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モジュール:WeaponInfobox/Duration
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このモジュールについての説明文ページを モジュール:WeaponInfobox/Duration/doc に作成できます
require('Module:Utility/mw.html Extensions')
local p = {}
local cfg = mw.loadData('Module:WeaponInfobox/configuration')
local attachment = mw.loadData('Module:Stat/Attachment')
local aw = require('Module:Utility/Library')
local iu = require('Module:Utility/Image')
-- Constants
local leftBorder = {
['border-left-width'] = '1px',
['border-left-style'] = 'solid',
}
local leftBorderWithoutTopRightBorder = {
['border-top'] = '0 none transparent',
['border-right'] = '0 none transparent',
['border-left-width'] = '1px',
['border-left-style'] = 'solid',
}
-- Duration for multiple value
local function createMultipleRow(tbl, name, default, common, rare, epic, opts)
opts = opts or {}
local row = tbl:tag('tr')
if aw.isNumberAndGreaterThanZero(opts.offset) then
for i = 1, opts.offset do
local hasLeftBorder = opts.offsetStyles and opts.offsetStyles[i] and opts.offsetStyles[i].leftBorder
if hasLeftBorder then
row:tag('th')
:css(leftBorderWithoutTopRightBorder)
:wikitext(' ')
else
row:tag('th')
:css('border', '0 none transparent')
:wikitext(' ')
end
end
end
row:tag('th')
:attrIf(aw.isNumber(opts.colspan), { colspan = opts.colspan })
:cssIf(aw.isNumberAndGreaterThanZero(opts.offset), leftBorder)
:wikitext(name)
row
:tag('td')
:addClass('cell-type-number')
:attr('align', 'right')
:wikitext(default)
:done()
:tag('td')
:addClass('cell-type-number')
:attr('align', 'right')
:tag('span')
:addClass('text-rarity')
:addClass('text-rarity-common')
:wikitext(common)
:done()
:done()
:tag('td')
:addClass('cell-type-number')
:attr('align', 'right')
:tag('span')
:addClass('text-rarity')
:addClass('text-rarity-rare')
:wikitext(rare)
:done()
:done()
:tag('td')
:addClass('cell-type-number')
:attr('align', 'right')
:tag('span')
:addClass('text-rarity')
:addClass('text-rarity-epic')
:wikitext(epic)
:done()
:done()
return row
end
local function renderDurationWithStock(stat, duration, stock, canModdedLoader, isSniper)
local tbl = mw.html.create('table')
:addClass('intable')
local rootOpts = { colspan = 2 }
local secondOpts = { offset = 1 }
-- Header
local stockName = isSniper and 'スナイパーストック' or '標準ストック'
tbl:tag('tr')
:tag('th')
:attr('colspan', 2)
:wikitext(name)
:done()
:tag('th'):done()
:tag('th'):wikitext(iu.attachment(stockName, 1)):done()
:tag('th'):wikitext(iu.attachment(stockName, 2)):done()
:tag('th'):wikitext(iu.attachment(stockName, 3))
-- Reload
if aw.isNumber(stat.time.reload.tactical) then
createMultipleRow(
tbl,
duration.reload.name,
string.format(duration.reload.format, stat.time.reload.tactical),
string.format(duration.reload.format, stat.time.reload.tactical * stock.reload[1]),
string.format(duration.reload.format, stat.time.reload.tactical * stock.reload[2]),
string.format(duration.reload.format, stat.time.reload.tactical * stock.reload[3]),
rootOpts)
if canModdedLoader then
createMultipleRow(
tbl,
iu.passive('modded_loader'),
string.format(duration.reload.format, stat.time.reload.tactical * 0.75),
string.format(duration.reload.format, stat.time.reload.tactical * 0.75 * stock.reload[1]),
string.format(duration.reload.format, stat.time.reload.tactical * 0.75 * stock.reload[2]),
string.format(duration.reload.format, stat.time.reload.tactical * 0.75 * stock.reload[3]),
secondOpts)
end
-- Reload (Empty)
if aw.isNumber(stat.time.reload.full) and stat.time.reload.tactical ~= stat.time.reload.full then
createMultipleRow(
tbl,
duration.reloadempty.name,
string.format(duration.reloadempty.format, stat.time.reload.full),
string.format(duration.reloadempty.format, stat.time.reload.full * stock.reload[1]),
string.format(duration.reloadempty.format, stat.time.reload.full * stock.reload[2]),
string.format(duration.reloadempty.format, stat.time.reload.full * stock.reload[3]),
rootOpts)
if canModdedLoader then
createMultipleRow(
tbl,
iu.passive('modded_loader'),
string.format(duration.reloadempty.format, stat.time.reload.full * 0.75),
string.format(duration.reloadempty.format, stat.time.reload.full * 0.75 * stock.reload[1]),
string.format(duration.reloadempty.format, stat.time.reload.full * 0.75 * stock.reload[2]),
string.format(duration.reloadempty.format, stat.time.reload.full * 0.75 * stock.reload[3]),
secondOpts)
end
end
end
-- Zoom In
if aw.isNumber(stat.time.zoom_in) then
createMultipleRow(
tbl,
duration.zoomin.name,
string.format(duration.zoomin.format, stat.time.zoom_in),
string.format(duration.zoomin.format, stat.time.zoom_in * stock.zoom[1]),
string.format(duration.zoomin.format, stat.time.zoom_in * stock.zoom[2]),
string.format(duration.zoomin.format, stat.time.zoom_in * stock.zoom[3]),
rootOpts)
end
-- Zoom Out
if aw.isNumber(stat.time.zoom_out) then
createMultipleRow(
tbl,
duration.zoomout.name,
string.format(duration.zoomout.format, stat.time.zoom_out),
string.format(duration.zoomout.format, stat.time.zoom_out * stock.zoom[1]),
string.format(duration.zoomout.format, stat.time.zoom_out * stock.zoom[2]),
string.format(duration.zoomout.format, stat.time.zoom_out * stock.zoom[3]),
rootOpts)
end
return tbl
end
-- Duration for single value
local function renderRow(tbl, name, num, opts)
opts = opts or {}
opts.separator = opts.separator or ' - '
local row = tbl:tag('tr')
:addClassIf(opts.class and type(opts.class) == 'string', opts.class)
:tag('th')
:attrIf(opts.headerAlign and type(opts.headerAlign) == 'string', { align = opts.headerAlign })
:wikitext(name)
:done()
:tag('td')
:addClass('cell-type-number')
:attr('align', 'left')
:wikitext(num)
:done()
if opts.footer ~= nil then
row:tag('td')
:attrIf(opts.footerAlign and type(opts.footerAlign) == 'string', { align = opts.footerAlign }, { align = 'left' })
:attrIf(opts.footerColspan and type(opts.footerColspan) == 'number', { colspan = opts.footerColspan })
:wikitext(opts.footer)
end
return row
end
local function renderDurationWithoutStock(stat, duration, stock, canModdedLoader, isSpecial)
local tbl = mw.html.create('table')
:addClass('condensedtable')
:addClass('listtable')
-- Reload
if aw.isNumber(stat.time.reload.tactical) then
local reload
if isSpecial then
reload = stat.time.reload.tactical * stock.reload[3]
else
reload = stat.time.reload.tactical
end
renderRow(
tbl,
duration.reload.name,
string.format(duration.reload.format, reload),
{ footer = duration.reload.unit })
if canModdedLoader then
renderRow(
tbl,
iu.passive('modded_loader') .. ' ',
string.format(duration.reload.format, reload * 0.75),
{ class = 'no-list-style', headerAlign = 'right', footer = duration.reload.unit })
end
-- Reload (Empty)
if aw.isNumber(stat.time.reload.full) and stat.time.reload.tactical ~= stat.time.reload.full then
local reloadempty
if isSpecial then
reloadempty = stat.time.reload.full * stock.reload[3]
else
reloadempty = stat.time.reload.full
end
renderRow(
tbl,
duration.reloadempty.name,
string.format(duration.reloadempty.format, reloadempty),
{ footer = duration.reload.unit })
if canModdedLoader then
renderRow(
tbl,
iu.passive('modded_loader') .. ' ',
string.format(duration.reloadempty.format, reloadempty * 0.75),
{ class = 'no-list-style', headerAlign = 'right', footer = duration.reload.unit })
end
end
end
-- Zoom In
if aw.isNumber(stat.time.zoom_in) then
local zoomin
if isSpecial then
zoomin = stat.time.zoom_in * stock.zoom[3]
else
zoomin = stat.time.zoom_in
end
renderRow(
tbl,
duration.zoomin.name,
string.format(duration.zoomin.format, zoomin),
{ footer = duration.zoomin.unit })
end
-- Zoom Out
if aw.isNumber(stat.time.zoom_out) then
local zoomout
if isSpecial then
zoomout = stat.time.zoom_out * stock.zoom[3]
else
zoomout = stat.time.zoom_out
end
renderRow(
tbl,
duration.zoomout.name,
string.format(duration.zoomout.format, zoomout),
{ footer = duration.zoomout.unit })
end
return tbl
end
function p.renderDuration(stat, lang)
local duration = cfg[lang].duration
local isSniper = stat.category == 'sniper' or stat.category == 'marksman_weapon'
local stock
if isSniper then
stock = attachment.sniper_stock
else
stock = attachment.standard_stock
end
local canModdedLoader = stat.category == 'light_machine_gun' or stat.ammo == 'minigun'
local isSpecial = aw.stringstarts(stat.ammo, 'special_') and not (stat.ammo == 'special_sniper')
local isSimple = not stat.attachments.stock or isSpecial
local node
if isSimple then
node = renderDurationWithoutStock(stat, duration, stock, canModdedLoader, isSpecial)
else
node = renderDurationWithStock(stat, duration, stock, canModdedLoader, isSniper)
end
return node, isSimple
end
function p._main(name, lang)
lang = lang or 'ja'
local stat = mw.loadData('Module:Stat/Weapon')[name]
local node, _ = p.renderDuration(stat, lang)
return tostring(node)
end
return p