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「モジュール:DamageTables」の版間の差分
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(増幅バリケードのseparatorのみリソースを参照していなかった不具合の修正) |
(一番最初の表に対してキャプションを指定する機能を実装) |
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172行目: | 172行目: | ||
builder:append('<div class="group-container">\n') | builder:append('<div class="group-container">\n') | ||
appendGroupTables(builder, res.normal, args, 1, 1, ctx, { notCreateNewGroup = true }) | appendGroupTables(builder, args.name1 or res.normal, args, 1, 1, ctx, { notCreateNewGroup = true }) | ||
if args.passthrough < 1 then | if args.passthrough < 1 then | ||
local caption = string.format(cfg.caption_format, res.piercing_shots, args.passthrough) | local caption | ||
if args.name1 then | |||
caption = string.format('%s%s' .. cfg.caption_format, args.name1, cfg.separator, res.piercing_shots, args.passthrough) | |||
else | |||
caption = string.format(cfg.caption_format, res.piercing_shots, args.passthrough) | |||
end | |||
appendGroupTables(builder, caption, args, 1, 1, ctx, { notCreateNewGroup = not args.amped, usePassthrough = true }) | appendGroupTables(builder, caption, args, 1, 1, ctx, { notCreateNewGroup = not args.amped, usePassthrough = true }) | ||
end | end | ||
204行目: | 209行目: | ||
:append('<div class="group-container">\n') | :append('<div class="group-container">\n') | ||
local caption | |||
if args.name1 then | |||
caption = string.format('%s%s%s', res.lowprofile, cfg.separator, args.name1) | |||
else | |||
caption = res.lowprofile | |||
end | |||
appendGroupTables(builder, caption, args, 1, lowprofile, ctx, { notCreateNewGroup = true }) | |||
if args.passthrough < 1 then | if args.passthrough < 1 then | ||
local caption = string.format('%s%s' .. cfg.caption_format, res.lowprofile, cfg.separator, res.piercing_shots, args.passthrough) | local caption | ||
if args.name1 then | |||
caption = string.format('%s%s%s%s' .. cfg.caption_format, res.lowprofile, cfg.separator, args.name1, cfg.separator, res.piercing_shots, args.passthrough) | |||
else | |||
caption = string.format('%s%s' .. cfg.caption_format, res.lowprofile, cfg.separator, res.piercing_shots, args.passthrough) | |||
end | |||
appendGroupTables(builder, caption, args, 1, lowprofile, ctx, { notCreateNewGroup = not args.amped, usePassthrough = true }) | appendGroupTables(builder, caption, args, 1, lowprofile, ctx, { notCreateNewGroup = not args.amped, usePassthrough = true }) | ||
end | end | ||
238行目: | 254行目: | ||
:append('<div class="group-container">\n') | :append('<div class="group-container">\n') | ||
local caption | |||
if args.name1 then | |||
caption = string.format('%s%s%s', res.fortified, cfg.separator, args.name1) | |||
else | |||
caption = res.fortified | |||
end | |||
appendGroupTables(builder, caption, args, 1, fortified, ctx, { notCreateNewGroup = true }) | |||
if args.passthrough < 1 then | if args.passthrough < 1 then | ||
local caption = string.format('%s%s' .. cfg.caption_format, res.fortified, cfg.separator, res.piercing_shots, args.passthrough) | local caption | ||
if args.name1 then | |||
caption = string.format('%s%s%s%s' .. cfg.caption_format, res.fortified, cfg.separator, args.name1, cfg.separator, res.piercing_shots, args.passthrough) | |||
else | |||
caption = string.format('%s%s' .. cfg.caption_format, res.fortified, cfg.separator, res.piercing_shots, args.passthrough) | |||
end | |||
appendGroupTables(builder, caption, args, 1, fortified, ctx, { notCreateNewGroup = not args.amped, usePassthrough = true }) | appendGroupTables(builder, caption, args, 1, fortified, ctx, { notCreateNewGroup = not args.amped, usePassthrough = true }) | ||
end | end |
2021年5月9日 (日) 21:33時点における版
このモジュールについての説明文ページを モジュール:DamageTables/doc に作成できます
local p = {} local cfg = mw.loadData('Module:DamageTables/configuration') local aw = require('Module:Utility/Library') local iu = require('Module:Utility/Image') local inu = require('Module:Utility/ImageWithName') local DamageTable = require('Module:DamageTable') local getArgs -- lazily initialized local indexableValues = { damage = 20, beamdamage = 0, ticks = 0, pellet = 1, head = 2, leg = 0.8, rps = 0, } local copiedValues = { damagemin = 1000, damagemax = 0, beamdamagemin = 0, beamdamagemax = 0, pelletmin = 0, pelletmax = 0, headmax = -1, legmin = 0, mulmin = 0.85, mulmax = 1.05, skullpiercer = 1, rpsratio1 = 0, rpsratio2 = 0, rpsratio3 = 0, raise = 0, reload = 0, reloadratio2 = 0.95, reloadratio3 = 0.9, extmag0 = 0, extmag1 = 0, extmag2 = 0, extmag3 = 0, } local copiedBooleanValues = { round = false, amped = false, forcegunshield = false, } local copiedStringValues = { skullpiercerrarity = 'legendary', lang = 'ja', } local function rebuildArguments(base, idx, mul) local ret = {} -- 再構築する変数 for key, value in pairs(indexableValues) do local temp = aw.getAsNumber(base[key .. idx], -1) if temp < 0 then temp = aw.getAsNumber(base[key], -1) if temp < 0 then temp = value end end ret[key] = temp end -- コピーする変数 for key, value in pairs(copiedValues) do local temp = aw.getAsNumber(base[key], -1) if temp < 0 then temp = value end ret[key] = temp end for key, value in pairs(copiedBooleanValues) do ret[key] = aw.getAsBoolean(base[key], value) end for key, value in pairs(copiedStringValues) do ret[key] = base[key] or value end return ret end local function appendGroupTables(builder, name, args, idx, mul, ctx, opts) if not opts.notCreateNewGroup then builder :append('</div>\n') :append('<div class="group-container">\n') end local args2 = rebuildArguments(args, idx, mul) args2.amped = false args2.caption = name args2.mul = mul args2.shieldinfo = args.shieldinfo if opts.useDisruptor then args2.disruptor = args.disruptor else args2.disruptorsup = args.disruptor end if opts.useHammerpoint then args2.hammerpoint = args.hammerpoint else args2.hammerpointsup = args.hammerpoint end if opts.usePassthrough then args2.passthrough = args.passthrough else args2.passthroughsup = args.passthrough end builder:append(DamageTable._main(args2, ctx.frame)) if args.amped then local ampedCover = inu.tactical('amped_cover', { lang = ctx.lang }) if name == ctx.res.normal then args2.caption = ampedCover else args2.caption = string.format('%s%s%s', name, ctx.cfg.separator, ampedCover) end args2.amped = true builder:append(DamageTable._main(args2, frame)) end end local maxcount = 5 local empty = {} function p._main(args, frame) -- load resources local lang = args.lang or 'ja' args.lang = lang local res = cfg[lang] local ctx = { frame = frame, lang = lang, cfg = cfg, res = res, } -- init value local initValues = { lowprofile = -1, fortified = -1, disruptor = 1, hammerpoint = 1, passthrough = 1, } -- load shield info args.shieldpreset = args.shieldpreset or 'removelowprofile' local shieldinfo = require('Module:Stat/Shield')[args.shieldpreset] args.shieldinfo = shieldinfo -- fix arguments for key, value in pairs(initValues) do args[key] = aw.getAsNumber(args[key], value) if args[key] == -1 then args[key] = nil end end args.amped = aw.getAsBoolean(args.amped, shieldinfo.ampedCover) -- build node local builder = require('Module:Utility/StringBuilder').new() builder:append('<div class="group-container">\n') appendGroupTables(builder, args.name1 or res.normal, args, 1, 1, ctx, { notCreateNewGroup = true }) if args.passthrough < 1 then local caption if args.name1 then caption = string.format('%s%s' .. cfg.caption_format, args.name1, cfg.separator, res.piercing_shots, args.passthrough) else caption = string.format(cfg.caption_format, res.piercing_shots, args.passthrough) end appendGroupTables(builder, caption, args, 1, 1, ctx, { notCreateNewGroup = not args.amped, usePassthrough = true }) end for i = 2, maxcount do local varname = string.format('name%d', i) if args[varname] then appendGroupTables(builder, args[varname], args, i, 1, ctx, empty) if args.passthrough < 1 then local caption = string.format('%s%s' .. cfg.caption_format, args[varname], cfg.separator, res.piercing_shots, args.passthrough) appendGroupTables(builder, caption, args, i, 1, ctx, { notCreateNewGroup = not args.amped, usePassthrough = true }) end end end if args.disruptor > 1 then local caption = string.format('%s <span class="text-rarity text-rarity-epic">ディスラプター弾 (x%s)</span>', iu.hopup('disruptor_rounds'), args.disruptor) appendGroupTables(builder, caption, args, 1, 1, ctx, { useDisruptor = true }) end if args.hammerpoint > 1 then local caption = string.format('%s <span class="text-rarity text-rarity-epic">ハンマーポイント弾 (x%s)</span>', iu.hopup('hammerpoint_rounds'), args.hammerpoint) appendGroupTables(builder, caption, args, 1, 1, ctx, { useHammerpoint = true }) end -- low profile local lowprofile = args.lowprofile or shieldinfo.lowprofile if lowprofile > 1 then builder :append('</div>\n') :append(string.format(cfg.passive_park, res.lowprofile)) :append('<div class="group-container">\n') local caption if args.name1 then caption = string.format('%s%s%s', res.lowprofile, cfg.separator, args.name1) else caption = res.lowprofile end appendGroupTables(builder, caption, args, 1, lowprofile, ctx, { notCreateNewGroup = true }) if args.passthrough < 1 then local caption if args.name1 then caption = string.format('%s%s%s%s' .. cfg.caption_format, res.lowprofile, cfg.separator, args.name1, cfg.separator, res.piercing_shots, args.passthrough) else caption = string.format('%s%s' .. cfg.caption_format, res.lowprofile, cfg.separator, res.piercing_shots, args.passthrough) end appendGroupTables(builder, caption, args, 1, lowprofile, ctx, { notCreateNewGroup = not args.amped, usePassthrough = true }) end for i = 2, maxcount do local varname = string.format('name%d', i) if args[varname] then local caption = string.format('%s%s%s', res.lowprofile, cfg.separator, args[varname]) appendGroupTables(builder, caption, args, i, lowprofile, ctx, empty) if args.passthrough < 1 then local caption = string.format('%s%s%s%s' .. cfg.caption_format, res.lowprofile, cfg.separator, args[varname], cfg.separator, res.piercing_shots, args.passthrough) appendGroupTables(builder, caption, args, i, lowprofile, ctx, { notCreateNewGroup = not args.amped, usePassthrough = true }) end end end if args.disruptor > 1 then local caption = string.format('小柄+%s <span class="text-rarity text-rarity-epic">ディスラプター弾 (x%s)</span>', iu.hopup('disruptor_rounds'), args.disruptor) appendGroupTables(builder, caption, args, 1, lowprofile, ctx, { useDisruptor = true }) end if args.hammerpoint > 1 then local caption = string.format('小柄+%s <span class="text-rarity text-rarity-epic">ハンマーポイント弾 (x%s)</span>', iu.hopup('hammerpoint_rounds'), args.hammerpoint) appendGroupTables(builder, caption, args, 1, lowprofile, ctx, { useHammerpoint = true }) end end -- fortified local fortified = args.fortified or shieldinfo.fortified if fortified < 1 then builder :append('</div>\n') :append(string.format(cfg.passive_park, res.fortified)) :append('<div class="group-container">\n') local caption if args.name1 then caption = string.format('%s%s%s', res.fortified, cfg.separator, args.name1) else caption = res.fortified end appendGroupTables(builder, caption, args, 1, fortified, ctx, { notCreateNewGroup = true }) if args.passthrough < 1 then local caption if args.name1 then caption = string.format('%s%s%s%s' .. cfg.caption_format, res.fortified, cfg.separator, args.name1, cfg.separator, res.piercing_shots, args.passthrough) else caption = string.format('%s%s' .. cfg.caption_format, res.fortified, cfg.separator, res.piercing_shots, args.passthrough) end appendGroupTables(builder, caption, args, 1, fortified, ctx, { notCreateNewGroup = not args.amped, usePassthrough = true }) end for i = 2, maxcount do local varname = string.format('name%d', i) if args[varname] then local caption = string.format('%s%s%s', res.fortified, cfg.separator, args[varname]) appendGroupTables(builder, caption, args, i, fortified, ctx, empty) if args.passthrough < 1 then local caption = string.format('%s%s%s%s' .. cfg.caption_format, res.fortified, cfg.separator, args[varname], cfg.separator, res.piercing_shots, args.passthrough) appendGroupTables(builder, caption, args, i, fortified, ctx, { notCreateNewGroup = not args.amped, usePassthrough = true }) end end end if args.disruptor > 1 then local caption = string.format('鉄壁+%s <span class="text-rarity text-rarity-epic">ディスラプター弾 (x%s)</span>', iu.hopup('disruptor_rounds'), args.disruptor) appendGroupTables(builder, caption, args, 1, fortified, ctx, { useDisruptor = true }) end if args.hammerpoint > 1 then local caption = string.format('鉄壁+%s <span class="text-rarity text-rarity-epic">ハンマーポイント弾 (x%s)</span>', iu.hopup('hammerpoint_rounds'), args.hammerpoint) appendGroupTables(builder, caption, args, 1, fortified, ctx, { useHammerpoint = true }) end end -- close tag builder:append('</div>') return tostring(builder) end function p.main(frame) if not getArgs then getArgs = require('Module:Arguments').getArgs end args = getArgs(frame) return p._main(args, frame) end return p