🌟 | 現在、 鉄壁ヘッドショットには対応済みです。 鉄壁HSは通常HSと同じダメージになります。LMG及びDMR、チャージライフル、ハンマーポイント弾を除き、すべてのダメージ値が一致していることを確認しています。 |
「モジュール:Utility/TableUtil」の版間の差分
ナビゲーションに移動
検索に移動
(基底クラスの関数 render の名前の取り扱いを変更) |
(ヘッダーのcolspanを指定できるように変更) |
||
27行目: | 27行目: | ||
} | } | ||
if opts then | if opts then | ||
obj.attributes | obj.attributes = opts.attributes or {} | ||
obj.cellClass | obj.cellClass = opts.cellClass | ||
obj.headerClass = opts.headerClass | obj.headerClass = opts.headerClass | ||
obj.headerStyle = opts.headerStyle | obj.headerColspan = opts.headerColspan or 1 | ||
obj.headerStyle = opts.headerStyle | |||
else | else | ||
obj.attributes = {} | obj.attributes = {} | ||
obj.headerColspan = 1 | |||
end | end | ||
return setmetatable(obj, { __index = __TableUtil__Cell }) | return setmetatable(obj, { __index = __TableUtil__Cell }) | ||
46行目: | 48行目: | ||
-- [Function] Render header | -- [Function] Render header | ||
function __TableUtil__Cell:renderHeader(headerRow) | function __TableUtil__Cell:renderHeader(headerRow) | ||
if self.headerColspan <= 0 then | |||
return nil | |||
end | |||
local headerCell = headerRow:tag('th'):wikitext(self.name) | local headerCell = headerRow:tag('th'):wikitext(self.name) | ||
if type(self.headerClass) == 'string' then | if type(self.headerClass) == 'string' then | ||
headerCell:addClass(self.headerClass) | headerCell:addClass(self.headerClass) | ||
end | |||
if self.headerColspan > 1 then | |||
headerCell:attr('colspan', self.headerColspan) | |||
end | end | ||
if type(self.headerStyle) == 'table' then | if type(self.headerStyle) == 'table' then |
2021年8月17日 (火) 15:08時点における版
このモジュールについての説明文ページを モジュール:Utility/TableUtil/doc に作成できます
-- ==================== -- namespace: TableUtil -- ==================== local tableutil = {} -- ===== -- Config -- ===== local aw = require('Module:Utility/Library') local function __passthrough(num) return num end -- ========== -- type: Cell -- ========== local __TableUtil__CellType__Cell = 'cell' local __TableUtil__Cell = { __typename = __TableUtil__CellType__Cell, } -- [Constructor] function __TableUtil__Cell.__new(typename, name, opts) local obj = { typename = typename, name = name, } if opts then obj.attributes = opts.attributes or {} obj.cellClass = opts.cellClass obj.headerClass = opts.headerClass obj.headerColspan = opts.headerColspan or 1 obj.headerStyle = opts.headerStyle else obj.attributes = {} obj.headerColspan = 1 end return setmetatable(obj, { __index = __TableUtil__Cell }) end function __TableUtil__Cell.new(name, opts) return __TableUtil__Cell.__new(__TableUtil__CellType__Cell, name, opts) end -- [Function] Reset context function __TableUtil__Cell:resetContext() end -- [Function] Render header function __TableUtil__Cell:renderHeader(headerRow) if self.headerColspan <= 0 then return nil end local headerCell = headerRow:tag('th'):wikitext(self.name) if type(self.headerClass) == 'string' then headerCell:addClass(self.headerClass) end if self.headerColspan > 1 then headerCell:attr('colspan', self.headerColspan) end if type(self.headerStyle) == 'table' then headerCell:css(self.headerStyle) end return headerCell end -- [Function] Render function __TableUtil__Cell:render(row) local cell = row:tag('td'):attr(self.attributes) if type(self.cellClass) == 'string' then cell:addClass(self.cellClass) end return cell end -- [Export] tableutil.Cell = __TableUtil__Cell -- ===================== -- type: ValueCell: Cell -- ===================== local __TableUtil__CellType__ValueCell = 'value' local __TableUtil__ValueCell = { __typename = __TableUtil__CellType__ValueCell, } setmetatable(__TableUtil__ValueCell, { __index = __TableUtil__Cell }) -- [Constructor] function __TableUtil__ValueCell.__new(typename, name, dataIndex, opts) local obj = __TableUtil__Cell.__new(typename, name, opts) obj.__cell__render = obj.render obj.dataIndex = dataIndex if type(opts) == 'table' then obj.format = opts.format or __passthrough else obj.format = __passthrough end return setmetatable(obj, { __index = __TableUtil__ValueCell }) end function __TableUtil__ValueCell.new(name, dataIndex, opts) return __TableUtil__ValueCell.__new(__TableUtil__CellType__ValueCell, name, dataIndex, opts) end -- [Function] Render function __TableUtil__ValueCell:render(row, dataset, i, datainfo) local value = dataset[self.dataIndex] local formattedValue = self.format(value) local cell = self:__cell__render(row, dataset, i, datainfo) :attr('data-sort-value', value) :wikitext(formattedValue) return cell end -- [Export] tableutil.ValueCell = __TableUtil__ValueCell -- ========================= -- type: RankCell: ValueCell -- ========================= local __TableUtil__CellType__RankCell = 'rank' local __TableUtil__RankCell = { __typename = __TableUtil__CellType__RankCell, } setmetatable(__TableUtil__RankCell, { __index = __TableUtil__ValueCell }) -- [Constructor] function __TableUtil__RankCell.new(name, dataIndex, descending) local obj = __TableUtil__ValueCell.__new(__TableUtil__CellType__RankCell, name, dataIndex) obj.currentRank = 0 obj.currentValue = -1 obj.descending = descending return setmetatable(obj, { __index = __TableUtil__RankCell }) end -- [Property] Is descending? function __TableUtil__RankCell:isDescending() return self.descending end -- [Function] Reset context function __TableUtil__RankCell:resetContext() self.currentRank = 0 self.currentValue = -1 end -- [Function] Render function __TableUtil__RankCell:render(row, dataset, i) local value = dataset[self.dataIndex] if self.currentValue ~= value then self.currentRank = i self.currentValue = value end local cell = row:tag('th') :attr('data-sort-value', value) :wikitext(self.currentRank) return cell end -- [Export] tableutil.RankCell = __TableUtil__RankCell -- ==================== -- type: LineCell: Cell -- ==================== local __TableUtil__CellType__LineCell = 'line' local __TableUtil__LineCell = { __typename = __TableUtil__CellType__LineCell, } setmetatable(__TableUtil__LineCell, { __index = __TableUtil__ValueCell }) -- [Constructor] function __TableUtil__LineCell.__new(typename, name, dataIndex, opts) local obj = __TableUtil__Cell.__new(typename, name, opts) obj.__cell__render = obj.render obj.dataIndex = dataIndex if type(opts) == 'table' then obj.colorStops = opts.colorStops or '#A7D7F9' obj.height = opts.height or 1.2 obj.minimumValue = opts.minimumValue or 0 obj.maximumRate = opts.maximumRate or 1.05 else obj.colorStops = '#A7D7F9' obj.height = 1.2 obj.minimumValue = 0 obj.maximumRate = 1.05 end return setmetatable(obj, { __index = __TableUtil__LineCell }) end function __TableUtil__LineCell.new(name, dataIndex, opts) return __TableUtil__LineCell.__new(__TableUtil__CellType__LineCell, name, dataIndex, opts) end -- [Property] Height function __TableUtil__LineCell:setHeight(value) self.height = value return self end -- [Function] Render function __TableUtil__LineCell:render(row, dataset, i, datainfo) local gradientFormat if type(self.colorStops) == 'table' then if self.mixinValue then gradientFormat = function(percentage, value) return string.format( 'linear-gradient(to right,transparent,%s %s%%,%s %s%%,transparent %s%%)', self.colorStops[1], percentage, self.colorStops[2], percentage, percentage) end else gradientFormat = function(percentage, value) return string.format( 'linear-gradient(to right,transparent,%s %s%%,%s %s%%,transparent %s%%)!important', self.colorStops[1], percentage, self.colorStops[2], percentage, percentage) end end else if self.mixinValue then gradientFormat = function(percentage, value) return string.format( 'linear-gradient(to right,%s %s%%,transparent %s%%)', self.colorStops, percentage, percentage) end else gradientFormat = function(percentage, value) return string.format( 'linear-gradient(to right,%s %s%%,transparent %s%%)!important', self.colorStops, percentage, percentage) end end end local value = dataset[self.dataIndex] local targetDataInfo = datainfo[self.dataIndex] local minimumValue = self.minimumValue or targetDataInfo.minValue local percentage if value == math.huge then percentage = 100 else percentage = 0.001 * aw.round(100000 * (value - minimumValue) / (self.maximumRate * (targetDataInfo.maxValue - minimumValue))) end local cell = self:__cell__render(row, dataset, i, datainfo) :addClass('stattable-line') :addClass(string.format('stattable-line-h%d', 10 * self.height)) :attr('data-sort-value', value) :css('background-image', gradientFormat(percentage, value)) return cell end -- [Export] tableutil.LineCell = __TableUtil__LineCell -- ================= -- type: Value+XCell -- ================= local function transformValueCell(superklass, klasstype) local valuetype = string.format('value+%s', klasstype) local valueKlass = { __typename = valuetype, } setmetatable(valueKlass, { __index = superklass }) function valueKlass.new(name, dataIndex, opts) local obj = superklass.__new(valuetype, name, dataIndex, opts) obj.__super__render = obj.render obj.mixinValue = true if type(opts) == 'table' then obj.format = opts.format or __passthrough else obj.format = __passthrough end return setmetatable(obj, { __index = valueKlass }) end function valueKlass:render(row, dataset, i, datainfo) local value = dataset[self.dataIndex] local formattedValue = self.format(value) local cell = self:__super__render(row, dataset, i, datainfo) return cell:wikitext(formattedValue) end return valueKlass end -- [Export] tableutil.LineValueCell = transformValueCell(__TableUtil__LineCell, __TableUtil__CellType__LineCell) -- =================== -- func: specifyUICell -- =================== function tableutil.specifyUICell(klasstype, renderFunction, propNames) local specifictype = string.format('ui+%s', klasstype) local specificKlass = { __typename = specifictype, } setmetatable(specificKlass, { __index = __TableUtil__Cell }) function specificKlass.new(name, dataIndex, opts) local obj = __TableUtil__Cell.__new(specifictype, name, opts) obj.__cell__render = obj.render obj.dataIndex = dataIndex if propNames and opts then for _, name in ipairs(propNames) do obj[name] = opts[name] end end return setmetatable(obj, { __index = specificKlass }) end specificKlass.render = renderFunction return specificKlass end -- ================= -- func: createTable -- ================= function tableutil.createTable(dataset, metadata) local tbl = mw.html.create('table') :addClass('numbertable') :addClass('sortable') :addClass('stattable') :addClass('wikitable') -- Build header local headerRow = tbl:tag('tr'):addClass('row-sticky') local sortIndex = 0 local isDesc = false for _, m in ipairs(metadata) do -- Reset context for building process m:resetContext() if m.typename == tableutil.RankCell.__typename then sortIndex = m.dataIndex isDesc = m:isDescending() end -- Render header m:renderHeader(headerRow) end -- Sort data if sortIndex ~= 0 then local sortFunction if isDesc then sortFunction = function(a, b) return a[sortIndex] > b[sortIndex] end else sortFunction = function(a, b) return a[sortIndex] < b[sortIndex] end end table.sort(dataset, sortFunction) end -- Preprocess data local datainfo = {} for _, ary in ipairs(dataset) do for key, d in pairs(ary) do if type(d) == 'number' and d ~= math.huge then if not datainfo[key] then datainfo[key] = { minValue = d, maxValue = d, } else if datainfo[key].minValue > d then datainfo[key].minValue = d end if datainfo[key].maxValue < d then datainfo[key].maxValue = d end end end end end -- Build cell for i, d in ipairs(dataset) do local row = tbl:tag('tr') for k, m in ipairs(metadata) do m:render(row, d, i, datainfo) end end return tbl end -- ================= -- test: Simple test -- ================= function tableutil.__test() local metadata = { tableutil.RankCell.new('', 1), tableutil.ValueCell.new('Value', 1), tableutil.LineCell.new('Line', 1), tableutil.LineCell.new('LineGradient', 1, { colorStops = { '#F8B3BC', '#F26D7D' }, height = 1.4 }), tableutil.LineValueCell.new('LineValue', 2, { cellClass = 'stattable-graph-both' }), } local node = tableutil.createTable({{ 45, 110 }, { 40, 60 }, { 40, 120 }, { 50, 90 }}, metadata) return tostring(node) end return tableutil