| 🌟 | 現在、  鉄壁ヘッドショットには対応済みです。 鉄壁HSは通常HSと同じダメージになります。LMG及びDMR、チャージライフル、ハンマーポイント弾を除き、すべてのダメージ値が一致していることを確認しています。 | 
「モジュール:MultipleStatTable」の版間の差分
		
		
		
		
		
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|  (ホップアップのタグ生成を自前で組合せていたものから混合モジュールへの変更) |  (射撃モードやレートのデータ構造変更による改変) | ||
| 305行目: | 305行目: | ||
| end | end | ||
| local function getTTKs(stat, stks | local function getTTKs(stat, stks, opts, TTKCalculator) | ||
| 	local ttkc = TTKCalculator.newFromStat(stat | 	local ttkc = TTKCalculator.newFromStat(stat, opts) | ||
| 	local ret = {} | 	local ret = {} | ||
| 	for _, stk in ipairs(stks) do | 	for _, stk in ipairs(stks) do | ||
| 459行目: | 459行目: | ||
| 		local special  = aw.stringstarts(ammo, 'special_') | 		local special  = aw.stringstarts(ammo, 'special_') | ||
| 		local stks = getSTKs(stat, opts, args.health, args.shield, STKCalculator) | 		local stks = getSTKs(stat, opts, args.health, args.shield, STKCalculator) | ||
| 		if stat. | 		local ttks = getTTKs(stat, stks, opts, TTKCalculator) | ||
| 			if stat. | 		if not stat.attachments.disruptor_rounds_only then | ||
| 			addFromTTKs(ammo, data, ammoname, basename, '', ttks) | |||
| 				addFromTTKs(ammo, data, ammoname, basename  | 		end | ||
| 		-- ライトマシンガン (ディヴォーションLMG・M600スピットファイア・L-スターEMG) | |||
| 		if stat.category == 'light_machine_gun' then | |||
| 			local opts2 = aw.shallowCopy(opts) | |||
| 			opts2.useModdedLoader = true | |||
| 			local ttks2 = getTTKs(stat, stks, opts2, TTKCalculator) | |||
| 			if not compareTTKs(ttks, ttks2) then | |||
| 				addFromTTKs(ammo, data, ammoname, basename, getModdedLoader(), ttks2) | |||
| 			end | 			end | ||
| 		end | |||
| 		if stat.altfire and aw.isNumber(stat.altfire.firerate) and stat.altfire.firerate ~= stat.firerate then | |||
| 			local altname | |||
| 			if stat.altfire.is_semi_auto or stat.is_semi_auto then | |||
| 				altname = basename .. ' (単発)' | |||
| 			else | |||
| 				altname = basename .. ' (オート)' | |||
| 			end | 			end | ||
| 			local  | 			local altopts = aw.shallowCopy(opts) | ||
| 			addFromTTKs(ammo, data, ammoname,  | 			altopts.useAltfire = true | ||
| 			local ttks = getTTKs(stat, stks, altopts, TTKCalculator) | |||
| 			addFromTTKs(ammo, data, ammoname, altname, '', ttks) | |||
| 			-- ブーステッドローダー (ヘムロックバーストAR) | 			-- ブーステッドローダー (ヘムロックバーストAR) | ||
| 			if Hopup.boosted_loader.enabled and stat.boosted_loader and type(stat.boosted_loader.magazine) == 'table' then | 			if Hopup.boosted_loader.enabled and stat.boosted_loader and type(stat.boosted_loader.magazine) == 'table' then | ||
| 				altopts.useBoostedLoader = true | |||
| 				local burstttks2 = getTTKs(stat, stks, altopts, TTKCalculator) | |||
| 				local burstttks2 = getTTKs(stat, stks,  | 				addFromTTKs(ammo, data, ammoname, altname, getBoostedLoader(), burstttks2) | ||
| 				addFromTTKs(ammo, data, ammoname,  | |||
| 			end | 			end | ||
| 		end | |||
| 		-- 最高速から | |||
| 		local ttksmax = nil | |||
| 		if aw.isNumberAndGreaterThanOrEqualToZero(stat.firerateMaximum) and aw.isNumberAndGreaterThanOrEqualToX(stat.firerateMaximumCount, 1) then | |||
| 			local maxname = basename .. ' (最高速)' | |||
| 			local opts2 = aw.shallowCopy(opts) | |||
| 			opts2.startMaximum = true | |||
| 			ttksmax = getTTKs(stat, stks, opts2, TTKCalculator) | |||
| 			addFromTTKs(ammo, data, ammoname, maxname, '', ttksmax) | |||
| 			if stat.category == 'light_machine_gun' then | 			if stat.category == 'light_machine_gun' then | ||
| 				local  | 				local opts3 = aw.shallowCopy(opts2) | ||
| 				opts3.useModdedLoader = true | |||
| 				local  | 				local ttks3 = getTTKs(stat, stks, opts3, TTKCalculator) | ||
| 				if not compareTTKs( | 				if not compareTTKs(ttksmax, ttks3) then | ||
| 					addFromTTKs(ammo, data, ammoname,  | 					addFromTTKs(ammo, data, ammoname, maxname, getModdedLoader(), ttks3) | ||
| 				end | 				end | ||
| 			end | |||
| 		end | |||
| 		-- センチネルの増幅モード | |||
| 		if aw.isNumberAndGreaterThanZero(stat.damage.amped) then | |||
| 			local ampedammoname = iu.ammo(ammo .. '_amped', { size = 20 }) | |||
| 			local ampedname = string.format('%s (%s)', basename, getAmpedMode()) | |||
| 			local opts2 = aw.shallowCopy(opts) | |||
| 			opts2.useAmpedMode = true | |||
| 			local stksAmped = getSTKs(stat, opts2, args.health, args.shield, STKCalculator) | |||
| 			local ttksAmped = getTTKs(stat, stksAmped, opts2, TTKCalculator) | |||
| 			if not compareTTKs(ttks, ttksAmped) then | |||
| 				addFromTTKs(ammo, data, ampedammoname, ampedname, '', ttksAmped) | |||
| 			end | 			end | ||
| 			--  | 			-- デッドアイズテンポ | ||
| 			if Hopup.deadeyes_tempo.enabled and stat.deadeyes_tempo then | |||
| 			if  | 				opts2.useDeadeyesTempo = true | ||
| 				local ttksTempo = getTTKs(stat, stksAmped, opts2, TTKCalculator) | |||
| 				if not compareTTKs(ttksAmped, ttksTempo) then | |||
| 					addFromTTKs(ammo, data, ampedammoname, ampedname, getDeadeyesTempo(), ttksTempo) | |||
| 				end | |||
| 				addFromTTKs(ammo, data,  | |||
| 				if stat. | 				-- 最高速 | ||
| 					local  | 				if aw.isNumberAndGreaterThanOrEqualToX(stat.deadeyes_tempo.firerate_maximum_count, 1) then | ||
| 					local ampedmaxname = string.format('%s (最高速・%s)', basename, getAmpedMode()) | |||
| 					local  | 					opts2.startMaximum = true | ||
| 					local stksTempoMax = getSTKs(stat, opts2, args.health, args.shield, STKCalculator) | |||
| 					local ttksTempoMax = getTTKs(stat, stksTempoMax, opts2, TTKCalculator) | |||
| 					addFromTTKs(ammo, data, ampedammoname, ampedmaxname, getDeadeyesTempo(), ttksTempoMax) | |||
| 				end | 				end | ||
| 			end | 			end | ||
| 		end | |||
| 		-- ランページの連射速度上昇モード | |||
| 		if aw.isNumberAndGreaterThanZero(stat.firerate_revvedup) then | |||
| 			local revvedupammoname = iu.ammo(ammo .. '_revved_up', { size = 20 }) | |||
| 			local revvedupname = string.format('%s (%s)', basename, getRevvedUpMode()) | |||
| 			local opts2 = aw.shallowCopy(opts) | |||
| 			opts2.useRevvedUpMode = true | |||
| 			local ttksRevvedUp = getTTKs(stat, stks, opts2, TTKCalculator) | |||
| 			addFromTTKs(ammo, data, revvedupammoname, revvedupname, '', ttksRevvedUp) | |||
| 		end | |||
| 		-- フルチャージ (30-30リピーター・ボセックコンパウンドボウ) | |||
| 		if aw.isNumberAndGreaterThanZero(stat.damage.charged) then | |||
| 			local chargedname = basename .. ' (最大溜め)' | |||
| 			local opts2 = aw.shallowCopy(opts) | |||
| 			opts2.useCharged = true | |||
| 			local stks2 = getSTKs(stat, opts2, args.health, args.shield, STKCalculator) | |||
| 			local ttks2 = getTTKs(stat, stks2, opts2, TTKCalculator) | |||
| 			addFromTTKs(ammo, data, ammoname, chargedname, '', ttks2) | |||
| 			--  | 			-- デッドアイズテンポ | ||
| 			if  | 			if Hopup.deadeyes_tempo.enabled and stat.deadeyes_tempo then | ||
| 				opts2.useDeadeyesTempo = true | |||
| 				local ttksTempo = getTTKs(stat, stks2, opts2, TTKCalculator) | |||
| 				addFromTTKs(ammo, data, ammoname, chargedname, getDeadeyesTempo(), ttksTempo) | |||
| 				local  | |||
| 				--  | 				-- 最高速 | ||
| 				if aw.isNumberAndGreaterThanOrEqualToX(stat.deadeyes_tempo.firerate_maximum_count, 1) then | |||
| 					local chargedmaxname = basename .. ' (最高速・最大溜め)' | |||
| 					opts2.startMaximum = true | |||
| 					local stksTempoMax = getSTKs(stat, opts2, args.health, args.shield, STKCalculator) | |||
| 					local ttksTempoMax = getTTKs(stat, stksTempoMax, opts2, TTKCalculator) | |||
| 					addFromTTKs(ammo, data, ammoname, chargedmaxname, getDeadeyesTempo(), ttksTempoMax) | |||
| 				end | 				end | ||
| 			end | 			end | ||
| 		end | |||
| 		-- ディスラプター弾 (オルタネーターSMG・RE-45オート) | |||
| 		if (Hopup.disruptor_rounds.enabled or special) and aw.isNumber(stat.damage.disruptor_rounds) and stat.damage.disruptor_rounds > 1 then | |||
| 			local opts2 = aw.shallowCopy(opts) | |||
| 			opts2.useDisruptorRounds  = true | |||
| 			local stks2 = getSTKs(stat, opts2, args.health, args.shield, STKCalculator) | |||
| 			local ttks2 = getTTKs(stat, stks2, opts2, TTKCalculator) | |||
| 			addFromTTKs(ammo, data, ammoname, basename, getDisruptorRounds(), ttks2) | |||
| 		end | |||
| 		-- ハンマーポイント弾 (モザンビーク・P2020) | |||
| 		if Hopup.hammerpoint_rounds.enabled and aw.isNumber(stat.damage.hammerpoint_rounds) and stat.damage.hammerpoint_rounds > 1 then | |||
| 			local opts2 = aw.shallowCopy(opts) | |||
| 			opts2.useHammerpointRounds = true | |||
| 			local stks2 = getSTKs(stat, opts2, args.health, args.shield, STKCalculator) | |||
| 			local ttks2 = getTTKs(stat, stks2, opts2, TTKCalculator) | |||
| 			addFromTTKs(ammo, data, ammoname, basename, getHammerpointRounds(), ttks2) | |||
| 		end | |||
| 		-- アンビルレシーバー (VK-47フラットライン・R-301カービン) | |||
| 		if Hopup.anvil_receiver.enabled and stat.anvil_receiver then | |||
| 			local opts2 = aw.shallowCopy(opts) | |||
| 			opts2.useAnvilReceiver = true | |||
| 			local stks2 = getSTKs(stat, opts2, args.health, args.shield, STKCalculator) | |||
| 			local ttks2 = getTTKs(stat, stks2, opts2, TTKCalculator) | |||
| 			addFromTTKs(ammo, data, ammoname, basename, getAnvilReceiver(), ttks2) | |||
| 		end | |||
| 		-- ブーステッドローダー (ヘムロックバーストAR・ウィングマン) | |||
| 		if Hopup.boosted_loader.enabled and stat.boosted_loader and type(stat.boosted_loader.magazine) == 'table' then | |||
| 			local opts2 = aw.shallowCopy(opts) | |||
| 			opts2.useBoostedLoader = true | |||
| 			local ttks2 = getTTKs(stat, stks, opts2, TTKCalculator) | |||
| 			addFromTTKs(ammo, data, ammoname, basename, getBoostedLoader(), ttks2) | |||
| 		end | |||
| 		-- シャッターキャップ (30-30リピーター・ボセックコンポウンドボウ) | |||
| 		if Hopup.shatter_caps.enabled and stat.shatter_caps then | |||
| 			local label = getShatterCaps() | |||
| 			local opts2 = aw.shallowCopy(opts) | |||
| 			opts2.useShatterCaps = true | |||
| 			local stks2 = getSTKs(stat, opts2, args.health, args.shield, STKCalculator) | |||
| 			local ttks2 = getTTKs(stat, stks2, opts2, TTKCalculator) | |||
| 			addFromTTKs(ammo, data, ammoname, basename, label, ttks2) | |||
| 			if aw.isNumberAndGreaterThanZero(stat.shatter_caps.damage.charged) then | |||
| 			if aw.isNumberAndGreaterThanZero(stat. | |||
| 				local chargedname = basename .. ' (最大溜め)' | 				local chargedname = basename .. ' (最大溜め)' | ||
| 				opts2.useCharged = true | 				opts2.useCharged = true | ||
| 				local  | 				local stks3 = getSTKs(stat, opts2, args.health, args.shield, STKCalculator) | ||
| 				local  | 				local ttks3 = getTTKs(stat, stks3, opts2, TTKCalculator) | ||
| 				addFromTTKs(ammo, data, ammoname, chargedname,  | 				addFromTTKs(ammo, data, ammoname, chargedname, label, ttks3) | ||
| 				-- デッドアイズテンポ | 				-- デッドアイズテンポ (ボセックコンパウンドボウ) | ||
| 				if Hopup.deadeyes_tempo.enabled and stat.deadeyes_tempo then | 				if Hopup.deadeyes_tempo.enabled and stat.deadeyes_tempo then | ||
| 					label = label .. '<br>' .. getDeadeyesTempo() | |||
| 					opts2.useDeadeyesTempo = true | 					opts2.useDeadeyesTempo = true | ||
| 					local ttksTempo = getTTKs(stat,  | 					local ttksTempo = getTTKs(stat, stks3, opts2, TTKCalculator) | ||
| 					addFromTTKs(ammo, data, ammoname, chargedname,  | 					addFromTTKs(ammo, data, ammoname, chargedname, label, ttksTempo) | ||
| 					-- 最高速 | 					-- 最高速 | ||
| 					if aw.isNumberAndGreaterThanOrEqualToX(stat.deadeyes_tempo. | 					if aw.isNumberAndGreaterThanOrEqualToX(stat.deadeyes_tempo.firerate_maximum_count, 1) then | ||
| 						local chargedmaxname = basename .. ' (最高速・最大溜め)' | 						local chargedmaxname = basename .. ' (最高速・最大溜め)' | ||
| 						opts2.startMaximum = true | 						opts2.startMaximum = true | ||
| 						local stksTempoMax = getSTKs(stat, opts2, args.health, args.shield, STKCalculator) | 						local stksTempoMax = getSTKs(stat, opts2, args.health, args.shield, STKCalculator) | ||
| 						local ttksTempoMax = getTTKs(stat, stksTempoMax | 						local ttksTempoMax = getTTKs(stat, stksTempoMax, opts2, TTKCalculator) | ||
| 						addFromTTKs(ammo, data, ammoname, chargedmaxname,  | 						addFromTTKs(ammo, data, ammoname, chargedmaxname, label, ttksTempoMax) | ||
| 					end | 					end | ||
| 				end | 				end | ||
| 			end | 			end | ||
| 		end | |||
| 		-- デッドアイズテンポ (センチネル) | |||
| 		if Hopup.deadeyes_tempo.enabled and stat.deadeyes_tempo and (not aw.isNumberAndGreaterThanZero(stat.damage.charged)) then | |||
| 			local opts2 = aw.shallowCopy(opts) | |||
| 			opts2.useDeadeyesTempo = true | |||
| 			local ttksTempo = getTTKs(stat, stks, opts2, TTKCalculator) | |||
| 				addFromTTKs(ammo, data, ammoname, basename,  | 			if not compareTTKs(ttks, ttksTempo) then | ||
| 				addFromTTKs(ammo, data, ammoname, basename, getDeadeyesTempo(), ttksTempo) | |||
| 			end | 			end | ||
| 			--  | 			-- 最高速 | ||
| 			if  | 			if aw.isNumberAndGreaterThanOrEqualToX(stat.deadeyes_tempo.firerate_maximum_count, 1) then | ||
| 				local  | 				local maxname = basename .. ' (最高速)' | ||
| 				opts2. | 				opts2.startMaximum = true | ||
| 				local  | 				local stksTempoMax = getSTKs(stat, opts2, args.health, args.shield, STKCalculator) | ||
| 				local  | 				local ttksTempoMax = getTTKs(stat, stksTempoMax, opts2, TTKCalculator) | ||
| 				addFromTTKs(ammo, data, ammoname,  | 				addFromTTKs(ammo, data, ammoname, maxname, getDeadeyesTempo(), ttksTempoMax) | ||
| 			end | 			end | ||
| 		end | |||
| 		-- ターボチャージャー (ハボックライフル・ディヴォーションLMG) | |||
| 		if stat.turbocharger then | |||
| 			local opts2 = aw.shallowCopy(opts) | |||
| 			opts2.useTurbocharger = true | |||
| 			local ttks2 = getTTKs(stat, stks, opts2, TTKCalculator) | |||
| 			addFromTTKs(ammo, data, ammoname, basename, getTurbocharger(), ttks2) | |||
| 			--  | 			-- 最高速から | ||
| 			if  | 			if aw.isNumberAndGreaterThanOrEqualToZero(stat.turbocharger.firerateMaximum) and aw.isNumberAndGreaterThanX(stat.turbocharger.firerateMaximumCount, 1) then | ||
| 				local maxname = basename .. ' (最高速)' | |||
| 				local opts3 = aw.shallowCopy(opts2) | |||
| 				opts3.startMaximum = true | |||
| 				local  | 				local ttks3 = getTTKs(stat, stks, opts3, TTKCalculator) | ||
| 				if ttksmax ~= nil and not compareTTKs(ttksmax, ttks3) then | |||
| 					addFromTTKs(ammo, data, ammoname, maxname, getTurbocharger(), ttks3) | |||
| 				end | |||
| 				local  | |||
| 				local  | |||
| 				if  | 				if stat.category == 'light_machine_gun' then | ||
| 					local  | 					local opts4 = aw.shallowCopy(opts3) | ||
| 					opts4.useModdedLoader = true | |||
| 					local  | 					local ttks4 = getTTKs(stat, stks, opts4, TTKCalculator) | ||
| 					if not compareTTKs(ttks3, ttks4) then | |||
| 						addFromTTKs(ammo, data, ammoname, maxname, getTurbocharger() .. '<br>' .. getModdedLoader(), ttks4) | |||
| 						addFromTTKs(ammo, data, ammoname,  | |||
| 					end | 					end | ||
| 				end | 				end | ||
| 			end | 			end | ||
| 			--  | 			-- ライトマシンガン (ディヴォーションLMG) | ||
| 			if stat.category == 'light_machine_gun' then | |||
| 				local opts3 = aw.shallowCopy(opts2) | |||
| 				opts3.useModdedLoader = true | |||
| 				local ttks3 = getTTKs(stat, stks, opts3, TTKCalculator) | |||
| 				if not compareTTKs(ttks2, ttks3) then | |||
| 					addFromTTKs(ammo, data, ammoname, basename, getTurbocharger() .. '<br>' .. getModdedLoader(), ttks3) | |||
| 				end | 				end | ||
| 			end | 			end | ||
2021年8月22日 (日) 16:13時点における版
このモジュールについての説明文ページを モジュール:MultipleStatTable/doc に作成できます
require('Module:Utility/mw.html Extensions')
local p = {}
local aw = require('Module:Utility/Library')
local apex = require('Module:Utility/ApexLibrary')
local iu = require('Module:Utility/Image')
local nu = require('Module:Utility/Name')
local inu = require('Module:Utility/ImageWithName')
local Hopup = mw.loadData('Module:Stat/Hopup')
local formatter -- lazily initialized
local getArgs -- lazily initialized
-- [[ リソース キャッシュ ]]
local cache = {}
local function getModdedLoader()
	if cache.moddedLoader then
		return cache.moddedLoader
	end
	
	cache.moddedLoader = iu.passive('modded_loader') .. ' <span class="text-desktoponly">改造ローダー</span>'
	return cache.moddedLoader
end
local function getAmpedMode()
	if cache.ampedMode then
		return cache.ampedMode
	end
	
	cache.ampedMode = iu.item('シールドセル') .. ' <span class="text-desktoponly">増幅モード</span>'
	return cache.ampedMode
end
local function getRevvedUpMode()
	if cache.revvedUpMode then
		return cache.revvedUpMode
	end
	
	cache.revvedUpMode = iu.grenade('テルミットグレネード') .. ' <span class="text-desktoponly">連射速度上昇モード</span>'
	return cache.revvedUpMode
end
local function getDisruptorRounds()
	if cache.disruptorRounds then
		return cache.disruptorRounds
	end
	
	cache.disruptorRounds = inu.hopup('disruptor_rounds')
	return cache.disruptorRounds
end
local function getHammerpointRounds()
	if cache.hammerpointRounds then
		return cache.hammerpointRounds
	end
	
	cache.hammerpointRounds = inu.hopup('hammerpoint_rounds')
	return cache.hammerpointRounds
end
local function getShatterCaps()
	if cache.shatterCaps then
		return cache.shatterCaps
	end
	
	cache.shatterCaps = inu.hopup('shatter_caps')
	return cache.shatterCaps
end
local function getDeadeyesTempo()
	if cache.deadeyesTempo then
		return cache.deadeyesTempo
	end
	
	cache.deadeyesTempo = inu.hopup('deadeyes_tempo')
	return cache.deadeyesTempo
end
local function getAnvilReceiver()
	if cache.anvilReceiver then
		return cache.anvilReceiver
	end
	
	cache.anvilReceiver = inu.hopup('anvil_receiver')
	return cache.anvilReceiver
end
local function getTurbocharger()
	if cache.turbocharger then
		return cache.turbocharger
	end
	
	cache.turbocharger = inu.hopup('turbocharger')
	return cache.turbocharger
end
local function getBoostedLoader()
	if cache.boostedLoader then
		return cache.boostedLoader
	end
	
	cache.boostedLoader = inu.hopup('boosted_loader')
	return cache.boostedLoader
end
local function getMagazineLabel(ammo, level, force)
	if not force and level == 0 then
		return ''
	end
	
	if aw.stringstarts(ammo, 'special_') then
		ammo = string.sub(ammo, 9)
	end
	
	if not cache[ammo] then
		cache[ammo] = {}
	end
	if cache[ammo] and cache[ammo][1 + level] then
		return cache[ammo][1 + level]
	end
	
	if ammo == 'shotgun' then
		cache[ammo][1 + level] = inu.bolt(level, { desktopOnly = true })
	else
		cache[ammo][1 + level] = inu.extmag(ammo, level, { desktopOnly = true })
	end
	return cache[ammo][1 + level]
end
local getEmphasizableText = aw.getEmphasizableTextFunc('%s', '<span class="text-desktoponly">%s</span>', '<span class="text-desktoponly">%s</span>')
local function getWeaponLink(name, ammo, shortname)
	local classSuffix = aw.stringstarts(ammo, 'special_') and 'special' or ammo
	local suitableName = getEmphasizableText(name, shortname)
	return string.format('[[%s|<span class="text-ammo-%s">%s</span>]]', name, classSuffix, suitableName)
end
-- [[ 設定 ]]
local columns = { '通常', '鉄壁', '+ガンシールド' }
local columnCount = #columns
local config = {
	-- 通常
	{
		gunshield = 0,
		passive = 1,
	},
	-- 小柄
	--{
	--	gunshield = 0,
	--	passive = 1.05,
	--},
	
	-- 鉄壁
	{
		gunshield = 0,
		passive = 0.85,
	},
	-- +ガンシールド
	{
		gunshield = 50,
		passive = 0.85,
	},
}
-- [[ テーブル生成 ]]
local function passthrough(num)
	return num
end
local function createStatTable(itemname, slots, headers, fn, numformat, isdesc, zero)
	numformat = numformat or passthrough
	if isdesc == nil then
		isdesc = true
	end
	zero = zero or 0
	
	local stat = mw.loadData('Module:Stat/Weapon')
	
	local data = {}
	for key, value in pairs(stat) do
		fn(data, key, value)
	end
	if isdesc then
		table.sort(data, function(a, b)
			return a.values[1] > b.values[1]
		end)
	else
		table.sort(data, function(a, b)
			return a.values[1] < b.values[1]
		end)
	end
	
	local tbl = mw.html.create('table')
			:addClass('wikitable')
			:addClass('graphtable')
			:addClass('numbertable')
			:addClass('stattable')
			:addClass('sortable')
	local header = tbl:tag('tr')
		:addClass('row-sticky')
		:tag('th')
			:addClass('stattable-cell-header')
			:addClass('stattable-cell-header-ammo')
			:done()
		:tag('th')
			:addClass('stattable-cell-header')
			:addClass('stattable-cell-header-name')
			:attrIf(slots > 2, { colspan = slots - 1 })
			:wikitext('武器名')
			:done()
	for _, item in ipairs(headers) do
		header:tag('th')
			:addClass('graphtable-cell-header')
			:addClass('graphtable-cell-header-both')
			:addClass('stattable-cell-header')
			:addClass('stattable-cell-header-value')
			:wikitext(item)
	end
	
	local rank = 1
	local max = 0
	for i = 1, #data do
		local value = math.max(unpack(data[i].values))
		if value ~= math.huge then
			max = math.max(max, value)
		end
	end
	
	local current = max
	for i, obj in ipairs(data) do
		local row = tbl:tag('tr')
		if slots > 1 then
			for i = 1, slots do
				local classname
				if i == 1 then
					classname = 'stattable-cell-ammo'
				elseif i == 2 then
					classname = 'stattable-cell-name'
				else
					classname = 'stattable-cell-attachment'
				end
				
				row:tag('td')
					:addClass('stattable-cell')
					:addClass(classname)
					:addClassIf(i == slots, 'stattable-cell-attachment-last')
					:wikitext(obj[i])
					:attr('align', 'left')
			end
		else
			row:tag('td')
				:addClass('stattable-cell')
				:addClass('stattable-cell-name')
				:wikitext(obj.name)
				:attr('align', 'left')
		end
		
		for _, value in ipairs(obj.values) do
			local percentage = 0.001 * aw.round(100000 * (value - zero) / (1.05 * max - zero))
			local graph = string.format('linear-gradient(to right, #A7D7F9 %s%%, transparent %s%%)', percentage, percentage)
			row:tag('td')
				:addClass('graphtable-cell')
				:addClass('graphtable-cell-both')
				:addClass('stattable-cell')
				:addClass('stattable-cell-value')
				:attr('align', 'right')
				:css('background-image', graph .. ' !important')
				:wikitext(numformat(value))
		end
	end
	return tbl
end
local function add(data, name, values)
	if values == nil or type(values) == 'number' then
		error(string.format('The "%s" value is nil or number', name))
	end
	
	if type(name) == 'table' then
		name.values = values
		table.insert(data, name)
	else
		local obj = {
			name = name,
			values = values,
		}
		table.insert(data, obj)
	end
end
-- [[ キルタイム ]]
local function getSTKs(stat, opts, health, shield, STKCalculator)
	local ret = {}
	local stkc = STKCalculator.newFromStat(stat, opts)
	for passive = 1, #config do
		local c = config[passive]
		stkc:calcShotToKill(health, shield, c.gunshield, c.passive)
		table.insert(ret, stkc:get())
		stkc:reset()
	end
	return ret
end
local function getTTKs(stat, stks, opts, TTKCalculator)
	local ttkc = TTKCalculator.newFromStat(stat, opts)
	local ret = {}
	for _, stk in ipairs(stks) do
		local obj = {
			ttkc:getAsLevel(stk, 0),
			ttkc:getAsLevel(stk, 1),
			ttkc:getAsLevel(stk, 2),
			ttkc:getAsLevel(stk, 3),
		}
		table.insert(ret, obj)
	end
	return ret
end
local function isDiffTTKs(ttks, a, b)
	for passive = 1, columnCount do
		if 0.0001 * aw.round(10000 * ttks[passive][a]) ~= 0.0001 * aw.round(10000 * ttks[passive][b]) then
			return true
		end
	end
	return false
end
local function compareTTKs(ttks1, ttks2)
	for passive = 1, columnCount do
		for level = 1, 4 do
			local ttk1 = 0.0001 * aw.round(10000 * ttks1[passive][level])
			local ttk2 = 0.0001 * aw.round(10000 * ttks2[passive][level])
			if ttk1 ~= ttk2 then
				return false
			end
		end
	end
	return true
end
local function repackTTKs(ttks, level)
	local ret = {}
	for _, ttk in ipairs(ttks) do
		table.insert(ret, ttk[level])
	end
	return ret
end
local function addFromTTKs(ammo, data, ammoname, basename, hopup, ttks)
	if isDiffTTKs(ttks, 3, 4) then
		add(data, { ammoname, basename, getMagazineLabel(ammo, 3), hopup }, repackTTKs(ttks, 4))
		add(data, { ammoname, basename, getMagazineLabel(ammo, 2), hopup }, repackTTKs(ttks, 3))
		if isDiffTTKs(ttks, 1, 2) then
			add(data, { ammoname, basename, getMagazineLabel(ammo, 1), hopup }, repackTTKs(ttks, 2))
			add(data, { ammoname, basename, getMagazineLabel(ammo, 0, true), hopup }, repackTTKs(ttks, 1))
		else
			add(data, { ammoname, basename, getMagazineLabel(ammo, 0, true) .. '<br>' .. getMagazineLabel(ammo, 1), hopup }, repackTTKs(ttks, 1))
		end
	elseif isDiffTTKs(ttks, 2, 3) then
		add(data, { ammoname, basename, getMagazineLabel(ammo, 2) .. '<br>' .. getMagazineLabel(ammo, 3), hopup }, repackTTKs(ttks, 3))
		if isDiffTTKs(ttks, 1, 2) then
			add(data, { ammoname, basename, getMagazineLabel(ammo, 1), hopup }, repackTTKs(ttks, 2))
			add(data, { ammoname, basename, getMagazineLabel(ammo, 0, true), hopup }, repackTTKs(ttks, 1))
		else
			add(data, { ammoname, basename, getMagazineLabel(ammo, 0, true) .. '<br>' .. getMagazineLabel(ammo, 1), hopup }, repackTTKs(ttks, 1))
		end
	elseif isDiffTTKs(ttks, 1, 2) then
		add(data, { ammoname, basename, getMagazineLabel(ammo, 1) .. '<br>' .. getMagazineLabel(ammo, 2) .. '<br>' .. getMagazineLabel(ammo, 3), hopup }, repackTTKs(ttks, 2))
		add(data, { ammoname, basename, getMagazineLabel(ammo, 0, true), hopup }, repackTTKs(ttks, 1))
	else
		add(data, { ammoname, basename, '', hopup }, repackTTKs(ttks, 1))
	end
end
local function parsePattern(str)
	local type = type(str)
	if type == 'table' then
		return str
	elseif str == nil or type ~= 'string' then
		return nil
	end
	
	local pattern = {}
	local head = false
	for i = 1, #str do
		local c = string.sub(str, i, i)
		local cont = false
		if head then
			head = false
			if c == '1' then
				table.insert(pattern, apex.HEAD_HLMLV1)
				cont = true
			elseif c == '2' then
				table.insert(pattern, apex.HEAD_HLMLV2)
				cont = true
			elseif c == '3' then
				table.insert(pattern, apex.HEAD_HLMLV3)
				cont = true
			elseif c == '0' then
				table.insert(pattern, apex.HEAD_NOHLM)
				cont = true
			else
				table.insert(pattern, apex.HEAD_NOHLM)
			end
		end
		
		if not cont then
			if c == 'H' then
				head = true
			elseif c == 'L' then
				table.insert(pattern, apex.LEGS)
			elseif c == 'S' then
				table.insert(pattern, apex.SKY)
			elseif c == ',' or c == ' ' then
				if head then
					head = false
					table.insert(pattern, apex.HEAD_NOHLM)
				end
			else
				table.insert(pattern, apex.BODY)
			end
		end
	end
	if head then
		table.insert(pattern, apex.HEAD_NOHLM)
	end
	return pattern
end
function p.bytimetokill(frame, args)
	formatter = require('Module:Utility/Formatter').new(frame)
	if not getArgs then
		getArgs = require('Module:Arguments').getArgs
	end
	args = args or getArgs(frame)
	args.health = aw.getAsNumber(args.health, 100)
	args.shield = aw.getAsNumber(args.shield, 125)
	
	local opts = {
		pattern = {
			first = parsePattern(args.firstPattern),
			loop  = parsePattern(args.loopPattern),
		},
	}
	local STKCalculator = require('Module:Apex/STKCalculator')
	local TTKCalculator = require('Module:Apex/TTKCalculator')
	
	local tbl = createStatTable('キルタイム [s]', 4, columns, function(data, name, stat)
		if stat.time == nil or (not aw.isNumber(stat.time.reloadempty or stat.time.reload)) then
			return
		end
		
		local ammo = stat.ammo
		local ammoname = iu.ammo(ammo, { size = 20 })
		local basename = getWeaponLink(name, ammo, stat.localization['Japanese_Short'])
		local special  = aw.stringstarts(ammo, 'special_')
		local stks = getSTKs(stat, opts, args.health, args.shield, STKCalculator)
		local ttks = getTTKs(stat, stks, opts, TTKCalculator)
		if not stat.attachments.disruptor_rounds_only then
			addFromTTKs(ammo, data, ammoname, basename, '', ttks)
		end
		
		-- ライトマシンガン (ディヴォーションLMG・M600スピットファイア・L-スターEMG)
		if stat.category == 'light_machine_gun' then
			local opts2 = aw.shallowCopy(opts)
			opts2.useModdedLoader = true
			local ttks2 = getTTKs(stat, stks, opts2, TTKCalculator)
			if not compareTTKs(ttks, ttks2) then
				addFromTTKs(ammo, data, ammoname, basename, getModdedLoader(), ttks2)
			end
		end
		
		if stat.altfire and aw.isNumber(stat.altfire.firerate) and stat.altfire.firerate ~= stat.firerate then
			local altname
			if stat.altfire.is_semi_auto or stat.is_semi_auto then
				altname = basename .. ' (単発)'
			else
				altname = basename .. ' (オート)'
			end
			
			local altopts = aw.shallowCopy(opts)
			altopts.useAltfire = true
			
			local ttks = getTTKs(stat, stks, altopts, TTKCalculator)
			addFromTTKs(ammo, data, ammoname, altname, '', ttks)
			
			-- ブーステッドローダー (ヘムロックバーストAR)
			if Hopup.boosted_loader.enabled and stat.boosted_loader and type(stat.boosted_loader.magazine) == 'table' then
				altopts.useBoostedLoader = true
				local burstttks2 = getTTKs(stat, stks, altopts, TTKCalculator)
				addFromTTKs(ammo, data, ammoname, altname, getBoostedLoader(), burstttks2)
			end
		end
		
		-- 最高速から
		local ttksmax = nil
		if aw.isNumberAndGreaterThanOrEqualToZero(stat.firerateMaximum) and aw.isNumberAndGreaterThanOrEqualToX(stat.firerateMaximumCount, 1) then
			local maxname = basename .. ' (最高速)'
			local opts2 = aw.shallowCopy(opts)
			opts2.startMaximum = true
			ttksmax = getTTKs(stat, stks, opts2, TTKCalculator)
			addFromTTKs(ammo, data, ammoname, maxname, '', ttksmax)
			
			if stat.category == 'light_machine_gun' then
				local opts3 = aw.shallowCopy(opts2)
				opts3.useModdedLoader = true
				local ttks3 = getTTKs(stat, stks, opts3, TTKCalculator)
				if not compareTTKs(ttksmax, ttks3) then
					addFromTTKs(ammo, data, ammoname, maxname, getModdedLoader(), ttks3)
				end
			end
		end
		
		-- センチネルの増幅モード
		if aw.isNumberAndGreaterThanZero(stat.damage.amped) then
			local ampedammoname = iu.ammo(ammo .. '_amped', { size = 20 })
			local ampedname = string.format('%s (%s)', basename, getAmpedMode())
			local opts2 = aw.shallowCopy(opts)
			opts2.useAmpedMode = true
			local stksAmped = getSTKs(stat, opts2, args.health, args.shield, STKCalculator)
			local ttksAmped = getTTKs(stat, stksAmped, opts2, TTKCalculator)
			if not compareTTKs(ttks, ttksAmped) then
				addFromTTKs(ammo, data, ampedammoname, ampedname, '', ttksAmped)
			end
			
			-- デッドアイズテンポ
			if Hopup.deadeyes_tempo.enabled and stat.deadeyes_tempo then
				opts2.useDeadeyesTempo = true
				local ttksTempo = getTTKs(stat, stksAmped, opts2, TTKCalculator)
				if not compareTTKs(ttksAmped, ttksTempo) then
					addFromTTKs(ammo, data, ampedammoname, ampedname, getDeadeyesTempo(), ttksTempo)
				end
				
				-- 最高速
				if aw.isNumberAndGreaterThanOrEqualToX(stat.deadeyes_tempo.firerate_maximum_count, 1) then
					local ampedmaxname = string.format('%s (最高速・%s)', basename, getAmpedMode())
					opts2.startMaximum = true
					local stksTempoMax = getSTKs(stat, opts2, args.health, args.shield, STKCalculator)
					local ttksTempoMax = getTTKs(stat, stksTempoMax, opts2, TTKCalculator)
					addFromTTKs(ammo, data, ampedammoname, ampedmaxname, getDeadeyesTempo(), ttksTempoMax)
				end
			end
		end
		
		-- ランページの連射速度上昇モード
		if aw.isNumberAndGreaterThanZero(stat.firerate_revvedup) then
			local revvedupammoname = iu.ammo(ammo .. '_revved_up', { size = 20 })
			local revvedupname = string.format('%s (%s)', basename, getRevvedUpMode())
			local opts2 = aw.shallowCopy(opts)
			opts2.useRevvedUpMode = true
			local ttksRevvedUp = getTTKs(stat, stks, opts2, TTKCalculator)
			addFromTTKs(ammo, data, revvedupammoname, revvedupname, '', ttksRevvedUp)
		end
		
		-- フルチャージ (30-30リピーター・ボセックコンパウンドボウ)
		if aw.isNumberAndGreaterThanZero(stat.damage.charged) then
			local chargedname = basename .. ' (最大溜め)'
			local opts2 = aw.shallowCopy(opts)
			opts2.useCharged = true
			local stks2 = getSTKs(stat, opts2, args.health, args.shield, STKCalculator)
			local ttks2 = getTTKs(stat, stks2, opts2, TTKCalculator)
			addFromTTKs(ammo, data, ammoname, chargedname, '', ttks2)
			
			-- デッドアイズテンポ
			if Hopup.deadeyes_tempo.enabled and stat.deadeyes_tempo then
				opts2.useDeadeyesTempo = true
				local ttksTempo = getTTKs(stat, stks2, opts2, TTKCalculator)
				addFromTTKs(ammo, data, ammoname, chargedname, getDeadeyesTempo(), ttksTempo)
				
				-- 最高速
				if aw.isNumberAndGreaterThanOrEqualToX(stat.deadeyes_tempo.firerate_maximum_count, 1) then
					local chargedmaxname = basename .. ' (最高速・最大溜め)'
					opts2.startMaximum = true
					local stksTempoMax = getSTKs(stat, opts2, args.health, args.shield, STKCalculator)
					local ttksTempoMax = getTTKs(stat, stksTempoMax, opts2, TTKCalculator)
					addFromTTKs(ammo, data, ammoname, chargedmaxname, getDeadeyesTempo(), ttksTempoMax)
				end
			end
		end
		
		-- ディスラプター弾 (オルタネーターSMG・RE-45オート)
		if (Hopup.disruptor_rounds.enabled or special) and aw.isNumber(stat.damage.disruptor_rounds) and stat.damage.disruptor_rounds > 1 then
			local opts2 = aw.shallowCopy(opts)
			opts2.useDisruptorRounds  = true
			local stks2 = getSTKs(stat, opts2, args.health, args.shield, STKCalculator)
			local ttks2 = getTTKs(stat, stks2, opts2, TTKCalculator)
			addFromTTKs(ammo, data, ammoname, basename, getDisruptorRounds(), ttks2)
		end
		
		-- ハンマーポイント弾 (モザンビーク・P2020)
		if Hopup.hammerpoint_rounds.enabled and aw.isNumber(stat.damage.hammerpoint_rounds) and stat.damage.hammerpoint_rounds > 1 then
			local opts2 = aw.shallowCopy(opts)
			opts2.useHammerpointRounds = true
			local stks2 = getSTKs(stat, opts2, args.health, args.shield, STKCalculator)
			local ttks2 = getTTKs(stat, stks2, opts2, TTKCalculator)
			addFromTTKs(ammo, data, ammoname, basename, getHammerpointRounds(), ttks2)
		end
		
		-- アンビルレシーバー (VK-47フラットライン・R-301カービン)
		if Hopup.anvil_receiver.enabled and stat.anvil_receiver then
			local opts2 = aw.shallowCopy(opts)
			opts2.useAnvilReceiver = true
			local stks2 = getSTKs(stat, opts2, args.health, args.shield, STKCalculator)
			local ttks2 = getTTKs(stat, stks2, opts2, TTKCalculator)
			addFromTTKs(ammo, data, ammoname, basename, getAnvilReceiver(), ttks2)
		end
		
		-- ブーステッドローダー (ヘムロックバーストAR・ウィングマン)
		if Hopup.boosted_loader.enabled and stat.boosted_loader and type(stat.boosted_loader.magazine) == 'table' then
			local opts2 = aw.shallowCopy(opts)
			opts2.useBoostedLoader = true
			local ttks2 = getTTKs(stat, stks, opts2, TTKCalculator)
			addFromTTKs(ammo, data, ammoname, basename, getBoostedLoader(), ttks2)
		end
		
		-- シャッターキャップ (30-30リピーター・ボセックコンポウンドボウ)
		if Hopup.shatter_caps.enabled and stat.shatter_caps then
			local label = getShatterCaps()
			local opts2 = aw.shallowCopy(opts)
			opts2.useShatterCaps = true
			local stks2 = getSTKs(stat, opts2, args.health, args.shield, STKCalculator)
			local ttks2 = getTTKs(stat, stks2, opts2, TTKCalculator)
			addFromTTKs(ammo, data, ammoname, basename, label, ttks2)
			
			if aw.isNumberAndGreaterThanZero(stat.shatter_caps.damage.charged) then
				local chargedname = basename .. ' (最大溜め)'
				opts2.useCharged = true
				local stks3 = getSTKs(stat, opts2, args.health, args.shield, STKCalculator)
				local ttks3 = getTTKs(stat, stks3, opts2, TTKCalculator)
				addFromTTKs(ammo, data, ammoname, chargedname, label, ttks3)
				
				-- デッドアイズテンポ (ボセックコンパウンドボウ)
				if Hopup.deadeyes_tempo.enabled and stat.deadeyes_tempo then
					label = label .. '<br>' .. getDeadeyesTempo()
					opts2.useDeadeyesTempo = true
					local ttksTempo = getTTKs(stat, stks3, opts2, TTKCalculator)
					addFromTTKs(ammo, data, ammoname, chargedname, label, ttksTempo)
				
					-- 最高速
					if aw.isNumberAndGreaterThanOrEqualToX(stat.deadeyes_tempo.firerate_maximum_count, 1) then
						local chargedmaxname = basename .. ' (最高速・最大溜め)'
						opts2.startMaximum = true
						local stksTempoMax = getSTKs(stat, opts2, args.health, args.shield, STKCalculator)
						local ttksTempoMax = getTTKs(stat, stksTempoMax, opts2, TTKCalculator)
						addFromTTKs(ammo, data, ammoname, chargedmaxname, label, ttksTempoMax)
					end
				end
			end
		end
		
		-- デッドアイズテンポ (センチネル)
		if Hopup.deadeyes_tempo.enabled and stat.deadeyes_tempo and (not aw.isNumberAndGreaterThanZero(stat.damage.charged)) then
			local opts2 = aw.shallowCopy(opts)
			opts2.useDeadeyesTempo = true
			local ttksTempo = getTTKs(stat, stks, opts2, TTKCalculator)
			if not compareTTKs(ttks, ttksTempo) then
				addFromTTKs(ammo, data, ammoname, basename, getDeadeyesTempo(), ttksTempo)
			end
				
			-- 最高速
			if aw.isNumberAndGreaterThanOrEqualToX(stat.deadeyes_tempo.firerate_maximum_count, 1) then
				local maxname = basename .. ' (最高速)'
				opts2.startMaximum = true
				local stksTempoMax = getSTKs(stat, opts2, args.health, args.shield, STKCalculator)
				local ttksTempoMax = getTTKs(stat, stksTempoMax, opts2, TTKCalculator)
				addFromTTKs(ammo, data, ammoname, maxname, getDeadeyesTempo(), ttksTempoMax)
			end
		end
		
		-- ターボチャージャー (ハボックライフル・ディヴォーションLMG)
		if stat.turbocharger then
			local opts2 = aw.shallowCopy(opts)
			opts2.useTurbocharger = true
			local ttks2 = getTTKs(stat, stks, opts2, TTKCalculator)
			addFromTTKs(ammo, data, ammoname, basename, getTurbocharger(), ttks2)
			
			-- 最高速から
			if aw.isNumberAndGreaterThanOrEqualToZero(stat.turbocharger.firerateMaximum) and aw.isNumberAndGreaterThanX(stat.turbocharger.firerateMaximumCount, 1) then
				local maxname = basename .. ' (最高速)'
				local opts3 = aw.shallowCopy(opts2)
				opts3.startMaximum = true
				local ttks3 = getTTKs(stat, stks, opts3, TTKCalculator)
				if ttksmax ~= nil and not compareTTKs(ttksmax, ttks3) then
					addFromTTKs(ammo, data, ammoname, maxname, getTurbocharger(), ttks3)
				end
				
				if stat.category == 'light_machine_gun' then
					local opts4 = aw.shallowCopy(opts3)
					opts4.useModdedLoader = true
					local ttks4 = getTTKs(stat, stks, opts4, TTKCalculator)
					if not compareTTKs(ttks3, ttks4) then
						addFromTTKs(ammo, data, ammoname, maxname, getTurbocharger() .. '<br>' .. getModdedLoader(), ttks4)
					end
				end
			end
			
			-- ライトマシンガン (ディヴォーションLMG)
			if stat.category == 'light_machine_gun' then
				local opts3 = aw.shallowCopy(opts2)
				opts3.useModdedLoader = true
				local ttks3 = getTTKs(stat, stks, opts3, TTKCalculator)
				if not compareTTKs(ttks2, ttks3) then
					addFromTTKs(ammo, data, ammoname, basename, getTurbocharger() .. '<br>' .. getModdedLoader(), ttks3)
				end
			end
		end
	end, function(num)
		return 0.001 * aw.round(1000 * num)
	end, false, -0.1)
	return tostring(tbl)
end
return p