🌟 | 現在、 鉄壁ヘッドショットには対応済みです。 鉄壁HSは通常HSと同じダメージになります。LMG及びDMR、チャージライフル、ハンマーポイント弾を除き、すべてのダメージ値が一致していることを確認しています。 |
「MediaWiki:Common.css」の版間の差分
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(誤ったclass名の修正) |
(武器用デザインの再々調整) |
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85行目: | 85行目: | ||
box-sizing: border-box; | box-sizing: border-box; | ||
height: 48px; | height: 48px; | ||
padding: 12px 24px; | padding: 12px 0 0 24px; | ||
color: #fff; | color: #fff; | ||
100行目: | 100行目: | ||
-webkit-backdrop-filter: blur(8px); | -webkit-backdrop-filter: blur(8px); | ||
backdrop-filter: blur(8px); | backdrop-filter: blur(8px); | ||
-webkit-clip-path: polygon( | -webkit-clip-path: polygon(6.5% 0, 97.75% 0, 100% 24%, 93.5% 100%, 2.25% 100%, 0 76%); | ||
clip-path: polygon( | clip-path: polygon(6.5% 0, 97.75% 0, 100% 24%, 93.5% 100%, 2.25% 100%, 0 76%); | ||
} | } | ||
111行目: | 111行目: | ||
width: 100%; | width: 100%; | ||
height: 100%; | height: 100%; | ||
-webkit-clip-path: polygon( | -webkit-clip-path: polygon(6.5% 0, 97.75% 0, 100% 24%, 93.5% 100%, 2.25% 100%, 0 76%, 1.5% 70%, 3.25% 92%, 92.5% 92%, 98.5% 24%, 96.5% 4%, 7% 4%, 1.5% 70%, 0 76%, 6.5% 0); | ||
clip-path: polygon( | clip-path: polygon(6.5% 0, 97.75% 0, 100% 24%, 93.5% 100%, 2.25% 100%, 0 76%, 1.5% 70%, 3.25% 92%, 92.5% 92%, 98.5% 24%, 96.5% 4%, 7% 4%, 1.5% 70%, 0 76%, 6.5% 0); | ||
} | |||
.tpl-weapon-header > img { | |||
float: right; | |||
clear: right; | |||
margin: -8px 8px 0 0; | |||
} | } | ||
2021年1月28日 (木) 16:20時点における版
/* ここに記述したCSSはすべての外装に反映されます */ /* Hide talk */ #pt-mytalk, #ca-talk { display: none !important; } /* Rarity style */ .text-rarity-level1, .text-rarity-common { color: #A8A8A8; } .text-rarity-level2, .text-rarity-rare { color: #51A8D6; } .text-rarity-level3, .text-rarity-epic { color: #B237C8; } .text-rarity-level4, .text-rarity-legendary { color: #CEAD21; } .text-rarity-level5, .text-rarity-heirloom { color: #FF4E1D; } /* Hop-ups style */ .image-hopup-size16 { border-radius: 4px; padding: 3px; } .image-hopup-size24 { border-radius: 6px; padding: 4px; } .image-hopup-size32 { border-radius: 8px; padding: 5px; } .image-hopup-level1, .image-hopup-common { background: linear-gradient(#1F1F1F, #4d4d4d); } .image-hopup-level2, .image-hopup-rare { background: linear-gradient(#0C2431, #1D5B7C); } .image-hopup-level3, .image-hopup-epic { background: linear-gradient(#2C0D30, #6D2079); } .image-hopup-level4, .image-hopup-legendary { background: linear-gradient(#352D08, #846F15); } .image-hopup-level5, .image-hopup-heirloom { background: linear-gradient(#3D0D00, #992100); } /* weapon infobox */ .tpl-weapon { clear: right; float: right; width: 300px; margin: 0 0 .5em .5em; font-family: -apple-system, system-ui, BlinkMacSystemFont, "Segoe UI", Roboto, "Helvetica Neue", Arial, sans-serif; } .tpl-weapon-header { position: relative; box-sizing: border-box; height: 48px; padding: 12px 0 0 24px; color: #fff; text-shadow: 2px 0 0 #000, 2px 2px 0 #000, 0 2px 0 #000, -2px 2px 0 #000, -2px 0 0 #000, -2px -2px 0 #000, 0 -2px 0 #000, 2px -2px 0 #000; font-family: -apple-system, system-ui, BlinkMacSystemFont, "BIZ UDPGothic", sans-serif; font-size: 22px; font-weight: bold; line-height: 24px; letter-spacing: -.02em; background-image: radial-gradient(rgba(0, 0, 0, .025) 40%, transparent 50%), linear-gradient(to right, rgba(0, 0, 0, .6), rgba(0, 0, 0, .8)); background-size: 8px 8px, contain; -webkit-backdrop-filter: blur(8px); backdrop-filter: blur(8px); -webkit-clip-path: polygon(6.5% 0, 97.75% 0, 100% 24%, 93.5% 100%, 2.25% 100%, 0 76%); clip-path: polygon(6.5% 0, 97.75% 0, 100% 24%, 93.5% 100%, 2.25% 100%, 0 76%); } .tpl-weapon-header:before { position: absolute; content: ""; top: 0; left: 0; width: 100%; height: 100%; -webkit-clip-path: polygon(6.5% 0, 97.75% 0, 100% 24%, 93.5% 100%, 2.25% 100%, 0 76%, 1.5% 70%, 3.25% 92%, 92.5% 92%, 98.5% 24%, 96.5% 4%, 7% 4%, 1.5% 70%, 0 76%, 6.5% 0); clip-path: polygon(6.5% 0, 97.75% 0, 100% 24%, 93.5% 100%, 2.25% 100%, 0 76%, 1.5% 70%, 3.25% 92%, 92.5% 92%, 98.5% 24%, 96.5% 4%, 7% 4%, 1.5% 70%, 0 76%, 6.5% 0); } .tpl-weapon-header > img { float: right; clear: right; margin: -8px 8px 0 0; } .tpl-weapon-light > .tpl-weapon-header:before { background: linear-gradient(173deg, #999 30%, #F9CCA4 52.5%); } .tpl-weapon-heavy > .tpl-weapon-header:before { background: linear-gradient(173deg, #999 30%, #6BCEA8 52.5%); } .tpl-weapon-energy > .tpl-weapon-header:before { background: linear-gradient(173deg, #999 30%, #CEE255 52.5%); } .tpl-weapon-shotgun > .tpl-weapon-header:before { background: linear-gradient(173deg, #999 30%, #FE2C00 52.5%); } .tpl-weapon-sniper > .tpl-weapon-header:before { background: linear-gradient(173deg, #999 30%, #7E82FF 52.5%); } .tpl-weapon-special > .tpl-weapon-header:before { background: linear-gradient(173deg, #999 30%, #CA003E 52.5%); } .tpl-weapon > table { margin-left: 4px; border: 4px solid transparent; border-top: 0 none; padding: .2em .5em; width: 274px; font-size: 96%; -webkit-backdrop-filter: blur(8px); backdrop-filter: blur(8px); } .tpl-weapon th { text-align: left; width: 5.4em; } .tpl-weapon th, .tpl-weapon td { border-top: 1px solid rgba(0, 0, 0, .05); } .tpl-weapon tr:first-child > th, .tpl-weapon tr:first-child > td { border-top: 0 none; } .tpl-weapon-light > table { border-color: #F9CCA4; background-color: #FDF4E8; } .tpl-weapon-heavy > table { border-color: #6BCEA8; background-color: #F0FAF6; } .tpl-weapon-energy > table { border-color: #CEE255; background-color: #FAFCEE; } .tpl-weapon-shotgun > table { border-color: #FE2C00; background-color: #FFEEEB; } .tpl-weapon-sniper > table { border-color: #7E82FF; background-color: #EBEBFF; } .tpl-weapon-special > table { border-color: #CA003E; background-color: #FFEBF1; }