🌟 | 現在、 鉄壁ヘッドショットには対応済みです。 鉄壁HSは通常HSと同じダメージになります。LMG及びDMR、チャージライフル、ハンマーポイント弾を除き、すべてのダメージ値が一致していることを確認しています。 |
「モジュール:Stat/Weapon」の版間の差分
ナビゲーションに移動
検索に移動
(ページの作成:「local p = {} p["VK-47フラットライン"] = { localization = { ["English"] = "VK-47 Flatline", ["Japanese_Short"] = "フラットライン", ["Japanese_Spoken"…」) |
(ダメージデータの追加) |
||
9行目: | 9行目: | ||
category = "assault_rifle", | category = "assault_rifle", | ||
ammo = "heavy", | ammo = "heavy", | ||
damage = { | |||
base = 19, | |||
headshot = 2, | |||
legshot = 0.75, | |||
}, | |||
magazine = { 20, 25, 28, 30 }, | magazine = { 20, 25, 28, 30 }, | ||
} | } | ||
20行目: | 25行目: | ||
category = "assault_rifle", | category = "assault_rifle", | ||
ammo = "light", | ammo = "light", | ||
damage = { | |||
base = 34, | |||
headshot = 1.75, | |||
legshot = 0.75, | |||
}, | |||
magazine = { 10, 15, 18, 20 }, | magazine = { 10, 15, 18, 20 }, | ||
} | } | ||
31行目: | 41行目: | ||
category = "assault_rifle", | category = "assault_rifle", | ||
ammo = "heavy", | ammo = "heavy", | ||
damage = { | |||
base = 20, | |||
headshot = 1.75, | |||
legshot = 0.75, | |||
}, | |||
magazine = { 18, 24, 27, 30 }, | magazine = { 18, 24, 27, 30 }, | ||
} | } | ||
42行目: | 57行目: | ||
category = "assault_rifle", | category = "assault_rifle", | ||
ammo = "light", | ammo = "light", | ||
damage = { | |||
base = 14, | |||
headshot = 2, | |||
legshot = 0.75, | |||
}, | |||
magazine = { 18, 20, 25, 28 }, | magazine = { 18, 20, 25, 28 }, | ||
} | } | ||
53行目: | 73行目: | ||
category = "assault_rifle", | category = "assault_rifle", | ||
ammo = "energy", | ammo = "energy", | ||
damage = { | |||
base = 18, | |||
headshot = 2, | |||
legshot = 0.75, | |||
}, | |||
magazine = { 24, 28, 32, 36 }, | magazine = { 24, 28, 32, 36 }, | ||
} | } | ||
64行目: | 89行目: | ||
category = "sub_machine_gun", | category = "sub_machine_gun", | ||
ammo = "light", | ammo = "light", | ||
damage = { | |||
base = 15, | |||
headshot = 1.5, | |||
legshot = 0.8, | |||
}, | |||
magazine = { 19, 22, 25, 27 }, | magazine = { 19, 22, 25, 27 }, | ||
} | } | ||
75行目: | 105行目: | ||
category = "sub_machine_gun", | category = "sub_machine_gun", | ||
ammo = "special_heavy", | ammo = "special_heavy", | ||
damage = { | |||
base = 15, | |||
headshot = 1.5, | |||
legshot = 0.8, | |||
}, | |||
magazine = 35, | magazine = 35, | ||
} | } | ||
86行目: | 121行目: | ||
category = "sub_machine_gun", | category = "sub_machine_gun", | ||
ammo = "light", | ammo = "light", | ||
damage = { | |||
base = 11, | |||
headshot = 1.5, | |||
legshot = 0.8, | |||
}, | |||
magazine = { 20, 22, 24, 27 }, | magazine = { 20, 22, 24, 27 }, | ||
} | } | ||
97行目: | 137行目: | ||
category = "sub_machine_gun", | category = "sub_machine_gun", | ||
ammo = "energy", | ammo = "energy", | ||
damage = { | |||
base = 16, | |||
headshot = 1.5, | |||
legshot = 0.8, | |||
}, | |||
magazine = { 19, 21, 23, 26 }, | magazine = { 19, 21, 23, 26 }, | ||
} | } | ||
108行目: | 153行目: | ||
category = "light_machine_gun", | category = "light_machine_gun", | ||
ammo = "energy", | ammo = "energy", | ||
damage = { | |||
base = 16, | |||
headshot = 2, | |||
legshot = 0.8, | |||
}, | |||
magazine = { | magazine = { | ||
19, 21, 23, 26, | 19, 21, 23, 26, | ||
125行目: | 175行目: | ||
category = "light_machine_gun", | category = "light_machine_gun", | ||
ammo = "energy", | ammo = "energy", | ||
damage = { | |||
base = 18, | |||
headshot = 2, | |||
legshot = 0.8, | |||
}, | |||
magazine = { | magazine = { | ||
35, 40, 45, 55, | 35, 40, 45, 55, | ||
142行目: | 197行目: | ||
category = "light_machine_gun", | category = "light_machine_gun", | ||
ammo = "energy", | ammo = "energy", | ||
damage = { | |||
base = 18, | |||
headshot = 2, | |||
legshot = 0.8, | |||
}, | |||
magazine = math.huge, | magazine = math.huge, | ||
} | } | ||
153行目: | 213行目: | ||
category = "sniper", | category = "sniper", | ||
ammo = "sniper", | ammo = "sniper", | ||
damage = { | |||
base = 55, | |||
headshot = 2, | |||
legshot = 0.8, | |||
}, | |||
magazine = { 6, 8, 10, 12 }, | magazine = { 6, 8, 10, 12 }, | ||
} | } | ||
164行目: | 229行目: | ||
category = "sniper", | category = "sniper", | ||
ammo = "sniper", | ammo = "sniper", | ||
damage = { | |||
base = 145, | |||
headshot = 3, | |||
legshot = 0.8, | |||
}, | |||
magazine = 4, | magazine = 4, | ||
} | } | ||
175行目: | 245行目: | ||
category = "sniper", | category = "sniper", | ||
ammo = "sniper", | ammo = "sniper", | ||
damage = { | |||
base = 23, | |||
headshot = 2, | |||
legshot = 0.9, | |||
}, | |||
magazine = { 6, 7, 8, 9 }, | magazine = { 6, 7, 8, 9 }, | ||
} | } | ||
186行目: | 261行目: | ||
category = "sniper", | category = "sniper", | ||
ammo = "sniper", | ammo = "sniper", | ||
damage = { | |||
base = 70, | |||
headshot = 2, | |||
legshot = 0.9, | |||
}, | |||
magazine = { 4, 5, 6, 7 }, | magazine = { 4, 5, 6, 7 }, | ||
} | } | ||
208行目: | 288行目: | ||
category = "shotgun", | category = "shotgun", | ||
ammo = "shotgun", | ammo = "shotgun", | ||
damage = { | |||
base = 9, | |||
headshot = 1.5, | |||
legshot = 1, | |||
}, | |||
magazine = 8, | magazine = 8, | ||
} | } | ||
219行目: | 304行目: | ||
category = "shotgun", | category = "shotgun", | ||
ammo = "shotgun", | ammo = "shotgun", | ||
damage = { | |||
base = 13, | |||
headshot = 1.25, | |||
legshot = 1, | |||
}, | |||
magazine = 6, | magazine = 6, | ||
} | } | ||
230行目: | 320行目: | ||
category = "shotgun", | category = "shotgun", | ||
ammo = "shotgun", | ammo = "shotgun", | ||
damage = { | |||
base = 15, | |||
headshot = 1.5, | |||
legshot = 0.9, | |||
}, | |||
magazine = 4, | magazine = 4, | ||
} | } | ||
241行目: | 336行目: | ||
category = "shotgun", | category = "shotgun", | ||
ammo = "special_shotgun", | ammo = "special_shotgun", | ||
damage = { | |||
base = 10, | |||
headshot = 1.25, | |||
legshot = 0.8, | |||
}, | |||
magazine = 5, | magazine = 5, | ||
} | } | ||
252行目: | 352行目: | ||
category = "pistol", | category = "pistol", | ||
ammo = "light", | ammo = "light", | ||
damage = { | |||
base = 12, | |||
headshot = 1.5, | |||
legshot = 0.8, | |||
}, | |||
magazine = { 16, 19, 22, 25 }, | magazine = { 16, 19, 22, 25 }, | ||
} | } | ||
263行目: | 368行目: | ||
category = "pistol", | category = "pistol", | ||
ammo = "light", | ammo = "light", | ||
damage = { | |||
base = 15, | |||
headshot = 1.5, | |||
legshot = 0.9, | |||
}, | |||
magazine = { 12, 14, 16, 18 }, | magazine = { 12, 14, 16, 18 }, | ||
} | } | ||
274行目: | 384行目: | ||
category = "pistol", | category = "pistol", | ||
ammo = "heavy", | ammo = "heavy", | ||
damage = { | |||
base = 45, | |||
headshot = 2, | |||
legshot = 0.8, | |||
}, | |||
magazine = { 5, 6, 7, 8 }, | magazine = { 5, 6, 7, 8 }, | ||
} | } | ||
return p | return p |
2021年1月28日 (木) 12:55時点における版
このモジュールについての説明文ページを モジュール:Stat/Weapon/doc に作成できます
local p = {} p["VK-47フラットライン"] = { localization = { ["English"] = "VK-47 Flatline", ["Japanese_Short"] = "フラットライン", ["Japanese_Spoken"] = "フラトラ", }, category = "assault_rifle", ammo = "heavy", damage = { base = 19, headshot = 2, legshot = 0.75, }, magazine = { 20, 25, 28, 30 }, } p["G7スカウト"] = { localization = { ["English"] = "G7 Scout", ["Japanese_Short"] = "G7スカウト", ["Japanese_Spoken"] = "G7", }, category = "assault_rifle", ammo = "light", damage = { base = 34, headshot = 1.75, legshot = 0.75, }, magazine = { 10, 15, 18, 20 }, } p["ヘムロックバーストAR"] = { localization = { ["English"] = "Hemlok Burst AR", ["Japanese_Short"] = "ヘムロック", ["Japanese_Spoken"] = "ヘム", }, category = "assault_rifle", ammo = "heavy", damage = { base = 20, headshot = 1.75, legshot = 0.75, }, magazine = { 18, 24, 27, 30 }, } p["R-301カービン"] = { localization = { ["English"] = "R-301 Carbine", ["Japanese_Short"] = "R-301", ["Japanese_Spoken"] = "301", }, category = "assault_rifle", ammo = "light", damage = { base = 14, headshot = 2, legshot = 0.75, }, magazine = { 18, 20, 25, 28 }, } p["ハボックライフル"] = { localization = { ["English"] = "HAVOC Rifle", ["Japanese_Short"] = "ハボック", ["Japanese_Spoken"] = "ハボ", }, category = "assault_rifle", ammo = "energy", damage = { base = 18, headshot = 2, legshot = 0.75, }, magazine = { 24, 28, 32, 36 }, } p["オルタネーターSMG"] = { localization = { ["English"] = "Alternator SMG", ["Japanese_Short"] = "オルタネーター", ["Japanese_Spoken"] = "オルタ", }, category = "sub_machine_gun", ammo = "light", damage = { base = 15, headshot = 1.5, legshot = 0.8, }, magazine = { 19, 22, 25, 27 }, } p["プラウラーバーストPDW"] = { localization = { ["English"] = "Prowler Burst PDW", ["Japanese_Short"] = "プラウラー", ["Japanese_Spoken"] = "プラウラー", }, category = "sub_machine_gun", ammo = "special_heavy", damage = { base = 15, headshot = 1.5, legshot = 0.8, }, magazine = 35, } p["R-99 SMG"] = { localization = { ["English"] = "R-99 SMG", ["Japanese_Short"] = "R-99", ["Japanese_Spoken"] = "99", }, category = "sub_machine_gun", ammo = "light", damage = { base = 11, headshot = 1.5, legshot = 0.8, }, magazine = { 20, 22, 24, 27 }, } p["ボルトSMG"] = { localization = { ["English"] = "Volt SMG", ["Japanese_Short"] = "ボルト", ["Japanese_Spoken"] = "ボルト", }, category = "sub_machine_gun", ammo = "energy", damage = { base = 16, headshot = 1.5, legshot = 0.8, }, magazine = { 19, 21, 23, 26 }, } p["ディヴォーションLMG"] = { localization = { ["English"] = "Devotion LMG", ["Japanese_Short"] = "ディヴォーション", ["Japanese_Spoken"] = "ディヴォ", }, category = "light_machine_gun", ammo = "energy", damage = { base = 16, headshot = 2, legshot = 0.8, }, magazine = { 19, 21, 23, 26, modded0 = 41, modded1 = 46, modded2 = 51, modded3 = 55, }, } p["M600スピットファイア"] = { localization = { ["English"] = "M600 Spitfire", ["Japanese_Short"] = "スピットファイア", ["Japanese_Spoken"] = "スピファ", }, category = "light_machine_gun", ammo = "energy", damage = { base = 18, headshot = 2, legshot = 0.8, }, magazine = { 35, 40, 45, 55, modded0 = 40, modded1 = 46, modded2 = 52, modded3 = 63, }, } p["L-スターEMG"] = { localization = { ["English"] = "L-STAR EMG", ["Japanese_Short"] = "L-スター", ["Japanese_Spoken"] = "L-スター", }, category = "light_machine_gun", ammo = "energy", damage = { base = 18, headshot = 2, legshot = 0.8, }, magazine = math.huge, } p["ロングボウDMR"] = { localization = { ["English"] = "Longbow DMR", ["Japanese_Short"] = "ロングボウ", ["Japanese_Spoken"] = "ロングボウ", }, category = "sniper", ammo = "sniper", damage = { base = 55, headshot = 2, legshot = 0.8, }, magazine = { 6, 8, 10, 12 }, } p["クレーバー.50スナイパー"] = { localization = { ["English"] = "Kraber .50-cal Sniper", ["Japanese_Short"] = "クレーバー", ["Japanese_Spoken"] = "クレーバー", }, category = "sniper", ammo = "sniper", damage = { base = 145, headshot = 3, legshot = 0.8, }, magazine = 4, } p["トリプルテイク"] = { localization = { ["English"] = "Triple Take", ["Japanese_Short"] = "トリプルテイク", ["Japanese_Spoken"] = "トリテ", }, category = "sniper", ammo = "sniper", damage = { base = 23, headshot = 2, legshot = 0.9, }, magazine = { 6, 7, 8, 9 }, } p["センチネル"] = { localization = { ["English"] = "Sentinel", ["Japanese_Short"] = "センチネル", ["Japanese_Spoken"] = "センチ", }, category = "sniper", ammo = "sniper", damage = { base = 70, headshot = 2, legshot = 0.9, }, magazine = { 4, 5, 6, 7 }, } p["チャージライフル"] = { localization = { ["English"] = "Charge Rifle", ["Japanese_Short"] = "チャーライ", ["Japanese_Spoken"] = "チャーライ", }, category = "sniper", ammo = "sniper", magazine = 4, } p["EVA-8オート"] = { localization = { ["English"] = "EVA-8 Auto", ["Japanese_Short"] = "EVA-8", ["Japanese_Spoken"] = "EVA", }, category = "shotgun", ammo = "shotgun", damage = { base = 9, headshot = 1.5, legshot = 1, }, magazine = 8, } p["マスティフショットガン"] = { localization = { ["English"] = "Mastiff Shotgun", ["Japanese_Short"] = "マスティフ", ["Japanese_Spoken"] = "マスティフ", }, category = "shotgun", ammo = "shotgun", damage = { base = 13, headshot = 1.25, legshot = 1, }, magazine = 6, } p["モザンビークショットガン"] = { localization = { ["English"] = "Mozambique Shotgun", ["Japanese_Short"] = "モザンビーク", ["Japanese_Spoken"] = "モザビ", }, category = "shotgun", ammo = "shotgun", damage = { base = 15, headshot = 1.5, legshot = 0.9, }, magazine = 4, } p["ピースキーパー"] = { localization = { ["English"] = "Peacekeeper", ["Japanese_Short"] = "ピースキーパー", ["Japanese_Spoken"] = "ピスキ", }, category = "shotgun", ammo = "special_shotgun", damage = { base = 10, headshot = 1.25, legshot = 0.8, }, magazine = 5, } p["RE-45オート"] = { localization = { ["English"] = "RE-45 Auto", ["Japanese_Short"] = "RE-45", ["Japanese_Spoken"] = "RE-45", }, category = "pistol", ammo = "light", damage = { base = 12, headshot = 1.5, legshot = 0.8, }, magazine = { 16, 19, 22, 25 }, } p["P2020"] = { localization = { ["English"] = "P2020", ["Japanese_Short"] = "P2020", ["Japanese_Spoken"] = "2020", }, category = "pistol", ammo = "light", damage = { base = 15, headshot = 1.5, legshot = 0.9, }, magazine = { 12, 14, 16, 18 }, } p["ウィングマン"] = { localization = { ["English"] = "Wingman", ["Japanese_Short"] = "ウィングマン", ["Japanese_Spoken"] = "ウィングマン", }, category = "pistol", ammo = "heavy", damage = { base = 45, headshot = 2, legshot = 0.8, }, magazine = { 5, 6, 7, 8 }, } return p