシールド レベル4</span><br><span class="text-rarity text-rarity-epic">進化式ボディーシールド レベル3</span>' },
{ health = 100, shield = 100, label = '<span class="text-rarity text-rarity-heirloom">200<small> HP</small></span>' },
{ health = 100, shield = 100, label = '<span class="text-rarity text-rarity-heirloom">200<small> HP</small></span>', tooltip = '<span class="text-rarity text-rarity-heirloom">進化式ボディーシールド レベル5</span>' },
},
},
42行目: 42行目:
{ health = 100, shield =  0, label = '100<small> HP</small>' },
{ health = 100, shield =  0, label = '100<small> HP</small>' },
{ health =  70, shield =  50, label = '<span class="text-rarity text-rarity-legendary">120<small> HP</small></span>', tooltip = '金バックパック蘇生 (体力 70+シールド 50)' },
{ health =  70, shield =  50, label = '<span class="text-rarity text-rarity-legendary">120<small> HP</small></span>', tooltip = '金バックパック蘇生 (体力 70+シールド 50)' },
{ health = 100, shield =  50, label = '<span class="text-rarity text-rarity-common">150<small> HP</small></span>' },
{ health = 100, shield =  50, label = '<span class="text-rarity text-rarity-common">150<small> HP</small></span>', tooltip = '<span class="text-rarity text-rarity-common">進化式ボディーシールド レベル1</span>' },
{ health = 100, shield =  75, label = '<span class="text-rarity text-rarity-rare">175<small> HP</small></span>' },
{ health = 100, shield =  75, label = '<span class="text-rarity text-rarity-rare">175<small> HP</small></span>', tooltip = '<span class="text-rarity text-rarity-rare">進化式ボディーシールド レベル2</span>' },
{ health = 100, shield = 100, label = '<span class="text-rarity text-rarity-epic">200<small> HP</small></span>' },
{ health = 100, shield = 100, label = '<span class="text-rarity text-rarity-epic">200<small> HP</small></span>', tooltip = '<span class="text-rarity text-rarity-legendary">ボディーシールド レベル4</span><br><span class="text-rarity text-rarity-epic">進化式ボディーシールド レベル3</span>' },
{ health = 100, shield = 125, label = '<span class="text-rarity text-rarity-heirloom">225<small> HP</small></span>' },
{ health = 100, shield = 125, label = '<span class="text-rarity text-rarity-heirloom">225<small> HP</small></span>', tooltip = '<span class="text-rarity text-rarity-heirloom">進化式ボディーシールド レベル5</span>' },
},
},
}
}

2021年2月5日 (金) 21:02時点における版

このモジュールについての説明文ページを モジュール:Stat/Shield/doc に作成できます

return {
	-- 2019/02/05 05:00 JST〜 リリース時
	release = {
		{ health = 100, shield =   0, label = '100<small> HP</small>' },	
		{ health = 100, shield =  50, label = '<span class="text-rarity text-rarity-common">150<small> HP</small></span>', tooltip = '<span class="text-rarity text-rarity-common">ボディーシールド レベル1</span>' },
		{ health = 100, shield =  75, label = '<span class="text-rarity text-rarity-rare">175<small> HP</small></span>', tooltip = '<span class="text-rarity text-rarity-rare">ボディーシールド レベル2</span>' },
		{ health = 100, shield = 100, label = '<span class="text-rarity text-rarity-epic">200<small> HP</small></span>', tooltip = '<span class="text-rarity text-rarity-epic">ボディーシールド レベル3</span>/<span class="text-rarity text-rarity-legendary">4</span>' },
	},
	
	-- 2019/10/02 02:00 JST〜 シーズン3開始時実装
	addgoldbackpack = {
		{ health = 100, shield =   0, label = '100<small> HP</small>' },	
		{ health =  70, shield =  50, label = '<span class="text-rarity text-rarity-legendary">120<small> HP</small></span>', tooltip = '金バックパック蘇生 (体力 70+シールド 50)' },
		{ health = 100, shield =  50, label = '<span class="text-rarity text-rarity-common">150<small> HP</small></span>', tooltip = '<span class="text-rarity text-rarity-common">ボディーシールド レベル1</span>' },
		{ health = 100, shield =  75, label = '<span class="text-rarity text-rarity-rare">175<small> HP</small></span>', tooltip = '<span class="text-rarity text-rarity-rare">ボディーシールド レベル2</span>' },
		{ health = 100, shield = 100, label = '<span class="text-rarity text-rarity-epic">200<small> HP</small></span>', tooltip = '<span class="text-rarity text-rarity-epic">ボディーシールド レベル3</span>/<span class="text-rarity text-rarity-legendary">4</span>' },
	},
	
	-- 2020/03/04 03:00 JST〜 イベント「システムオーバーライド」開始時実装
	addevoshield = {
		{ health = 100, shield =   0, label = '100<small> HP</small>' },	
		{ health =  70, shield =  50, label = '<span class="text-rarity text-rarity-legendary">120<small> HP</small></span>', tooltip = '金バックパック蘇生 (体力 70+シールド 50)' },
		{ health = 100, shield =  25, label = '<span class="text-rarity text-rarity-common">125<small> HP</small></span>', tooltip = '<span class="text-rarity text-rarity-common">進化式ボディーシールド レベル1</span>' },
		{ health = 100, shield =  50, label = '<span class="text-rarity text-rarity-common">150<small> HP</small></span>', tooltip = '<span class="text-rarity text-rarity-common">ボディーシールド レベル1</span><br><span class="text-rarity text-rarity-rare">進化式ボディーシールド レベル2</span>' },
		{ health = 100, shield =  75, label = '<span class="text-rarity text-rarity-rare">175<small> HP</small></span>', tooltip = '<span class="text-rarity text-rarity-rare">ボディーシールド レベル2</span>' },
		{ health = 100, shield = 100, label = '<span class="text-rarity text-rarity-epic">200<small> HP</small></span>', tooltip = '<span class="text-rarity text-rarity-epic">ボディーシールド レベル3</span>/<span class="text-rarity text-rarity-legendary">4</span><br><span class="text-rarity text-rarity-epic">進化式ボディーシールド レベル3</span>' },
		{ health = 100, shield = 125, label = '<span class="text-rarity text-rarity-heirloom">225<small> HP</small></span>', tooltip = '<span class="text-rarity text-rarity-heirloom">進化式ボディーシールド レベル5</span>' },
	},
	
	-- 2020/08/18 14:00 JST〜 シーズン6開始時実装
	initialseason6 = {
		{ health = 100, shield =   0, label = '100<small> HP</small>' },	
		{ health =  70, shield =  50, label = '<span class="text-rarity text-rarity-legendary">120<small> HP</small></span>', tooltip = '金バックパック蘇生 (体力 70+シールド 50)' },
		{ health = 100, shield =  25, label = '<span class="text-rarity text-rarity-common">125<small> HP</small></span>', tooltip = '<span class="text-rarity text-rarity-common">進化式ボディーシールド レベル1</span>' },
		{ health = 100, shield =  50, label = '<span class="text-rarity text-rarity-rare">150<small> HP</small></span>', tooltip = '<span class="text-rarity text-rarity-rare">進化式ボディーシールド レベル2</span>' },
		{ health = 100, shield =  75, label = '<span class="text-rarity text-rarity-epic">175<small> HP</small></span>', tooltip = '<span class="text-rarity text-rarity-legendary">ボディーシールド レベル4</span><br><span class="text-rarity text-rarity-epic">進化式ボディーシールド レベル3</span>' },
		{ health = 100, shield = 100, label = '<span class="text-rarity text-rarity-heirloom">200<small> HP</small></span>', tooltip = '<span class="text-rarity text-rarity-heirloom">進化式ボディーシールド レベル5</span>' },
	},
	
	-- 2020/09/04 12:00 JST〜 アーマー調整
	evoshieldonly = {
		{ health = 100, shield =   0, label = '100<small> HP</small>' },	
		{ health =  70, shield =  50, label = '<span class="text-rarity text-rarity-legendary">120<small> HP</small></span>', tooltip = '金バックパック蘇生 (体力 70+シールド 50)' },
		{ health = 100, shield =  50, label = '<span class="text-rarity text-rarity-common">150<small> HP</small></span>', tooltip = '<span class="text-rarity text-rarity-common">進化式ボディーシールド レベル1</span>' },
		{ health = 100, shield =  75, label = '<span class="text-rarity text-rarity-rare">175<small> HP</small></span>', tooltip = '<span class="text-rarity text-rarity-rare">進化式ボディーシールド レベル2</span>' },
		{ health = 100, shield = 100, label = '<span class="text-rarity text-rarity-epic">200<small> HP</small></span>', tooltip = '<span class="text-rarity text-rarity-legendary">ボディーシールド レベル4</span><br><span class="text-rarity text-rarity-epic">進化式ボディーシールド レベル3</span>' },
		{ health = 100, shield = 125, label = '<span class="text-rarity text-rarity-heirloom">225<small> HP</small></span>', tooltip = '<span class="text-rarity text-rarity-heirloom">進化式ボディーシールド レベル5</span>' },
	},
}