| 🌟 | 現在、 鉄壁HSは通常HSと同じダメージになります。LMG及びDMR、チャージライフル、ハンマーポイント弾を除き、すべてのダメージ値が一致していることを確認しています。 |
「モジュール:Stat/Weapon」の版間の差分
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(英語および日本語の口語(非公式)リソースの削除) |
(デッドアイズテンポのデータを追加) |
||
| 480行目: | 480行目: | ||
legshot = 0.8, | legshot = 0.8, | ||
legshot_charged = 0.9, | legshot_charged = 0.9, | ||
}, | |||
deadeyes_tempo = { | |||
firerate = { | |||
single_charged = 0.38, | |||
single_charged_minimum = 0.057, | |||
}, | |||
}, | }, | ||
firerate = { | firerate = { | ||
| 1,239行目: | 1,245行目: | ||
legshot = 0.9, | legshot = 0.9, | ||
round = true, | round = true, | ||
}, | |||
deadeyes_tempo = { | |||
firerate = { | |||
single_rechamber = 1.25, | |||
}, | |||
}, | }, | ||
firerate = { | firerate = { | ||
2021年5月17日 (月) 12:58時点における版
このモジュールについての説明文ページを モジュール:Stat/Weapon/doc に作成できます
local p = {}
p["VK-47フラットライン"] = {
localization = {
["Japanese_Short"] = "フラットライン",
},
category = "assault_rifle",
ammo = "heavy",
anvil_receiver = {
damage = {
base = 43,
headshot = 1.75,
legshot = 0.9,
},
firerate = {
single = 2.9,
},
},
attachments = {
barrel_stabilizer = false,
extended_mag_or_shotgun_bolt = true,
stock = true,
},
damage = {
base = 19,
headshot = 1.75,
legshot = 0.75,
anvil_receiver = {
base = 43,
headshot = 1.75,
legshot = 0.9,
},
},
firerate = {
auto = 10,
single = 10,
anvil_receiver = 2.9,
},
magazine = { 20, 25, 28, 30 },
mode = {
auto = true,
burst = 0,
single = true,
},
projectile_air_resistance = 0.0025,
projectile_speed = 26000,
release = os.time { year = 2019, month = 2, day = 5, hour = 5 },
rounds_per_shot = {
anvil_receiver = 2,
},
spread = {
stand_hip = 2.5,
stand_hip_run = 5.5,
stand_hip_sprint = 7.0,
stand_ads = 0.0,
crouch_hip = 2.0,
crouch_ads = 0.0,
air_hip = 7.0,
air_ads = 6.0,
kick_on_fire = {
stand_hip = 0.2,
stand_ads = 0.0,
crouch_hip = 0.2,
crouch_ads = 0.0,
air_hip = 0.2,
air_ads = 0.0,
},
max_kick = {
stand_hip = 2.0,
stand_ads = 0.0,
crouch_hip = 1.5,
crouch_ads = 0.0,
air_hip = 3.0,
air_ads = 0.0,
},
},
time = {
draw = 0.6,
holster = 0.55,
reload = {
tactical = 2.4,
full = 3.1,
},
},
}
p["G7スカウト"] = {
localization = {
["Japanese_Short"] = "G7スカウト",
},
category = "marksman_weapon",
ammo = "light",
attachments = {
barrel_stabilizer = true,
extended_mag_or_shotgun_bolt = true,
stock = true,
},
damage = {
base = 34,
headshot = 1.75,
legshot = 0.75,
},
firerate = {
burst = 10,
burst_delay = 0.475,
single = 4,
},
magazine = { 10, 15, 18, 20 },
mode = {
auto = false,
burst = 0,
--burst = 2,
single = true,
},
projectile_air_resistance = 0.0033,
projectile_speed = 30000,
release = os.time { year = 2019, month = 2, day = 5, hour = 5 },
spread = {
stand_hip = 3.0,
stand_hip_run = 6.25,
stand_hip_sprint = 7.5,
stand_ads = 0.0,
crouch_hip = 2.25,
crouch_ads = 0.0,
air_hip = 7.0,
air_ads = 6.0,
kick_on_fire = {
stand_hip = 0.75,
stand_ads = 0.0,
crouch_hip = 0.75,
crouch_ads = 0.0,
air_hip = 0.75,
air_ads = 0.0,
},
max_kick = {
stand_hip = 3.5,
stand_ads = 0.0,
crouch_hip = 3.0,
crouch_ads = 0.0,
air_hip = 4.5,
air_ads = 0.0,
},
},
time = {
draw = 0.6,
holster = 0.5,
reload = {
tactical = 2.4,
full = 3,
},
},
}
p["ヘムロックバーストAR"] = {
localization = {
["Japanese_Short"] = "ヘムロック",
},
category = "assault_rifle",
ammo = "heavy",
attachments = {
barrel_stabilizer = true,
extended_mag_or_shotgun_bolt = true,
stock = true,
},
damage = {
base = 20,
headshot = 1.75,
legshot = 0.75,
},
firerate = {
burst = 15.5,
burst_delay = 0.28,
single = 6.4,
},
magazine = { 18, 24, 27, 30 },
mode = {
auto = false,
burst = 3,
single = true,
},
projectile_air_resistance = 0.0025,
projectile_speed = 27500,
release = os.time { year = 2019, month = 2, day = 5, hour = 5 },
time = {
draw = 0.6,
holster = 0.55,
reload = {
tactical = 2.4,
full = 2.85,
},
},
spread = {
stand_hip = 4.0,
stand_hip_run = 5.0,
stand_hip_sprint = 6.0,
stand_ads = 0.0,
crouch_hip = 3.0,
crouch_ads = 0.0,
air_hip = 8.0,
air_ads = 6.0,
kick_on_fire = {
stand_hip = 0.75,
stand_ads = 0.0,
crouch_hip = 0.75,
crouch_ads = 0.0,
air_hip = 0.75,
air_ads = 0.0,
},
max_kick = {
stand_hip = 5.0,
stand_ads = 0.0,
crouch_hip = 4.0,
crouch_ads = 0.0,
air_hip = 7.0,
air_ads = 0.0,
},
},
}
p["R-301カービン"] = {
localization = {
["Japanese_Short"] = "R-301",
},
category = "assault_rifle",
ammo = "light",
anvil_receiver = {
damage = {
base = 35,
headshot = 1.75,
legshot = 0.9,
},
firerate = {
single = 3.5,
},
},
attachments = {
barrel_stabilizer = true,
extended_mag_or_shotgun_bolt = true,
stock = true,
},
damage = {
base = 14,
headshot = 1.75,
legshot = 0.75,
anvil_receiver = {
base = 35,
headshot = 1.75,
legshot = 0.9,
},
},
firerate = {
auto = 13.5,
single = 13.5,
anvil_receiver = 3.5,
},
magazine = { 18, 20, 25, 28 },
mode = {
auto = true,
burst = 0,
single = true,
},
projectile_air_resistance = 0.0025,
projectile_speed = 29000,
release = os.time { year = 2019, month = 2, day = 5, hour = 5 },
rounds_per_shot = {
anvil_receiver = 2,
},
spread = {
stand_hip = 2.5,
stand_hip_run = 5.5,
stand_hip_sprint = 7.0,
stand_ads = 0.0,
crouch_hip = 2.0,
crouch_ads = 0.0,
air_hip = 7.0,
air_ads = 6.0,
kick_on_fire = {
stand_hip = 0.2,
stand_ads = 0.0,
crouch_hip = 0.2,
crouch_ads = 0.0,
air_hip = 0.2,
air_ads = 0.0,
},
max_kick = {
stand_hip = 2.0,
stand_ads = 0.0,
crouch_hip = 1.5,
crouch_ads = 0.0,
air_hip = 3.0,
air_ads = 0.0,
},
},
time = {
draw = 0.6,
holster = 0.55,
reload = {
tactical = 2.4,
full = 3.2,
},
},
}
p["ハボックライフル"] = {
localization = {
["Japanese_Short"] = "ハボック",
},
category = "assault_rifle",
ammo = "energy",
attachments = {
barrel_stabilizer = false,
extended_mag_or_shotgun_bolt = true,
stock = true,
},
damage = {
base = 18,
headshot = 1.75,
legshot = 0.75,
selectfire_receiver = {
base = 60,
headshot = 1.5,
legshot = 1,
},
},
firerate = {
auto = 11.2,
auto_raise = 0.5,
auto_raise_turbocharger = 0,
selectfire_receiver = 1.8,
},
magazine = { 24, 28, 32, 36 },
mode = {
auto = true,
burst = 0,
single = false,
selectfire_receiver = {
auto = false,
burst = 0,
single = true,
},
},
projectile_air_resistance = 0,
projectile_speed = 30500,
release = os.time { year = 2019, month = 4, day = 17, hour = 3 },
rounds_per_shot = {
selectfire_receiver = 4,
},
spread = {
stand_hip = 2.5,
stand_hip_run = 5.5,
stand_hip_sprint = 7.0,
stand_ads = 0.0,
crouch_hip = 2.0,
crouch_ads = 0.0,
air_hip = 7.0,
air_ads = 6.0,
kick_on_fire = {
stand_hip = 0.2,
stand_ads = 0.0,
crouch_hip = 0.2,
crouch_ads = 0.0,
air_hip = 0.2,
air_ads = 0.0,
},
max_kick = {
stand_hip = 2.0,
stand_ads = 0.0,
crouch_hip = 1.5,
crouch_ads = 0.0,
air_hip = 3.0,
air_ads = 0.0,
},
},
time = {
draw = 0.6,
holster = 0.55,
reload = {
tactical = 3.2,
full = 3.2,
},
},
}
p["30-30リピーター"] = {
localization = {
["Japanese_Short"] = "30-30リピーター",
},
category = "marksman_weapon",
ammo = "heavy",
attachments = {
barrel_stabilizer = false,
extended_mag_or_shotgun_bolt = true,
stock = true,
},
damage = {
base = 42,
charged = 57,
headshot = 1.75,
legshot = 0.85,
},
firerate = {
single = 3.85,
single_rechamber = 0.685,
},
magazine = { 6, 8, 10, 12 },
mode = {
auto = false,
burst = 0,
single = true,
},
projectile_air_resistance = 0.0033,
projectile_speed = 28000,
release = os.time { year = 2021, month = 2, day = 3, hour = 3 },
shatter_caps = {
damage = {
base = 8,
charged = 11,
headshot = 1.25,
legshot = 1,
},
pellet = 7,
},
spread = {
stand_hip = 2.15,
stand_hip_run = 4.45,
stand_hip_sprint = 4.95,
stand_ads = 0.0,
crouch_hip = 1.9,
crouch_ads = 0.0,
air_hip = 6.0,
air_ads = 6.0,
kick_on_fire = {
stand_hip = 0.75,
stand_ads = 0.0,
crouch_hip = 0.75,
crouch_ads = 0.0,
air_hip = 0.75,
air_ads = 0.0,
},
max_kick = {
stand_hip = 3.5,
stand_ads = 0.0,
crouch_hip = 3.0,
crouch_ads = 0.0,
air_hip = 4.5,
air_ads = 0.0,
},
},
time = {
draw = 0.6,
holster = 0.55,
reload = {
tactical = 0.33,
full = 0.75,
segment = {
loop = 0.4,
loopend = 0.45,
fullloopend = 0.6,
},
},
},
}
p["ボセックコンパウンドボウ"] = {
localization = {
["Japanese_Short"] = "ボセック",
},
category = "marksman_weapon",
ammo = "arrows",
attachments = {
barrel_stabilizer = false,
extended_mag_or_shotgun_bolt = false,
stock = false,
},
damage = {
base = 25,
charged = 60,
headshot = 1.25,
headshot_charged = 1.75,
legshot = 0.8,
legshot_charged = 0.9,
},
deadeyes_tempo = {
firerate = {
single_charged = 0.38,
single_charged_minimum = 0.057,
},
},
firerate = {
single = 3,
single_charged = 0.56,
single_charged_minimum = 0.084,
},
magazine = math.huge,
mode = {
auto = false,
burst = 0,
single = true,
},
projectile_air_resistance = 0.0033,
projectile_speed = 10000,
projectile_speed_charged = 28000,
release = os.time { year = 2021, month = 5, day = 5, hour = 2 },
shatter_caps = {
damage = {
base = 4,
charged = 11,
headshot = 1.25,
legshot = 0.8,
legshot_charged = 1,
},
pellet = 7,
},
spread = {
stand_hip = 0.5,
stand_hip_run = 0.5,
stand_hip_sprint = 4.0,
stand_ads = 0.0,
crouch_hip = 2.25,
crouch_ads = 0.0,
air_hip = 3.5,
air_ads = 3.5,
kick_on_fire = {
stand_hip = 0.0,
stand_ads = 0.0,
crouch_hip = 0.0,
crouch_ads = 0.0,
air_hip = 0.0,
air_ads = 0.0,
},
max_kick = {
stand_hip = 4.0,
stand_ads = 0.0,
crouch_hip = 4.0,
crouch_ads = 0.0,
air_hip = 8.0,
air_ads = 0.0,
},
},
spread_charged = {
stand_hip = 1.65,
stand_hip_run = 2.0,
stand_hip_sprint = 2.5,
stand_ads = 0.0,
crouch_hip = 1.15,
crouch_ads = 0.0,
air_hip = 3.5,
air_ads = 3.5,
kick_on_fire = {
stand_hip = 0.0,
stand_ads = 0.0,
crouch_hip = 0.0,
crouch_ads = 0.0,
air_hip = 0.0,
air_ads = 0.0,
},
max_kick = {
stand_hip = 4.0,
stand_ads = 0.0,
crouch_hip = 4.0,
crouch_ads = 0.0,
air_hip = 8.0,
air_ads = 0.0,
},
},
time = {
reload = {
tactical = 2.15,
full = 3,
},
},
}
p["オルタネーターSMG"] = {
localization = {
["Japanese_Short"] = "オルタネーター",
},
category = "sub_machine_gun",
ammo = "light",
attachments = {
barrel_stabilizer = true,
extended_mag_or_shotgun_bolt = true,
stock = true,
},
damage = {
base = 16,
headshot = 1.5,
legshot = 0.8,
},
firerate = {
auto = 10,
},
magazine = { 19, 22, 25, 27 },
mode = {
auto = true,
burst = 0,
single = false,
},
projectile_air_resistance = 0.0025,
projectile_speed = 19500,
release = os.time { year = 2019, month = 2, day = 5, hour = 5 },
spread = {
stand_hip = 1.0,
stand_hip_run = 1.5,
stand_hip_sprint = 2.5,
stand_ads = 0.35,
crouch_hip = 0.8,
crouch_ads = 0.25,
air_hip = 3.5,
air_ads = 5.0,
kick_on_fire = {
stand_hip = 0.18,
stand_ads = 0.0,
crouch_hip = 0.18,
crouch_ads = 0.0,
air_hip = 0.18,
air_ads = 0.0,
},
max_kick = {
stand_hip = 2.0,
stand_ads = 0.0,
crouch_hip = 1.5,
crouch_ads = 0.0,
air_hip = 3.0,
air_ads = 0.0,
},
},
time = {
draw = 0.35,
holster = 0.3,
reload = {
tactical = 1.9,
full = 2.23,
},
},
}
p["プラウラーバーストPDW"] = {
localization = {
["Japanese_Short"] = "プラウラー",
},
category = "sub_machine_gun",
ammo = "special_heavy",
attachments = {
barrel_stabilizer = false,
extended_mag_or_shotgun_bolt = true,
stock = true,
},
damage = {
base = 15,
headshot = 1.5,
legshot = 0.8,
},
firerate = {
auto = 13.25,
burst = 21,
burst_delay = 0.2,
},
magazine = 35,
magazine_reserve = 210,
mode = {
auto = true,
burst = 5,
single = false,
},
projectile_air_resistance = 0.0025,
projectile_speed = 18000,
release = os.time { year = 2019, month = 2, day = 5, hour = 5 },
spread = {
stand_hip = 1.0,
stand_hip_run = 1.5,
stand_hip_sprint = 2.5,
stand_ads = 0.35,
crouch_hip = 0.8,
crouch_ads = 0.25,
air_hip = 3.5,
air_ads = 5.0,
kick_on_fire = {
stand_hip = 0.18,
stand_ads = 0.0,
crouch_hip = 0.18,
crouch_ads = 0.0,
air_hip = 0.18,
air_ads = 0.0,
},
max_kick = {
stand_hip = 2.0,
stand_ads = 0.0,
crouch_hip = 1.5,
crouch_ads = 0.0,
air_hip = 3.0,
air_ads = 0.0,
},
},
time = {
draw = 0.35,
holster = 0.3,
reload = {
tactical = 2,
full = 2.6,
},
},
}
p["R-99 SMG"] = {
localization = {
["Japanese_Short"] = "R-99",
},
category = "sub_machine_gun",
ammo = "light",
attachments = {
barrel_stabilizer = true,
extended_mag_or_shotgun_bolt = true,
stock = true,
},
damage = {
base = 11,
headshot = 1.5,
legshot = 0.8,
},
firerate = {
auto = 18,
},
magazine = { 20, 22, 24, 27 },
mode = {
auto = true,
burst = 0,
single = false,
},
projectile_air_resistance = 0.0025,
projectile_speed = 21000,
release = os.time { year = 2019, month = 2, day = 5, hour = 5 },
spread = {
stand_hip = 1.0,
stand_hip_run = 1.5,
stand_hip_sprint = 2.5,
stand_ads = 0.35,
crouch_hip = 0.8,
crouch_ads = 0.25,
air_hip = 3.5,
air_ads = 5.0,
kick_on_fire = {
stand_hip = 0.18,
stand_ads = 0.0,
crouch_hip = 0.18,
crouch_ads = 0.0,
air_hip = 0.18,
air_ads = 0.0,
},
max_kick = {
stand_hip = 2.0,
stand_ads = 0.0,
crouch_hip = 1.5,
crouch_ads = 0.0,
air_hip = 3.0,
air_ads = 0.0,
},
},
time = {
draw = 0.35,
holster = 0.3,
reload = {
tactical = 1.8,
full = 2.45,
},
},
}
p["ボルトSMG"] = {
localization = {
["Japanese_Short"] = "ボルト",
},
category = "sub_machine_gun",
ammo = "energy",
attachments = {
barrel_stabilizer = true,
extended_mag_or_shotgun_bolt = true,
stock = true,
},
damage = {
base = 15,
headshot = 1.5,
legshot = 0.8,
},
firerate = {
auto = 12,
},
magazine = { 19, 21, 23, 26 },
mode = {
auto = true,
burst = 0,
single = false,
},
projectile_air_resistance = 0,
projectile_speed = 23500,
release = os.time { year = 2020, month = 8, day = 18, hour = 14 },
spread = {
stand_hip = 2.75,
stand_hip_run = 3.25,
stand_hip_sprint = 3.5,
stand_ads = 0.35,
crouch_hip = 2.0,
crouch_ads = 0.25,
air_hip = 3.75,
air_ads = 5.0,
kick_on_fire = {
stand_hip = 0.15,
stand_ads = 0.0,
crouch_hip = 0.12,
crouch_ads = 0.0,
air_hip = 0.2,
air_ads = 0.0,
},
max_kick = {
stand_hip = 2.0,
stand_ads = 0.0,
crouch_hip = 1.5,
crouch_ads = 0.0,
air_hip = 3.0,
air_ads = 0.0,
},
},
time = {
draw = 0.4,
holster = 0.5,
reload = {
tactical = 2,
full = 2.25,
},
},
}
p["ディヴォーションLMG"] = {
localization = {
["Japanese_Short"] = "ディヴォーション",
},
category = "light_machine_gun",
ammo = "energy",
attachments = {
barrel_stabilizer = true,
extended_mag_or_shotgun_bolt = true,
stock = true,
},
damage = {
base = 16,
headshot = 2,
legshot = 0.75,
},
firerate = {
auto = 15,
auto_start = 5,
auto_duration = 1.75,
auto_maximum = 18,
auto_start_turbocharger = 8.6,
auto_duration_turbocharger = 0.85,
auto_maximum_turbocharger = 11,
},
magazine = { 36, 40, 44, 48 },
mode = {
auto = true,
burst = 0,
single = false,
},
projectile_air_resistance = 0,
projectile_speed = 33500,
release = os.time { year = 2019, month = 2, day = 5, hour = 5 },
spread = {
stand_hip = 2.5,
stand_hip_run = 3.0,
stand_hip_sprint = 3.5,
stand_ads = 0.1,
crouch_hip = 1.75,
crouch_ads = 0.05,
air_hip = 5.0,
air_ads = 6.0,
kick_on_fire = {
stand_hip = 0.25,
stand_ads = 0.0,
crouch_hip = 0.25,
crouch_ads = 0.0,
air_hip = 0.25,
air_ads = 0.0,
},
max_kick = {
stand_hip = 3.5,
stand_ads = 0.0,
crouch_hip = 2.5,
crouch_ads = 0.0,
air_hip = 4.0,
air_ads = 6.0,
},
},
time = {
draw = 0.7,
holster = 0.65,
reload = {
tactical = 2.8,
full = 3.63,
},
},
}
p["M600スピットファイア"] = {
localization = {
["Japanese_Short"] = "スピットファイア",
},
category = "light_machine_gun",
ammo = "heavy",
attachments = {
barrel_stabilizer = true,
extended_mag_or_shotgun_bolt = true,
stock = true,
},
damage = {
base = 18,
headshot = 2,
legshot = 0.75,
},
firerate = {
auto = 9,
},
magazine = { 35, 40, 45, 50 },
mode = {
auto = true,
burst = 0,
single = false,
},
projectile_air_resistance = 0.0033,
projectile_speed = 27500,
release = os.time { year = 2019, month = 2, day = 5, hour = 5 },
spread = {
stand_hip = 2.5,
stand_hip_run = 3.0,
stand_hip_sprint = 3.5,
stand_ads = 0.0,
crouch_hip = 1.75,
crouch_ads = 0.0,
air_hip = 5.0,
air_ads = 6.0,
kick_on_fire = {
stand_hip = 0.25,
stand_ads = 0.0,
crouch_hip = 0.25,
crouch_ads = 0.0,
air_hip = 0.25,
air_ads = 0.0,
},
max_kick = {
stand_hip = 3.5,
stand_ads = 0.0,
crouch_hip = 2.5,
crouch_ads = 0.0,
air_hip = 4.0,
air_ads = 6.0,
},
},
time = {
draw = 0.7,
holster = 0.65,
reload = {
tactical = 3.2,
full = 3.8,
},
},
}
p["L-スターEMG"] = {
localization = {
["Japanese_Short"] = "L-スター",
},
category = "light_machine_gun",
ammo = "energy",
attachments = {
barrel_stabilizer = false,
extended_mag_or_shotgun_bolt = false,
stock = true,
},
damage = {
base = 18,
headshot = 2,
legshot = 0.8,
},
firerate = {
auto = 10,
},
magazine = math.huge,
mode = {
auto = true,
burst = 0,
single = false,
},
overheat = 2.2,
projectile_air_resistance = 0,
projectile_speed = 22000,
release = os.time { year = 2019, month = 7, day = 3, hour = 2 },
spread = {
stand_hip = 1.5,
stand_hip_run = 2.0,
stand_hip_sprint = 3.0,
stand_ads = 0.0,
crouch_hip = 1.25,
crouch_ads = 0.0,
air_hip = 4.0,
air_ads = 6.0,
kick_on_fire = {
stand_hip = 0.2,
stand_ads = 0.0,
crouch_hip = 0.2,
crouch_ads = 0.0,
air_hip = 0.2,
air_ads = 0.0,
},
max_kick = {
stand_hip = 1.5,
stand_ads = 0.0,
crouch_hip = 2.75,
crouch_ads = 0.0,
air_hip = 4.0,
air_ads = 6.0,
},
},
time = {
draw = 0.7,
holster = 0.65,
reload = {
tactical = 3.26,
full = 3.26,
},
},
}
p["ロングボウDMR"] = {
localization = {
["Japanese_Short"] = "ロングボウ",
},
category = "sniper",
ammo = "sniper",
attachments = {
barrel_stabilizer = true,
extended_mag_or_shotgun_bolt = true,
stock = true,
},
damage = {
base = 55,
headshot = 2.15,
legshot = 0.8,
--skullpiercer_rifling = 2.5,
},
firerate = {
single = 1.3,
},
magazine = { 6, 8, 10, 12 },
mode = {
auto = false,
burst = 0,
single = true,
},
projectile_air_resistance = 0,
projectile_speed = 30500,
release = os.time { year = 2019, month = 2, day = 5, hour = 5 },
spread = {
stand_hip = 8.0,
stand_hip_run = 10.0,
stand_hip_sprint = 11.0,
stand_ads = 0.0,
crouch_hip = 6.0,
crouch_ads = 0.0,
air_hip = 10.0,
air_ads = 6.0,
kick_on_fire = {
stand_hip = 1.0,
stand_ads = 0.0,
crouch_hip = 1.0,
crouch_ads = 0.0,
air_hip = 1.0,
air_ads = 0.0,
},
max_kick = {
stand_hip = 12.0,
stand_ads = 0.0,
crouch_hip = 10.0,
crouch_ads = 0.0,
air_hip = 12.0,
air_ads = 0.0,
},
},
time = {
draw = 0.7,
holster = 0.6,
reload = {
tactical = 2.66,
full = 3.66,
},
},
}
p["クレーバー.50スナイパー"] = {
localization = {
["Japanese_Short"] = "クレーバー",
},
category = "sniper",
ammo = "special_sniper",
attachments = {
barrel_stabilizer = false,
extended_mag_or_shotgun_bolt = false,
stock = false,
},
damage = {
base = 145,
headshot = 3,
legshot = 0.8,
round = true,
},
firerate = {
single = 1.2,
single_rechamber = 1.6,
},
magazine = 4,
magazine_reserve = 8,
mode = {
auto = false,
burst = 0,
single = true,
},
projectile_air_resistance = 0.0033,
projectile_speed = 29500,
release = os.time { year = 2019, month = 2, day = 5, hour = 5 },
spread = {
stand_hip = 8.0,
stand_hip_run = 10.0,
stand_hip_sprint = 11.0,
stand_ads = 0.0,
crouch_hip = 6.0,
crouch_ads = 0.0,
air_hip = 10.0,
air_ads = 6.0,
kick_on_fire = {
stand_hip = 1.0,
stand_ads = 0.0,
crouch_hip = 1.0,
crouch_ads = 0.0,
air_hip = 1.0,
air_ads = 0.0,
},
max_kick = {
stand_hip = 12.0,
stand_ads = 0.0,
crouch_hip = 10.0,
crouch_ads = 0.0,
air_hip = 12.0,
air_ads = 0.0,
},
},
time = {
draw = 1.2,
holster = 0.8,
reload = {
tactical = 3.2,
full = 4.3,
},
},
}
p["トリプルテイク"] = {
localization = {
["Japanese_Short"] = "トリプルテイク",
},
category = "marksman_weapon",
ammo = "special_energy",
attachments = {
barrel_stabilizer = false,
extended_mag_or_shotgun_bolt = true,
stock = true,
},
damage = {
base = 23,
headshot = 2,
legshot = 0.9,
},
firerate = {
single = 1.3,
},
magazine = 9,
magazine_reserve = 63,
mode = {
auto = false,
burst = 0,
single = true,
},
pellet = 3,
projectile_air_resistance = 0,
projectile_speed = 32000,
release = os.time { year = 2019, month = 2, day = 5, hour = 5 },
spread = {
stand_hip = 4.0,
stand_hip_run = 6.0,
stand_hip_sprint = 7.0,
stand_ads = 0.0,
crouch_hip = 3.0,
crouch_ads = 0.0,
air_hip = 8.0,
air_ads = 4.0,
kick_on_fire = {
stand_hip = 0.75,
stand_ads = 0.0,
crouch_hip = 0.75,
crouch_ads = 0.0,
air_hip = 0.75,
air_ads = 0.0,
},
max_kick = {
stand_hip = 7.0,
stand_ads = 0.0,
crouch_hip = 5.0,
crouch_ads = 0.0,
air_hip = 9.0,
air_ads = 0.0,
},
},
time = {
draw = 0.7,
holster = 0.6,
reload = {
tactical = 2.6,
full = 3.4,
},
},
}
p["センチネル"] = {
localization = {
["Japanese_Short"] = "センチネル",
},
category = "sniper",
ammo = "sniper",
attachments = {
barrel_stabilizer = false,
extended_mag_or_shotgun_bolt = true,
stock = true,
},
damage = {
base = 70,
amped = 88,
headshot = 2,
legshot = 0.9,
round = true,
},
deadeyes_tempo = {
firerate = {
single_rechamber = 1.25,
},
},
firerate = {
single = 3.1,
single_rechamber = 1.6,
},
magazine = { 4, 5, 6, 7 },
mode = {
auto = false,
burst = 0,
single = true,
},
projectile_air_resistance = 0,
projectile_speed = 31000,
release = os.time { year = 2020, month = 2, day = 5, hour = 4 },
spread = {
stand_hip = 8.0,
stand_hip_run = 10.0,
stand_hip_sprint = 11.0,
stand_ads = 0.0,
crouch_hip = 6.0,
crouch_ads = 0.0,
air_hip = 10.0,
air_ads = 6.0,
kick_on_fire = {
stand_hip = 1.0,
stand_ads = 0.0,
crouch_hip = 1.0,
crouch_ads = 0.0,
air_hip = 1.0,
air_ads = 0.0,
},
max_kick = {
stand_hip = 12.0,
stand_ads = 0.0,
crouch_hip = 10.0,
crouch_ads = 0.0,
air_hip = 12.0,
air_ads = 0.0,
},
},
time = {
draw = 1,
holster = 0.7,
reload = {
tactical = 3,
full = 4,
},
},
}
p["チャージライフル"] = {
localization = {
["Japanese_Short"] = "チャーライ",
},
category = "sniper",
ammo = "sniper",
attachments = {
barrel_stabilizer = false,
extended_mag_or_shotgun_bolt = false,
stock = true,
},
damage = {
base = 45,
headshot = 1.25,
legshot = 1,
beam = {
base = 3,
ticks = 15,
},
},
firerate = {
single = 0.95,
},
magazine = 8,
mode = {
auto = false,
burst = 0,
single = true,
},
projectile_air_resistance = 0,
projectile_speed = math.huge,
release = os.time { year = 2019, month = 10, day = 2, hour = 2 },
rounds_per_shot = {
single = 2,
},
spread = {
stand_hip = 4.0,
stand_hip_run = 5.5,
stand_hip_sprint = 6.0,
stand_ads = 0.0,
crouch_hip = 3.25,
crouch_ads = 0.0,
air_hip = 6.0,
air_ads = 0.0,
kick_on_fire = {
stand_hip = 1.0,
stand_ads = 0.0,
crouch_hip = 1.0,
crouch_ads = 0.0,
air_hip = 1.0,
air_ads = 0.0,
},
max_kick = {
stand_hip = 12.0,
stand_ads = 0.0,
crouch_hip = 10.0,
crouch_ads = 0.0,
air_hip = 12.0,
air_ads = 0.0,
},
},
time = {
draw = 0.8,
holster = 0.5,
reload = {
tactical = 4,
full = 5.1,
},
},
}
p["EVA-8オート"] = {
localization = {
["Japanese_Short"] = "EVA-8",
},
category = "shotgun",
ammo = "shotgun",
attachments = {
barrel_stabilizer = false,
extended_mag_or_shotgun_bolt = true,
stock = false,
},
damage = {
base = 7,
headshot = 1.5,
legshot = 1,
round = true,
},
firerate = {
auto = { 2.1, 2.415, 2.625, 2.835 },
burst = 6,
burst_delay = { 0.8, 0.74, 0.7, 0.66 },
},
magazine = 8,
mode = {
auto = true,
burst = 0,
--burst = 2,
single = false,
},
pellet = 9,
projectile_air_resistance = 0.0010,
projectile_speed = 16000,
release = os.time { year = 2019, month = 2, day = 5, hour = 5 },
spread = {
stand_hip = 1.3,
stand_hip_run = 1.3,
stand_hip_sprint = 1.3,
stand_ads = 1.3,
crouch_hip = 1.3,
crouch_ads = 1.3,
air_hip = 1.3,
air_ads = 1.3,
kick_on_fire = {
stand_hip = 0.0,
stand_ads = 0.0,
crouch_hip = 0.0,
crouch_ads = 0.0,
air_hip = 0.0,
air_ads = 0.0,
},
max_kick = {
stand_hip = 0.0,
stand_ads = 0.0,
crouch_hip = 0.0,
crouch_ads = 0.0,
air_hip = 0.0,
air_ads = 0.0,
},
},
time = {
draw = 0.45,
holster = 0.4,
reload = {
tactical = 2.75,
full = 3,
},
},
}
p["マスティフショットガン"] = {
localization = {
["Japanese_Short"] = "マスティフ",
},
category = "shotgun",
ammo = "shotgun",
attachments = {
barrel_stabilizer = false,
extended_mag_or_shotgun_bolt = true,
stock = false,
},
damage = {
base = 11,
headshot = 1.25,
legshot = 1,
},
firerate = {
single = { 1.1, 1.21, 1.265, 1.32 },
},
magazine = 6,
mode = {
auto = false,
burst = 0,
single = true,
},
pellet = 8,
projectile_air_resistance = 0.0010,
projectile_speed = 16000,
release = os.time { year = 2019, month = 2, day = 5, hour = 5 },
spread = {
stand_hip = 0.0,
stand_hip_run = 0.0,
stand_hip_sprint = 0.0,
stand_ads = 0.0,
crouch_hip = 0.0,
crouch_ads = 0.0,
air_hip = 0.0,
air_ads = 0.0,
kick_on_fire = {
stand_hip = 0.0,
stand_ads = 0.0,
crouch_hip = 0.0,
crouch_ads = 0.0,
air_hip = 0.0,
air_ads = 0.0,
},
max_kick = {
stand_hip = 0.0,
stand_ads = 0.0,
crouch_hip = 0.0,
crouch_ads = 0.0,
air_hip = 0.0,
air_ads = 0.0,
},
},
time = {
draw = 0.8,
holster = 0.4,
reload = {
tactical = 1.03,
full = 1.7,
segment = {
loop = 0.51,
loopend = 0.55,
},
},
},
}
p["モザンビークショットガン"] = {
localization = {
["Japanese_Short"] = "モザンビーク",
},
category = "shotgun",
ammo = "shotgun",
attachments = {
barrel_stabilizer = false,
extended_mag_or_shotgun_bolt = true,
stock = false,
},
damage = {
base = 15,
headshot = 1.5,
legshot = 0.9,
--hammerpoint_rounds = 2.3,
},
firerate = {
auto = { 2.2, 2.53, 2.75, 2.97 },
},
magazine = 6,
mode = {
auto = true,
burst = 0,
single = false,
},
pellet = 3,
projectile_air_resistance = 0.0010,
projectile_speed = 10000,
release = os.time { year = 2019, month = 2, day = 5, hour = 5 },
spread = {
stand_hip = 3.0,
stand_hip_run = 3.0,
stand_hip_sprint = 3.0,
stand_ads = 3.0,
crouch_hip = 3.0,
crouch_ads = 3.0,
air_hip = 3.0,
air_ads = 3.0,
kick_on_fire = {
stand_hip = 0.0,
stand_ads = 0.0,
crouch_hip = 0.0,
crouch_ads = 0.0,
air_hip = 0.0,
air_ads = 0.0,
},
max_kick = {
stand_hip = 3.5,
stand_ads = 0.0,
crouch_hip = 3.0,
crouch_ads = 0.0,
air_hip = 4.5,
air_ads = 0.0,
},
},
time = {
draw = 0.25,
holster = 0.2,
reload = {
tactical = 2.1,
full = 2.6,
},
},
}
p["ピースキーパー"] = {
localization = {
["Japanese_Short"] = "ピースキーパー",
},
category = "shotgun",
ammo = "shotgun",
attachments = {
barrel_stabilizer = false,
extended_mag_or_shotgun_bolt = true,
stock = false,
},
damage = {
base = 9,
headshot = 1.25,
legshot = 0.8,
},
firerate = {
single = 4,
single_rechamber = { 1.1, 1.0175, 0.957, 0.924 },
},
magazine = 5,
--magazine_reserve = 20,
mode = {
auto = false,
burst = 0,
single = true,
},
pellet = 11,
projectile_air_resistance = 0.0010,
projectile_speed = 16000,
release = os.time { year = 2019, month = 2, day = 5, hour = 5 },
spread = {
stand_hip = 2.8,
stand_hip_run = 2.8,
stand_hip_sprint = 2.8,
stand_ads = 2.8,
crouch_hip = 2.8,
crouch_ads = 2.8,
air_hip = 2.8,
air_ads = 2.8,
kick_on_fire = {
stand_hip = 0.0,
stand_ads = 0.0,
crouch_hip = 0.0,
crouch_ads = 0.0,
air_hip = 0.0,
air_ads = 0.0,
},
max_kick = {
stand_hip = 0.0,
stand_ads = 0.0,
crouch_hip = 0.0,
crouch_ads = 0.0,
air_hip = 0.0,
air_ads = 0.0,
},
},
time = {
draw = 0.45,
holster = 0.4,
reload = {
tactical = 2.5,
full = 3.5,
},
},
}
p["RE-45オート"] = {
localization = {
["Japanese_Short"] = "RE-45",
},
category = "pistol",
ammo = "light",
attachments = {
barrel_stabilizer = true,
extended_mag_or_shotgun_bolt = true,
stock = false,
},
damage = {
base = 12,
headshot = 1.5,
legshot = 0.8,
},
firerate = {
auto = 13,
},
magazine = { 16, 19, 22, 25 },
mode = {
auto = true,
burst = 0,
single = false,
},
projectile_air_resistance = 0.0025,
projectile_speed = 19500,
quickdraw_holster = {
spread = {
stand_hip = 1.05, -- -25%
stand_hip_run = 1.62, -- -10%
},
time = {
draw = 0.2275, -- -35%
holster = 0.195, -- -35%
},
},
release = os.time { year = 2019, month = 2, day = 5, hour = 5 },
spread = {
stand_hip = 1.5,
stand_hip_run = 1.8,
stand_hip_sprint = 2.5,
stand_ads = 0.0,
crouch_hip = 0.8,
crouch_ads = 0.0,
air_hip = 3.5,
air_ads = 2.0,
kick_on_fire = {
stand_hip = 0.3,
stand_ads = 0.0,
crouch_hip = 0.3,
crouch_ads = 0.0,
air_hip = 0.3,
air_ads = 0.0,
},
max_kick = {
stand_hip = 2.0,
stand_ads = 0.0,
crouch_hip = 1.5,
crouch_ads = 0.0,
air_hip = 3.0,
air_ads = 0.0,
},
},
time = {
draw = 0.35,
holster = 0.3,
quickdraw_holster = 0.65,
reload = {
tactical = 1.5,
full = 1.95,
},
},
}
p["P2020"] = {
localization = {
["Japanese_Short"] = "P2020",
},
category = "pistol",
ammo = "light",
attachments = {
barrel_stabilizer = false,
extended_mag_or_shotgun_bolt = true,
stock = false,
},
damage = {
base = 18,
headshot = 1.5,
legshot = 0.9,
--hammerpoint_rounds = 2.35,
},
firerate = {
single = 6.25,
},
magazine = { 12, 14, 16, 18 },
mode = {
auto = false,
burst = 0,
single = true,
},
projectile_air_resistance = 0.0025,
projectile_speed = 18500,
release = os.time { year = 2019, month = 2, day = 5, hour = 5 },
spread = {
stand_hip = 2.2,
stand_hip_run = 5.0,
stand_hip_sprint = 6.5,
stand_ads = 0.0,
crouch_hip = 1.5,
crouch_ads = 0.0,
air_hip = 8.0,
air_ads = 2.0,
kick_on_fire = {
stand_hip = 0.0,
stand_ads = 0.0,
crouch_hip = 0.0,
crouch_ads = 0.0,
air_hip = 0.0,
air_ads = 0.0,
},
max_kick = {
stand_hip = 3.5,
stand_ads = 0.0,
crouch_hip = 3.0,
crouch_ads = 0.0,
air_hip = 4.5,
air_ads = 0.0,
},
},
time = {
draw = 0.25,
holster = 0.2,
reload = {
tactical = 1.25,
full = 1.25,
},
},
}
p["ウィングマン"] = {
localization = {
["Japanese_Short"] = "ウィングマン",
},
category = "pistol",
ammo = "heavy",
attachments = {
barrel_stabilizer = false,
extended_mag_or_shotgun_bolt = true,
stock = false,
},
damage = {
base = 45,
headshot = 2.15,
legshot = 0.8,
--skullpiercer_rifling = 2.25,
},
firerate = {
single = 2.6,
},
magazine = { 6, 7, 8, 9 },
mode = {
auto = false,
burst = 0,
single = true,
},
projectile_air_resistance = 0.0025,
projectile_speed = 18000,
quickdraw_holster = {
spread = {
stand_hip = 1.8, -- -25%
stand_hip_run = 2.7, -- -10%
},
time = {
draw = 0.315, -- -30%
holster = 0.28, -- -30%
},
},
release = os.time { year = 2019, month = 2, day = 5, hour = 5 },
spread = {
stand_hip = 2.4,
stand_hip_run = 3.0,
stand_hip_sprint = 4.0,
stand_ads = 0.0,
crouch_hip = 1.5,
crouch_ads = 0.0,
air_hip = 6.0,
air_ads = 2.0,
kick_on_fire = {
stand_hip = 2.5,
stand_ads = 0.0,
crouch_hip = 2.0,
crouch_ads = 0.0,
air_hip = 3.0,
air_ads = 0.0,
},
max_kick = {
stand_hip = 4.5,
stand_ads = 0.0,
crouch_hip = 3.0,
crouch_ads = 0.0,
air_hip = 4.5,
air_ads = 0.0,
},
},
time = {
draw = 0.45,
holster = 0.4,
quickdraw_holster = 0.7,
reload = {
tactical = 2.1,
full = 2.1,
},
},
}
p["ミニガン「シーラ」"] = {
localization = {
["Japanese_Short"] = "ミニガン",
},
category = "ultimate",
ammo = "minigun",
attachments = {
barrel_stabilizer = false,
extended_mag_or_shotgun_bolt = false,
stock = false,
},
damage = {
base = 14,
headshot = 2,
legshot = 1,
},
firerate = {
auto = 20,
auto_raise = 1.25,
},
magazine = 150,
magazine_reserve = math.huge,
mode = {
auto = true,
burst = 0,
single = false,
},
projectile_air_resistance = 0,
projectile_speed = 25000,
release = os.time { year = 2020, month = 8, day = 18, hour = 14 },
spread = {
stand_hip = 3.0,
stand_hip_run = 3.0,
stand_hip_sprint = 4.0,
stand_ads = 3.0,
crouch_hip = 2.0,
crouch_ads = 0.0,
air_hip = 5.0,
air_ads = 6.0,
kick_on_fire = {
stand_hip = 0.0,
stand_ads = -0.09,
crouch_hip = 0.0,
crouch_ads = 0.0,
air_hip = 0.0,
air_ads = 0.0,
},
max_kick = {
stand_hip = 8.0,
stand_ads = 0.0,
crouch_hip = 8.0,
crouch_ads = 0.0,
air_hip = 8.0,
air_ads = 0.0,
},
},
time = {
reload = {
tactical = 8.67,
full = 8.67,
},
},
}
return p