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モジュール:WeaponInfobox/Duration
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このモジュールについての説明文ページを モジュール:WeaponInfobox/Duration/doc に作成できます
require('Module:Utility/mw.html Extensions') local p = {} local cfg = mw.loadData('Module:WeaponInfobox/configuration') local attachment = mw.loadData('Module:Stat/Attachment') local aw = require('Module:Utility/Library') local iu = require('Module:Utility/Image') -- Constants local leftBorder = { ['border-left-width'] = '1px', ['border-left-style'] = 'solid', } local leftBorderWithoutTopRightBorder = { ['border-top'] = '0 none transparent', ['border-right'] = '0 none transparent', ['border-left-width'] = '1px', ['border-left-style'] = 'solid', } -- Duration for multiple value local function createMultipleRow(tbl, name, default, common, rare, epic, opts) opts = opts or {} local row = tbl:tag('tr') if aw.isNumberAndGreaterThanZero(opts.offset) then for i = 1, opts.offset do local hasLeftBorder = opts.offsetStyles and opts.offsetStyles[i] and opts.offsetStyles[i].leftBorder if hasLeftBorder then row:tag('th') :css(leftBorderWithoutTopRightBorder) :wikitext(' ') else row:tag('th') :css('border', '0 none transparent') :wikitext(' ') end end end row:tag('th') :attrIf(aw.isNumber(opts.colspan), { colspan = opts.colspan }) :cssIf(aw.isNumberAndGreaterThanZero(opts.offset), leftBorder) :wikitext(name) row :tag('td') :addClass('cell-type-number') :attr('align', 'right') :wikitext(default) :done() :tag('td') :addClass('cell-type-number') :attr('align', 'right') :tag('span') :addClass('text-rarity') :addClass('text-rarity-common') :wikitext(common) :done() :done() :tag('td') :addClass('cell-type-number') :attr('align', 'right') :tag('span') :addClass('text-rarity') :addClass('text-rarity-rare') :wikitext(rare) :done() :done() :tag('td') :addClass('cell-type-number') :attr('align', 'right') :tag('span') :addClass('text-rarity') :addClass('text-rarity-epic') :wikitext(epic) :done() :done() return row end local function renderDurationWithStock(stat, duration, stock, canModdedLoader, isSniper) local tbl = mw.html.create('table') :addClass('intable') local rootOpts = { colspan = 2 } local secondOpts = { offset = 1 } -- Header local stockName = isSniper and 'スナイパーストック' or '標準ストック' tbl:tag('tr') :tag('th') :attr('colspan', 2) :wikitext(name) :done() :tag('th'):done() :tag('th'):wikitext(iu.attachment(stockName, 1)):done() :tag('th'):wikitext(iu.attachment(stockName, 2)):done() :tag('th'):wikitext(iu.attachment(stockName, 3)) -- Reload if aw.isNumber(stat.time.reload.tactical) then createMultipleRow( tbl, duration.reload.name, string.format(duration.reload.format, stat.time.reload.tactical), string.format(duration.reload.format, stat.time.reload.tactical * stock.reload[1]), string.format(duration.reload.format, stat.time.reload.tactical * stock.reload[2]), string.format(duration.reload.format, stat.time.reload.tactical * stock.reload[3]), rootOpts) if canModdedLoader then createMultipleRow( tbl, iu.passive('modded_loader'), string.format(duration.reload.format, stat.time.reload.tactical * 0.75), string.format(duration.reload.format, stat.time.reload.tactical * 0.75 * stock.reload[1]), string.format(duration.reload.format, stat.time.reload.tactical * 0.75 * stock.reload[2]), string.format(duration.reload.format, stat.time.reload.tactical * 0.75 * stock.reload[3]), secondOpts) end -- Reload (Empty) if aw.isNumber(stat.time.reload.full) and stat.time.reload.tactical ~= stat.time.reload.full then createMultipleRow( tbl, duration.reloadempty.name, string.format(duration.reloadempty.format, stat.time.reload.full), string.format(duration.reloadempty.format, stat.time.reload.full * stock.reload[1]), string.format(duration.reloadempty.format, stat.time.reload.full * stock.reload[2]), string.format(duration.reloadempty.format, stat.time.reload.full * stock.reload[3]), rootOpts) if canModdedLoader then createMultipleRow( tbl, iu.passive('modded_loader'), string.format(duration.reloadempty.format, stat.time.reload.full * 0.75), string.format(duration.reloadempty.format, stat.time.reload.full * 0.75 * stock.reload[1]), string.format(duration.reloadempty.format, stat.time.reload.full * 0.75 * stock.reload[2]), string.format(duration.reloadempty.format, stat.time.reload.full * 0.75 * stock.reload[3]), secondOpts) end end end -- Zoom In if aw.isNumber(stat.time.zoom_in) then createMultipleRow( tbl, duration.zoomin.name, string.format(duration.zoomin.format, stat.time.zoom_in), string.format(duration.zoomin.format, stat.time.zoom_in * stock.zoom[1]), string.format(duration.zoomin.format, stat.time.zoom_in * stock.zoom[2]), string.format(duration.zoomin.format, stat.time.zoom_in * stock.zoom[3]), rootOpts) end -- Zoom Out if aw.isNumber(stat.time.zoom_out) then createMultipleRow( tbl, duration.zoomout.name, string.format(duration.zoomout.format, stat.time.zoom_out), string.format(duration.zoomout.format, stat.time.zoom_out * stock.zoom[1]), string.format(duration.zoomout.format, stat.time.zoom_out * stock.zoom[2]), string.format(duration.zoomout.format, stat.time.zoom_out * stock.zoom[3]), rootOpts) end return tbl end -- Duration for single value local function renderRow(tbl, name, num, opts) opts = opts or {} opts.separator = opts.separator or ' - ' local row = tbl:tag('tr') :addClassIf(opts.class and type(opts.class) == 'string', opts.class) :tag('th') :attrIf(opts.headerAlign and type(opts.headerAlign) == 'string', { align = opts.headerAlign }) :wikitext(name) :done() :tag('td') :addClass('cell-type-number') :attr('align', 'left') :wikitext(num) :done() if opts.footer ~= nil then row:tag('td') :attrIf(opts.footerAlign and type(opts.footerAlign) == 'string', { align = opts.footerAlign }, { align = 'left' }) :attrIf(opts.footerColspan and type(opts.footerColspan) == 'number', { colspan = opts.footerColspan }) :wikitext(opts.footer) end return row end local function renderDurationWithoutStock(stat, duration, stock, canModdedLoader, isSpecial) local tbl = mw.html.create('table') :addClass('condensedtable') :addClass('listtable') -- Reload if aw.isNumber(stat.time.reload.tactical) then local reload if isSpecial then reload = stat.time.reload.tactical * stock.reload[3] else reload = stat.time.reload.tactical end renderRow( tbl, duration.reload.name, string.format(duration.reload.format, reload), { footer = duration.reload.unit }) if canModdedLoader then renderRow( tbl, iu.passive('modded_loader') .. ' ', string.format(duration.reload.format, reload * 0.75), { class = 'no-list-style', headerAlign = 'right', footer = duration.reload.unit }) end -- Reload (Empty) if aw.isNumber(stat.time.reload.full) and stat.time.reload.tactical ~= stat.time.reload.full then local reloadempty if isSpecial then reloadempty = stat.time.reload.full * stock.reload[3] else reloadempty = stat.time.reload.full end renderRow( tbl, duration.reloadempty.name, string.format(duration.reloadempty.format, reloadempty), { footer = duration.reload.unit }) if canModdedLoader then renderRow( tbl, iu.passive('modded_loader') .. ' ', string.format(duration.reloadempty.format, reloadempty * 0.75), { class = 'no-list-style', headerAlign = 'right', footer = duration.reload.unit }) end end end -- Zoom In if aw.isNumber(stat.time.zoom_in) then local zoomin if isSpecial then zoomin = stat.time.zoom_in * stock.zoom[3] else zoomin = stat.time.zoom_in end renderRow( tbl, duration.zoomin.name, string.format(duration.zoomin.format, zoomin), { footer = duration.zoomin.unit }) end -- Zoom Out if aw.isNumber(stat.time.zoom_out) then local zoomout if isSpecial then zoomout = stat.time.zoom_out * stock.zoom[3] else zoomout = stat.time.zoom_out end renderRow( tbl, duration.zoomout.name, string.format(duration.zoomout.format, zoomout), { footer = duration.zoomout.unit }) end return tbl end function p.renderDuration(stat, lang) local duration = cfg[lang].duration local isSniper = stat.category == 'sniper' or stat.category == 'marksman_weapon' local stock if isSniper then stock = attachment.sniper_stock else stock = attachment.standard_stock end local canModdedLoader = stat.category == 'light_machine_gun' or stat.ammo == 'minigun' local isSpecial = aw.stringstarts(stat.ammo, 'special_') and not (stat.ammo == 'special_sniper') local isSimple = not stat.attachments.stock or isSpecial local node if isSimple then node = renderDurationWithoutStock(stat, duration, stock, canModdedLoader, isSpecial) else node = renderDurationWithStock(stat, duration, stock, canModdedLoader, isSniper) end return node, isSimple end function p._main(name, lang) lang = lang or 'ja' local stat = mw.loadData('Module:Stat/Weapon')[name] local node, _ = p.renderDuration(stat, lang) return tostring(node) end return p